Player Matchup

Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AL__MOHEB
Bacchus
Level 117
God Stats
24W - 14L
1,366 SR
Queue Stats
248W - 238L
1,414 Elo+
Solo
Mercury
Mercury
Codingal
Mercury
Level 98
God Stats
1W - 1L
1,332 SR
Queue Stats
65W - 67L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
ejcleland
Baron Samedi
Level 109
God Stats
32W - 27L
1,703 SR
Queue Stats
144W - 149L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hasekilii
Tsukuyomi
Level 90
God Stats
19W - 16L
1,530 SR
Queue Stats
124W - 135L
1,485 Elo+
Party 1
Team Averages
Level 113
1,486 SR
1,482 Elo+

VS

Team Averages
Level 83
1,347 SR
1,523 Elo+
Charybdis
Charybdis
Azzerty21
Charybdis
Level 43
God Stats
0W - 2L
1,184 SR
Queue Stats
28W - 30L
1,551 Elo+
Party 2
Poseidon
Poseidon
GENDALF-LE-BLOND
Poseidon
Level 114
God Stats
4W - 5L
1,416 SR
Queue Stats
120W - 128L
1,456 Elo+
Party 2
Thor
Thor
WeeZoXs-_-
Thor
Level 87
God Stats
7W - 5L
1,689 SR
Queue Stats
74W - 64L
1,560 Elo+
Party 2
Hercules
Hercules
Xicari
Hercules
Level 95
God Stats
8W - 13L
1,079 SR
Queue Stats
537W - 514L
1,531 Elo+
Solo
Sylvanus
Sylvanus
iScience-
Sylvanus
Level 75
God Stats
14W - 16L
1,367 SR
Queue Stats
195W - 182L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 1 / 2
6,459
587
8,474
6,994
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
AL__MOHEB
Bacchus
9
2 / 0 / 3
6,219
565
4,279
9,363
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Codingal
Mercury
12
4 / 0 / 0
6,808
619
5,602
8,950
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ejcleland
Baron Samedi
11
1 / 4 / 2
6,363
578
5,520
7,300
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
hasekilii
Tsukuyomi
12
2 / 1 / 1
7,123
648
7,331
9,854
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azzerty21
Charybdis
7
0 / 4 / 0
4,495
409
2,102
8,964
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 2
6,350
577
7,577
5,982
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 4
5,783
526
4,633
9,390
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Xicari
Hercules
10
1 / 2 / 0
6,019
547
6,179
10,790
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
iScience-
Sylvanus
8
1 / 1 / 0
5,491
499
3,173
8,649
6,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
6
6
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
2
3
W
Bacchus
AL__MOHEB
Bacchus
2
0
3
3.5
L
Charybdis
Azzerty21
Charybdis
0
4
0
0
W
Mercury
Codingal
Mercury
4
0
0
4
L
2
2
2
1.5
L
2
2
4
2
L
Hercules
Xicari
Hercules
1
2
0
0.5
W
Baron Samedi
ejcleland
Baron Samedi
1
4
2
0.5
W
Tsukuyomi
hasekilii
Tsukuyomi
2
1
1
2.5
L
Sylvanus
iScience-
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
23,664
42,461
Taken
43,775
22,153
Mitigated
26,764
16,592
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,474
4,114
864
3,368
6,994
2,905
597
1,872
5,122
0
49,935
W
Bacchus
AL__MOHEB
Bacchus
4,279
1,130
212
3,211
9,363
8,873
112
3,478
5,885
11,720
0
L
Charybdis
Azzerty21
Charybdis
2,102
1,044
0
1,488
8,964
2,700
0
1,151
7,813
0
15,161
W
Mercury
Codingal
Mercury
5,602
2,455
0
2,178
8,950
3,565
0
1,717
7,149
0
52,075
L
7,577
901
0
1,678
5,982
2,398
0
2,883
3,099
53,247
0
L
4,633
713
0
1,250
9,390
3,718
0
1,538
7,852
15
31,857
L
Hercules
Xicari
Hercules
6,179
2,532
0
4,086
10,790
11,551
0
553
10,237
0
40,441
W
Baron Samedi
ejcleland
Baron Samedi
5,520
451
667
1,953
7,300
3,201
0
3,698
3,602
42,546
0
W
Tsukuyomi
hasekilii
Tsukuyomi
7,331
2,374
0
4,139
9,854
3,609
0
0
9,454
0
56,568
L
Sylvanus
iScience-
Sylvanus
3,173
578
2,333
2,660
8,649
6,397
0
3,674
4,975
16,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,972
Gold Earned
28,138
348
Minions Killed
266
0
Camps Cleared
0
1,184,058
Distance Traveled
1,059,649
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,459
587
76
7
0
200,609
0
W
Bacchus
6,219
565
20
2
0
237,902
5
L
Charybdis
4,495
409
33
3
0
177,620
0
W
Mercury
6,808
619
82
7
0
288,285
0
L
Poseidon
6,350
577
87
8
0
228,243
0
L
Thor
5,783
526
44
4
0
239,035
0
L
Hercules
6,019
547
83
8
0
208,412
2
W
Baron Samedi
6,363
578
82
7
0
222,988
0
W
Tsukuyomi
7,123
648
88
8
0
234,274
0
L
Sylvanus
5,491
499
19
2
0
206,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role