Player Matchup

Shiva
Shiva
 
Shiva
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
KamakazeHottie
Sylvanus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 36L
1,612 Elo+
Party 2
Artio
Artio
RS C0bra
Artio
Level 63
God Stats
2W - 7L
1,131 SR
Queue Stats
417W - 482L
1,383 Elo+
Party 1
Chiron
Chiron
YoImChong
Chiron
Level 85
God Stats
14W - 15L
1,409 SR
Queue Stats
355W - 431L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
sycs0
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 240L
1,428 Elo+
Solo
Team Averages
Level 68
1,408 SR
1,472 Elo+

VS

Team Averages
Level 42
1,519 SR
1,427 Elo+
Hel
Hel
Abyssal1812
Hel
Level 53
God Stats
3W - 1L
1,851 SR
Queue Stats
61W - 67L
1,462 Elo+
Party 3
Mulan
Mulan
BlueberrySoldier
Mulan
Level 47
God Stats
3W - 6L
1,124 SR
Queue Stats
16W - 31L
1,314 Elo+
Solo
Achilles
Achilles
OlhaÓBaiano
Achilles
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Izanami
Izanami
Phantomsnakeeyes
Izanami
Level 47
God Stats
9W - 6L
1,622 SR
Queue Stats
35W - 46L
1,433 Elo+
Party 3
Ao Kuang
Ao Kuang
SquidPerson
Ao Kuang
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
51W - 57L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 3 / 0
4,653
465
2,547
7,514
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
10
2 / 3 / 1
6,040
604
5,682
8,109
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
RS C0bra
Artio
7
1 / 3 / 1
4,850
485
1,588
8,724
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
YoImChong
Chiron
7
1 / 1 / 1
4,661
466
5,842
6,762
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
sycs0
Ne Zha
9
1 / 2 / 1
5,209
521
3,215
7,925
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,600
560
4,583
5,211
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 0 / 0
6,109
611
5,064
7,688
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
OlhaÓBaiano
Achilles
8
0 / 2 / 4
5,278
528
3,745
6,600
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 0
5,629
563
6,191
5,990
1,840
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
SquidPerson
Ao Kuang
10
6 / 1 / 2
6,457
646
5,664
9,613
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
0
0
W
0
2
4
1
W
3
0
0
3
L
Sylvanus
2
3
1
0.83
W
Achilles
OlhaÓBaiano
Achilles
0
2
4
1
W
3
0
0
3
L
Artio
RS C0bra
Artio
1
3
1
0.5
W
Ao Kuang
SquidPerson
Ao Kuang
6
1
2
7
L
Chiron
YoImChong
Chiron
1
1
1
1.5
L
Ne Zha
sycs0
Ne Zha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,874
Damage
25,247
39,034
Taken
35,102
17,703
Mitigated
17,860
11,965
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,547
689
75
970
7,514
2,909
64
0
7,159
0
25,487
W
4,583
776
450
1,480
5,211
1,943
0
3,290
1,921
32,205
0
W
5,064
883
0
3,353
7,688
5,320
0
0
7,688
0
38,928
L
Sylvanus
5,682
1,620
18
2,947
8,109
3,818
120
5,764
2,345
31,389
8,066
W
Achilles
OlhaÓBaiano
Achilles
3,745
713
0
1,711
6,600
5,288
108
1,590
5,010
0
10,978
W
6,191
4,179
0
2,102
5,990
1,840
224
220
5,770
0
41,396
L
Artio
RS C0bra
Artio
1,588
363
120
2,379
8,724
6,227
0
1,551
7,173
8,488
0
W
Ao Kuang
SquidPerson
Ao Kuang
5,664
2,203
0
2,710
9,613
3,469
0
1,858
7,755
35,352
0
L
Chiron
YoImChong
Chiron
5,842
1,783
498
2,157
6,762
1,950
0
292
6,470
0
27,468
L
Ne Zha
sycs0
Ne Zha
3,215
1,454
0
2,801
7,925
2,799
322
2,640
5,244
0
24,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
29,073
209
Minions Killed
265
0
Camps Cleared
0
859,598
Distance Traveled
978,645
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,653
465
38
4
0
155,046
0
W
Hel
5,600
560
64
6
0
197,820
0
W
Mulan
6,109
611
66
7
0
193,979
0
L
Sylvanus
6,040
604
67
7
0
148,787
0
W
Achilles
5,278
528
3
0
0
195,002
0
W
Izanami
5,629
563
77
8
0
177,898
1
L
Artio
4,850
485
14
1
0
194,526
0
W
Ao Kuang
6,457
646
55
6
0
213,946
0
L
Chiron
4,661
466
47
5
0
176,949
1
L
Ne Zha
5,209
521
43
4
0
184,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role