Player Matchup

Atlas
Atlas
DurdyBuble
Atlas
Level 102
God Stats
1W - 3L
1,118 SR
Queue Stats
60W - 72L
1,257 Elo+
Party 2
Nox
Nox
SohmaKyojitsu
Nox
Level 28
God Stats
5W - 7L
1,401 SR
Queue Stats
13W - 25L
1,319 Elo+
Party 2
Neith
Neith
temujinkhan66
Neith
Level 32
God Stats
11W - 7L
1,652 SR
Queue Stats
35W - 46L
1,276 Elo+
Party 2
Team Averages
Level 54
1,390 SR
1,284 Elo+

VS

Team Averages
Level 39
1,628 SR
1,469 Elo+
He Bo
He Bo
Edyn
He Bo
Level 45
God Stats
5W - 10L
1,408 SR
Queue Stats
28W - 40L
1,250 Elo+
Solo
Hachiman
Hachiman
MrButterBiscuit
Hachiman
Level 13
God Stats
2W - 1L
1,742 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
MrMilkem
Sylvanus
Level 60
God Stats
0W - 3L
1,733 SR
Queue Stats
18W - 12L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 1 / 8
8,436
767
6,273
13,201
15,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 3
8,587
781
8,125
5,226
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 4
8,173
743
9,870
8,738
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Edyn
He Bo
11
1 / 5 / 1
7,651
696
5,738
8,162
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
1 / 3 / 1
7,512
683
6,046
9,748
4,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
MrMilkem
Sylvanus
12
2 / 1 / 0
8,226
748
7,128
13,637
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
4
4
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
1
8
5
L
He Bo
Edyn
He Bo
1
5
1
0.3
L
Hachiman
1
3
1
0.5
L
Sylvanus
MrMilkem
Sylvanus
2
1
0
2
W
5
1
3
6.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
18,912
27,165
Taken
31,547
22,241
Mitigated
25,419
6,544
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,273
2,088
895
3,472
13,201
15,806
106
4,894
8,307
15,822
0
L
He Bo
Edyn
He Bo
5,738
0
154
933
8,162
3,225
0
4,560
3,492
33,047
0
L
Hachiman
6,046
3,719
0
1,519
9,748
4,475
0
4,985
4,627
0
17,676
L
Sylvanus
MrMilkem
Sylvanus
7,128
1,240
1,422
4,993
13,637
17,719
13
4,341
9,010
21,171
0
W
8,125
826
0
766
5,226
2,586
357
3,875
1,351
21,245
0
W
9,870
2,619
0
1,411
8,738
3,849
378
4,129
4,609
0
35,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
23,389
121
Minions Killed
122
0
Camps Cleared
0
619,700
Distance Traveled
535,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,436
767
17
2
0
221,124
1
L
He Bo
7,651
696
72
7
0
191,381
0
L
Hachiman
7,512
683
25
2
0
168,051
0
L
Sylvanus
8,226
748
25
2
0
176,198
0
W
Nox
8,587
781
43
4
0
185,218
0
W
Neith
8,173
743
61
6
0
213,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role