Player Matchup

Ne Zha
Ne Zha
BoltonWanderer
Ne Zha
Level 157
God Stats
6W - 4L
1,500 SR
Queue Stats
109W - 122L
1,517 Elo+
Solo
Neith
Neith
MrAliens13
Neith
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,377 Elo+
Party 2
Discordia
Discordia
ROZhEB
Discordia
Level 129
God Stats
0W - 1L
1,560 SR
Queue Stats
77W - 82L
1,737 Elo+
Party 1
Nu Wa
Nu Wa
RYGN06
Nu Wa
Level 125
God Stats
1W - 2L
1,296 SR
Queue Stats
61W - 61L
1,514 Elo+
Party 1
Hel
Hel
TFsneazy
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,395 Elo+
Party 2
Team Averages
Level 128
1,471 SR
1,508 Elo+

VS

Team Averages
Level 133
1,698 SR
1,565 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
BiggeyTobbes
Ah Puch
Level 89
God Stats
3W - 4L
1,725 SR
Queue Stats
154W - 155L
1,460 Elo+
Party 3
Hel
Hel
IHaveALarge
Hel
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,845 Elo+
Solo
Jormungandr
Jormungandr
ferric_spark
Jormungandr
Level 125
God Stats
14W - 5L
1,920 SR
Queue Stats
805W - 813L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
xGoDzXInCaRnAtE
Gilgamesh
Level 155
God Stats
2W - 0L
1,847 SR
Queue Stats
200W - 179L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
9,924
763
17,489
19,156
9,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Neith
16
2 / 6 / 8
9,485
730
10,211
14,705
6,049
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ROZhEB
Discordia
17
3 / 7 / 4
9,497
731
17,293
13,431
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
RYGN06
Nu Wa
15
2 / 5 / 5
8,523
656
18,390
11,361
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 8 / 3
8,028
618
12,153
17,169
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 2 / 18
9,897
761
5,057
16,609
17,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Ah Puch
BiggeyTobbes
Ah Puch
19
5 / 2 / 20
11,107
854
26,491
17,184
8,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 14
11,254
866
12,456
22,523
14,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
ferric_spark
Jormungandr
18
5 / 4 / 21
10,943
842
11,546
20,289
25,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
xGoDzXInCaRnAtE
Gilgamesh
18
12 / 2 / 12
11,511
885
17,654
24,427
27,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
117
13
Kills
32
32
Deaths
13
25
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
18
6
W
Ah Puch
BiggeyTobbes
Ah Puch
5
2
20
7.5
L
5
6
5
1.25
W
7
3
14
4.67
L
Neith
2
6
8
1
L
Discordia
ROZhEB
Discordia
3
7
4
0.71
L
Nu Wa
RYGN06
Nu Wa
2
5
5
0.9
L
1
8
3
0.31
W
Jormungandr
ferric_spark
Jormungandr
5
4
21
3.88
W
Gilgamesh
xGoDzXInCaRnAtE
Gilgamesh
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,536
Damage
73,204
75,822
Taken
101,032
31,378
Mitigated
93,505
23,407
Healing
58,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,057
704
1,912
2,905
16,609
17,380
1,635
10,439
6,170
1,145
11,107
W
Ah Puch
BiggeyTobbes
Ah Puch
26,491
1,030
3,064
3,849
17,184
8,666
2,903
8,698
8,486
56,207
0
L
17,489
2,329
999
6,201
19,156
9,232
0
12,547
5,938
0
37,654
W
12,456
229
17,072
12,754
22,523
14,370
695
9,984
12,539
25,154
0
L
Neith
10,211
5,277
994
2,015
14,705
6,049
0
10,563
3,814
0
19,348
L
Discordia
ROZhEB
Discordia
17,293
660
720
2,223
13,431
5,378
105
11,369
1,550
30,794
0
L
Nu Wa
RYGN06
Nu Wa
18,390
2,440
525
1,345
11,361
4,560
0
6,765
4,051
26,822
0
L
12,153
599
3,897
4,488
17,169
6,159
0
8,747
7,704
18,318
0
W
Jormungandr
ferric_spark
Jormungandr
11,546
925
3,422
3,033
20,289
25,190
469
10,663
9,626
31,176
0
W
Gilgamesh
xGoDzXInCaRnAtE
Gilgamesh
17,654
2,978
5,323
4,895
24,427
27,899
2,277
8,052
16,375
0
28,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,457
Gold Earned
54,712
156
Minions Killed
158
0
Camps Cleared
0
993,192
Distance Traveled
1,329,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,897
761
10
1
0
243,608
0
W
Ah Puch
11,107
854
56
4
0
254,145
0
L
Ne Zha
9,924
763
31
2
0
208,872
0
W
Hel
11,254
866
29
2
0
299,300
0
L
Neith
9,485
730
37
3
0
190,469
0
L
Discordia
9,497
731
40
3
0
205,417
0
L
Nu Wa
8,523
656
30
2
0
215,914
0
L
Hel
8,028
618
18
1
0
172,520
0
W
Jormungandr
10,943
842
40
3
0
251,173
0
W
Gilgamesh
11,511
885
23
2
0
281,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role