Player Matchup

Kukulkan
Kukulkan
AdenilsonJR91
Kukulkan
Level 107
God Stats
2W - 0L
1,756 SR
Queue Stats
36W - 35L
1,460 Elo+
Party 1
Hel
Hel
Kryuki
Hel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,704 Elo+
Solo
Neith
Neith
MAXPRINT
Neith
Level 44
God Stats
21W - 20L
1,442 SR
Queue Stats
152W - 164L
1,417 Elo+
Solo
King Arthur
King Arthur
MarlonTSantos
King Arthur
Level 149
God Stats
4W - 6L
1,324 SR
Queue Stats
51W - 52L
1,420 Elo+
Party 1
Chaac
Chaac
Odhirios
Chaac
Level 109
God Stats
2W - 1L
1,622 SR
Queue Stats
66W - 62L
1,468 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,494 Elo+

VS

Team Averages
Level 96
1,521 SR
1,469 Elo+
Nu Wa
Nu Wa
Gamwin6069
Nu Wa
Level 84
God Stats
188W - 165L
1,546 SR
Queue Stats
625W - 666L
1,464 Elo+
Solo
Ares
Ares
OldmanLocke
Ares
Level 65
God Stats
21W - 11L
1,566 SR
Queue Stats
101W - 100L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
elvivi2016
Zhong Kui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 174L
1,476 Elo+
Party 2
Bellona
Bellona
hleox_Sosa
Bellona
Level 65
God Stats
1W - 2L
1,294 SR
Queue Stats
30W - 39L
1,453 Elo+
Party 2
Ishtar
Ishtar
kazador-jr
Ishtar
Level 107
God Stats
26W - 23L
1,698 SR
Queue Stats
605W - 631L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdenilsonJR91
Kukulkan
15
5 / 0 / 4
9,545
1,193
13,216
4,673
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
Kryuki
Hel
14
2 / 0 / 7
8,838
1,105
4,913
6,585
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
MAXPRINT
Neith
14
0 / 0 / 5
8,044
1,006
7,163
7,327
3,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
MarlonTSantos
King Arthur
14
2 / 2 / 5
8,568
1,071
10,544
11,694
17,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Odhirios
Chaac
15
1 / 0 / 9
8,754
1,094
10,806
12,136
14,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

341

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 0 / 0
7,110
889
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
9,248
1,156
8,163
17,318
23,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
elvivi2016
Zhong Kui
13
1 / 2 / 1
8,260
1,033
12,800
11,240
8,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
hleox_Sosa
Bellona
13
0 / 2 / 2
8,045
1,006
7,116
14,298
16,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
kazador-jr
Ishtar
13
0 / 2 / 2
7,945
993
11,090
8,573
4,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
10
Kills
2
2
Deaths
10
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdenilsonJR91
Kukulkan
5
0
4
7
L
Nu Wa
0
0
0
0
W
Hel
Kryuki
Hel
2
0
7
5.5
W
Neith
MAXPRINT
Neith
0
0
5
2.5
W
King Arthur
MarlonTSantos
King Arthur
2
2
5
2.25
W
Chaac
Odhirios
Chaac
1
0
9
5.5
L
1
4
1
0.38
L
Zhong Kui
elvivi2016
Zhong Kui
1
2
1
0.75
L
Bellona
hleox_Sosa
Bellona
0
2
2
0.5
L
Ishtar
kazador-jr
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,642
Damage
39,169
42,415
Taken
51,429
41,268
Mitigated
52,651
19,769
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdenilsonJR91
Kukulkan
13,216
1,859
0
300
4,673
2,182
0
1,865
2,808
39,302
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Hel
Kryuki
Hel
4,913
997
6,482
4,569
6,585
3,849
0
3,305
3,280
12,968
0
W
Neith
MAXPRINT
Neith
7,163
2,779
0
1,258
7,327
3,436
0
3,559
3,768
0
19,651
W
King Arthur
MarlonTSantos
King Arthur
10,544
1,221
0
1,815
11,694
17,428
0
5,787
5,907
0
21,209
W
Chaac
Odhirios
Chaac
10,806
2,359
0
5,345
12,136
14,373
0
6,447
5,689
0
19,729
L
8,163
140
0
1,294
17,318
23,547
0
5,524
11,388
14,955
0
L
Zhong Kui
elvivi2016
Zhong Kui
12,800
1,270
445
4,902
11,240
8,290
0
3,597
7,340
35,652
0
L
Bellona
hleox_Sosa
Bellona
7,116
1,336
0
1,077
14,298
16,514
0
4,752
9,413
0
21,890
L
Ishtar
kazador-jr
Ishtar
11,090
7,091
0
291
8,573
4,300
0
4,256
4,184
0
25,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
40,608
166
Minions Killed
142
8
Camps Cleared
4
864,380
Distance Traveled
601,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,545
1,193
67
8
2
175,871
0
L
Nu Wa
7,110
889
0
0
0
0
0
W
Hel
8,838
1,105
26
3
2
168,105
0
W
Neith
8,044
1,006
23
3
2
147,620
0
W
King Arthur
8,568
1,071
30
4
1
179,542
0
W
Chaac
8,754
1,094
20
3
1
193,242
0
L
Ares
9,248
1,156
10
1
0
137,528
0
L
Zhong Kui
8,260
1,033
73
9
1
148,847
0
L
Bellona
8,045
1,006
32
4
1
174,501
0
L
Ishtar
7,945
993
27
3
2
140,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role