Player Matchup

Scylla
Scylla
FlusteredNebula
Scylla
Level 65
God Stats
0W - 5L
1,285 SR
Queue Stats
75W - 72L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
LeDonut
Ao Kuang
Level 119
God Stats
5W - 4L
1,267 SR
Queue Stats
86W - 84L
1,419 Elo+
Party 2
Awilix
Awilix
Ricarad
Awilix
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 87L
1,419 Elo+
Party 2
Maui
Maui
Xealous37
Maui
Level 106
God Stats
1W - 4L
1,292 SR
Queue Stats
89W - 84L
1,423 Elo+
Party 2
Set
Set
peacenwar1349
Set
Level 157
God Stats
1W - 1L
1,749 SR
Queue Stats
420W - 426L
1,506 Elo+
Solo
Team Averages
Level 110
1,418 SR
1,448 Elo+

VS

Team Averages
Level 87
1,497 SR
1,493 Elo+
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CAKEBOSSONE
Neith
Level 68
God Stats
6W - 3L
1,487 SR
Queue Stats
310W - 306L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
GiantSquiddim
Danzaburou
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 103L
1,463 Elo+
Party 1
Nox
Nox
Moist Tapioca
Nox
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
269W - 260L
1,474 Elo+
Party 1
Merlin
Merlin
YungPaulBunyan
Merlin
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 249L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
9,587
737
10,688
8,842
4,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
LeDonut
Ao Kuang
17
8 / 4 / 5
9,714
747
9,419
13,143
8,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Ricarad
Awilix
15
2 / 3 / 8
8,723
671
11,929
10,166
5,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
14
0 / 4 / 10
8,763
674
6,139
15,806
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 7 / 8
7,864
605
5,396
13,919
9,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 3 / 12
10,611
816
6,391
20,564
26,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 3 / 14
9,295
715
9,350
7,285
4,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
GiantSquiddim
Danzaburou
15
3 / 3 / 12
9,571
736
11,032
13,228
7,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 16
10,521
809
5,927
8,617
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 2 / 10
11,253
866
20,121
6,747
4,430
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
86
13
Kills
22
22
Deaths
13
40
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
12
2.67
W
2
3
14
3
L
2
4
9
1.63
W
Danzaburou
GiantSquiddim
Danzaburou
3
3
12
3
L
Ao Kuang
LeDonut
Ao Kuang
8
4
5
2.63
W
6
2
16
7
L
Awilix
Ricarad
Awilix
2
3
8
2
L
Maui
0
4
10
1.25
W
9
2
10
7
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
52,821
61,876
Taken
56,441
47,005
Mitigated
48,045
16,058
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,391
637
3,368
4,541
20,564
26,245
280
7,489
13,075
12,802
0
W
9,350
2,826
123
1,268
7,285
4,274
1,749
4,374
2,911
0
20,998
L
10,688
1,078
1,050
702
8,842
4,601
400
4,851
3,508
34,958
0
W
Danzaburou
GiantSquiddim
Danzaburou
11,032
3,663
1,024
3,564
13,228
7,503
2,603
6,212
7,016
0
25,679
L
Ao Kuang
LeDonut
Ao Kuang
9,419
1,743
1,270
3,132
13,143
8,275
479
6,274
6,078
19,386
0
W
5,927
958
2,173
852
8,617
5,593
1,847
4,580
4,037
19,783
0
L
Awilix
Ricarad
Awilix
11,929
2,138
865
1,225
10,166
5,367
385
4,528
5,352
0
23,219
L
Maui
6,139
447
1,418
2,945
15,806
19,597
96
5,273
9,695
10,286
0
W
20,121
2,020
181
70
6,747
4,430
1,889
3,591
3,156
38,988
0
L
5,396
2,386
1,235
2,216
13,919
9,165
480
8,280
4,804
0
9,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
51,251
124
Minions Killed
139
0
Camps Cleared
0
1,146,026
Distance Traveled
1,116,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,611
816
8
1
0
219,853
0
W
Neith
9,295
715
30
2
0
233,274
0
L
Scylla
9,587
737
57
4
0
227,520
0
W
Danzaburou
9,571
736
28
2
0
226,562
0
L
Ao Kuang
9,714
747
26
2
0
240,544
0
W
Nox
10,521
809
26
2
0
215,946
0
L
Awilix
8,723
671
25
2
0
254,033
0
L
Maui
8,763
674
4
0
0
229,505
0
W
Merlin
11,253
866
47
4
0
220,556
0
L
Set
7,864
605
12
1
0
194,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role