Player Matchup

Heimdallr
Heimdallr
Baka_Jon
Heimdallr
Level 108
God Stats
11W - 16L
1,706 SR
Queue Stats
936W - 946L
1,512 Elo+
Solo
Chronos
Chronos
PrinceOmari
Chronos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,426 Elo+
Party 1
Hades
Hades
SeaFlokii
Hades
Level 48
God Stats
0W - 1L
1,252 SR
Queue Stats
121W - 134L
1,405 Elo+
Solo
Loki
Loki
bradderzvilla2
Loki
Level 128
God Stats
3W - 4L
1,316 SR
Queue Stats
117W - 111L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
braddrzvilla
Sun Wukong
Level 114
God Stats
0W - 3L
1,298 SR
Queue Stats
75W - 69L
1,536 Elo+
Party 1
Team Averages
Level 83
1,414 SR
1,481 Elo+

VS

Team Averages
Level 75
1,537 SR
1,491 Elo+
Sobek
Sobek
DudeItzKevin
Sobek
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 92L
1,538 Elo+
Solo
Skadi
Skadi
NinthCashew6
Skadi
Level 64
God Stats
8W - 3L
1,683 SR
Queue Stats
150W - 146L
1,481 Elo+
Solo
Atlas
Atlas
SleezyNdaHeezy
Atlas
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 65L
1,452 Elo+
Solo
Ishtar
Ishtar
UnWantedPie
Ishtar
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 89L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
oLuaaan
Kukulkan
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 134L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baka_Jon
Heimdallr
15
5 / 10 / 2
9,143
762
11,527
16,746
8,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
PrinceOmari
Chronos
15
3 / 8 / 7
8,935
745
10,218
16,830
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
SeaFlokii
Hades
17
5 / 8 / 7
11,661
972
12,995
18,330
25,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
3 / 4 / 11
9,565
797
13,917
11,257
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
braddrzvilla
Sun Wukong
17
3 / 5 / 9
10,027
836
11,145
24,871
22,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 23
10,864
905
11,045
18,368
26,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 4 / 30
11,069
922
16,757
12,830
6,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 16
8,963
747
6,445
13,692
10,067
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
19
17 / 4 / 14
12,121
1,010
25,168
15,814
8,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
oLuaaan
Kukulkan
18
12 / 2 / 18
11,440
953
21,541
12,108
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
136
19
Kills
35
35
Deaths
19
36
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Baka_Jon
Heimdallr
5
10
2
0.6
W
4
4
23
3.88
W
0
4
30
3.75
L
Chronos
PrinceOmari
Chronos
3
8
7
0.81
L
Hades
SeaFlokii
Hades
5
8
7
1.06
W
2
5
16
2
W
Ishtar
17
4
14
6
L
3
4
11
2.13
L
Sun Wukong
braddrzvilla
Sun Wukong
3
5
9
1.5
W
Kukulkan
oLuaaan
Kukulkan
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,802
Damage
80,956
88,034
Taken
72,812
69,273
Mitigated
57,725
17,370
Healing
25,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Baka_Jon
Heimdallr
11,527
3,873
317
202
16,746
8,436
925
7,419
9,140
0
20,978
W
11,045
1,044
0
4,116
18,368
26,199
327
6,518
11,850
16,346
0
W
16,757
5,790
2,042
2,323
12,830
6,825
2,430
3,788
9,038
0
38,694
L
Chronos
PrinceOmari
Chronos
10,218
5,691
0
1,029
16,830
7,717
867
8,187
8,531
20,290
0
L
Hades
SeaFlokii
Hades
12,995
170
269
4,007
18,330
25,125
0
7,731
10,320
22,115
0
W
6,445
1,671
1,448
2,581
13,692
10,067
186
5,100
8,592
11,589
0
W
Ishtar
25,168
17,364
436
4,807
15,814
8,038
3,441
4,322
11,492
0
32,844
L
13,917
727
1,165
1,764
11,257
5,250
0
5,312
5,883
0
28,393
L
Sun Wukong
braddrzvilla
Sun Wukong
11,145
527
141
8,476
24,871
22,745
154
9,372
15,129
1,941
19,183
W
Kukulkan
oLuaaan
Kukulkan
21,541
3,620
2,756
5,434
12,108
6,596
1,274
4,289
7,819
38,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
54,457
104
Minions Killed
133
0
Camps Cleared
0
1,018,264
Distance Traveled
1,302,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,143
762
21
2
0
175,169
0
W
Sobek
10,864
905
7
1
0
258,157
0
W
Skadi
11,069
922
52
4
0
276,058
0
L
Chronos
8,935
745
23
2
0
183,036
0
L
Hades
11,661
972
21
2
0
189,911
0
W
Atlas
8,963
747
3
0
0
253,220
0
W
Ishtar
12,121
1,010
17
1
0
219,583
0
L
Loki
9,565
797
23
2
0
232,999
0
L
Sun Wukong
10,027
836
16
1
0
237,149
0
W
Kukulkan
11,440
953
54
5
0
295,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role