Player Matchup

Mercury
Mercury
 
Mercury
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
ANNABUNNYY
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 124L
1,347 Elo+
Party 3
Horus
Horus
CV_Octotane27
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,609 Elo+
Party 4
Bellona
Bellona
MyCuteButterfly
Bellona
Level 7
God Stats
1W - 1L
1,836 SR
Queue Stats
74W - 82L
1,280 Elo+
Party 3
Set
Set
SpectreBrEspec
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 4
Team Averages
Level 51
1,567 SR
1,431 Elo+

VS

Team Averages
Level 60
1,397 SR
1,392 Elo+
Chernobog
Chernobog
KyandiA
Chernobog
Level 69
God Stats
3W - 1L
1,401 SR
Queue Stats
24W - 38L
1,320 Elo+
Party 1
Thanatos
Thanatos
OskiTheBeer
Thanatos
Level 46
God Stats
4W - 6L
1,431 SR
Queue Stats
214W - 220L
1,383 Elo+
Party 2
Fafnir
Fafnir
TRDAPEGADA
Fafnir
Level 58
God Stats
3W - 6L
1,259 SR
Queue Stats
82W - 106L
1,436 Elo+
Solo
Poseidon
Poseidon
fanofmother
Poseidon
Level 62
God Stats
4W - 7L
1,246 SR
Queue Stats
421W - 353L
1,399 Elo+
Party 2
Bellona
Bellona
phriam
Bellona
Level 66
God Stats
33W - 27L
1,646 SR
Queue Stats
240W - 242L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 3 / 0
6,020
547
2,623
9,558
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
5,570
506
2,722
6,400
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 1
5,703
518
2,297
6,657
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
5,192
472
3,407
8,043
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 4 / 0
5,015
456
6,125
8,498
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KyandiA
Chernobog
10
1 / 1 / 4
5,740
522
4,799
5,658
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
OskiTheBeer
Thanatos
12
2 / 0 / 1
6,823
620
1,901
9,166
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
TRDAPEGADA
Fafnir
9
2 / 0 / 2
6,400
582
3,144
5,771
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
fanofmother
Poseidon
12
4 / 1 / 2
7,584
689
6,780
5,080
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
phriam
Bellona
12
2 / 0 / 5
7,118
647
6,421
10,932
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
L
0
4
1
0.13
L
0
1
1
0.5
W
Chernobog
KyandiA
Chernobog
1
1
4
3
L
0
1
0
0
W
Thanatos
OskiTheBeer
Thanatos
2
0
1
2.5
L
1
4
0
0.25
W
Fafnir
TRDAPEGADA
Fafnir
2
0
2
3
W
Poseidon
fanofmother
Poseidon
4
1
2
5
W
Bellona
phriam
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,174
Damage
23,045
39,156
Taken
36,607
18,593
Mitigated
23,437
8,592
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,623
1,346
0
1,236
9,558
2,694
0
3,002
6,556
0
44,071
L
2,722
885
0
859
6,400
1,576
0
3,308
3,092
32,110
0
L
2,297
1,074
588
2,450
6,657
4,491
0
1,429
5,228
0
13,751
W
Chernobog
KyandiA
Chernobog
4,799
2,606
0
2,689
5,658
1,667
0
0
5,658
0
32,447
L
3,407
1,463
0
2,793
8,043
6,467
0
470
7,573
0
23,984
W
Thanatos
OskiTheBeer
Thanatos
1,901
439
0
6,583
9,166
3,585
0
811
8,355
0
44,692
L
6,125
2,369
0
666
8,498
3,365
0
1,715
6,783
0
32,885
W
Fafnir
TRDAPEGADA
Fafnir
3,144
801
211
2,531
5,771
5,299
0
0
5,771
12,899
0
W
Poseidon
fanofmother
Poseidon
6,780
216
0
500
5,080
1,712
632
1,226
3,854
57,038
0
W
Bellona
phriam
Bellona
6,421
2,899
0
4,953
10,932
11,174
667
685
10,247
0
47,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
33,665
240
Minions Killed
303
0
Camps Cleared
0
1,106,851
Distance Traveled
1,085,530
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,020
547
73
7
0
286,189
4
L
Hera
5,570
506
63
6
0
217,297
4
L
Horus
5,703
518
13
1
0
206,154
0
W
Chernobog
5,740
522
45
4
0
178,359
0
L
Bellona
5,192
472
46
4
0
226,783
0
W
Thanatos
6,823
620
79
7
0
249,053
0
L
Set
5,015
456
45
4
0
170,428
0
W
Fafnir
6,400
582
13
1
0
210,567
2
W
Poseidon
7,584
689
92
8
0
234,891
0
W
Bellona
7,118
647
74
7
0
212,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role