Player Matchup

Tsukuyomi
Tsukuyomi
Variablearc810
Tsukuyomi
Level 143
God Stats
0W - 1L
1,730 SR
Queue Stats
44W - 16L
1,751 Elo+
Party 2
Merlin
Merlin
XIStazIX
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,644 Elo+
Party 2
Fafnir
Fafnir
iAsune
Fafnir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,734 Elo+
Party 2
Team Averages
Level 126
1,577 SR
1,709 Elo+

VS

Team Averages
Level 107
1,428 SR
1,712 Elo+
Geb
Geb
Gr1mmzy
Geb
Level 48
God Stats
9W - 9L
1,500 SR
Queue Stats
211W - 219L
1,651 Elo+
Solo
Bastet
Bastet
KaikiDeshuu
Bastet
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,743 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatchedPumpkin
Baron Samedi
Level 149
God Stats
2W - 1L
1,285 SR
Queue Stats
15W - 7L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Variablearc810
Tsukuyomi
12
3 / 5 / 0
7,355
736
11,465
12,564
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
XIStazIX
Merlin
11
0 / 2 / 1
6,502
650
1,686
7,062
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
iAsune
Fafnir
12
0 / 4 / 2
6,912
691
4,783
11,598
9,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 1 / 9
8,132
813
6,002
7,127
6,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
3 / 1 / 7
8,188
819
9,610
10,853
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
ThatchedPumpkin
Baron Samedi
14
7 / 1 / 4
8,732
873
12,400
6,652
3,327
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
11
11
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
1
1
9
5.5
W
Bastet
3
1
7
6.5
W
Baron Samedi
ThatchedPumpkin
Baron Samedi
7
1
4
9
L
Tsukuyomi
Variablearc810
Tsukuyomi
3
5
0
0.6
L
Merlin
XIStazIX
Merlin
0
2
1
0.25
L
Fafnir
iAsune
Fafnir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,934
Damage
28,012
31,224
Taken
24,632
16,139
Mitigated
13,576
2,957
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,002
1,072
2,058
1,259
7,127
6,141
25
2,464
4,663
15,249
0
W
Bastet
9,610
2,341
0
3,222
10,853
4,108
21
2,091
8,762
0
40,129
W
Baron Samedi
ThatchedPumpkin
Baron Samedi
12,400
1,202
2,086
1,613
6,652
3,327
869
1,493
5,159
33,759
0
L
Tsukuyomi
Variablearc810
Tsukuyomi
11,465
3,251
0
799
12,564
4,086
0
6,533
6,031
0
30,024
L
Merlin
XIStazIX
Merlin
1,686
154
0
491
7,062
2,272
0
4,243
2,819
20,105
0
L
Fafnir
iAsune
Fafnir
4,783
1,295
0
1,667
11,598
9,781
0
7,663
3,935
12,382
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,769
Gold Earned
25,052
119
Minions Killed
137
0
Camps Cleared
0
563,964
Distance Traveled
611,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,132
813
26
3
0
204,650
0
W
Bastet
8,188
819
72
7
0
229,272
0
W
Baron Samedi
8,732
873
39
4
0
177,732
0
L
Tsukuyomi
7,355
736
41
4
0
188,333
0
L
Merlin
6,502
650
58
6
0
195,629
0
L
Fafnir
6,912
691
20
2
0
180,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role