Player Matchup

Danzaburou
Danzaburou
G2-Villagra
Danzaburou
Level 16
God Stats
2W - 0L
1,825 SR
Queue Stats
3W - 3L
1,272 Elo+
Party 1
Surtr
Surtr
Johndogjr69
Surtr
Level 89
God Stats
92W - 90L
1,417 SR
Queue Stats
301W - 320L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Nomadd254
Nu Wa
Level 81
God Stats
9W - 3L
1,625 SR
Queue Stats
26W - 22L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
SaltimBanqui59
Sylvanus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 187L
1,382 Elo+
Party 1
Susano
Susano
WhackyMoose25
Susano
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,523 Elo+
Party 2
Team Averages
Level 71
1,574 SR
1,394 Elo+

VS

Team Averages
Level 47
1,406 SR
1,310 Elo+
Izanami
Izanami
BeefTurds
Izanami
Level 69
God Stats
100W - 102L
1,410 SR
Queue Stats
752W - 741L
1,437 Elo+
Solo
Hercules
Hercules
Dom16_Clips
Hercules
Level 25
God Stats
5W - 4L
1,494 SR
Queue Stats
13W - 28L
1,249 Elo+
Party 3
Mercury
Mercury
Shade__307
Mercury
Level 51
God Stats
34W - 33L
1,457 SR
Queue Stats
186W - 205L
1,291 Elo+
Solo
Chang'e
Chang'e
powdrdtoastman89
Chang'e
Level 60
God Stats
3W - 6L
1,446 SR
Queue Stats
79W - 124L
1,310 Elo+
Party 3
Aphrodite
Aphrodite
sugalinwood
Aphrodite
Level 29
God Stats
21W - 30L
1,225 SR
Queue Stats
194W - 187L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G2-Villagra
Danzaburou
10
5 / 0 / 5
6,797
618
3,322
4,561
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 1
5,915
538
4,563
9,178
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Nomadd254
Nu Wa
10
1 / 0 / 3
6,244
568
6,040
4,113
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
10
4 / 0 / 7
6,778
616
5,524
7,988
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 3 / 1
6,537
594
6,250
10,824
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeefTurds
Izanami
8
1 / 3 / 0
5,462
497
5,144
7,969
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Dom16_Clips
Hercules
9
1 / 0 / 1
5,716
520
4,883
6,641
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Shade__307
Mercury
11
2 / 2 / 1
6,165
560
4,181
9,471
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 2
5,744
522
2,820
10,287
5,736
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
sugalinwood
Aphrodite
7
0 / 5 / 1
4,746
431
2,297
7,753
5,719
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
4
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
BeefTurds
Izanami
1
3
0
0.33
L
Hercules
Dom16_Clips
Hercules
1
0
1
1.5
W
Danzaburou
G2-Villagra
Danzaburou
5
0
5
7.5
W
0
2
1
0.25
W
Nu Wa
Nomadd254
Nu Wa
1
0
3
2.5
W
Sylvanus
4
0
7
7.5
L
Mercury
Shade__307
Mercury
2
2
1
1.25
W
4
3
1
1.5
L
0
4
2
0.25
L
Aphrodite
sugalinwood
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
19,325
36,664
Taken
42,121
16,865
Mitigated
22,113
10,566
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BeefTurds
Izanami
5,144
3,442
0
2,554
7,969
2,239
633
2,432
5,537
0
35,259
L
Hercules
Dom16_Clips
Hercules
4,883
2,010
0
1,699
6,641
5,213
0
791
5,850
25
29,942
W
Danzaburou
G2-Villagra
Danzaburou
3,322
2,030
0
1,992
4,561
1,504
1,250
264
4,297
0
24,102
W
4,563
2,356
0
3,571
9,178
4,552
0
185
8,993
643
34,363
W
Nu Wa
Nomadd254
Nu Wa
6,040
3,166
141
944
4,113
1,478
240
1,847
2,266
35,144
0
W
Sylvanus
5,524
2,141
1,280
2,164
7,988
5,430
615
1,288
6,700
24,379
7,557
L
Mercury
Shade__307
Mercury
4,181
2,723
0
0
9,471
3,206
0
1,470
8,001
0
45,308
W
6,250
1,820
0
474
10,824
3,901
0
1,533
9,291
0
34,624
L
2,820
443
196
3,691
10,287
5,736
0
4,075
6,212
37,546
0
L
Aphrodite
sugalinwood
Aphrodite
2,297
780
1,156
1,834
7,753
5,719
0
2,599
5,154
13,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
27,833
222
Minions Killed
240
0
Camps Cleared
0
1,081,170
Distance Traveled
1,044,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,462
497
56
5
0
188,430
0
L
Hercules
5,716
520
55
5
0
195,855
0
W
Danzaburou
6,797
618
31
3
0
210,018
0
W
Surtr
5,915
538
39
4
0
234,923
0
W
Nu Wa
6,244
568
51
5
0
204,191
0
W
Sylvanus
6,778
616
58
5
0
204,050
0
L
Mercury
6,165
560
72
7
0
249,371
0
W
Susano
6,537
594
43
4
0
227,988
0
L
Chang'e
5,744
522
46
4
0
192,197
0
L
Aphrodite
4,746
431
11
1
0
218,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role