Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
EATsleepLURK
Neith
Silver III
Level 94
God Stats
29W - 24L
1,512 SR
Queue Stats
47W - 56L
1,061 MMR
Party 1
Nox
Nox
Bronze II
NightDragon0011
Nox
Bronze II
Level 83
God Stats
5W - 16L
1,327 SR
Queue Stats
6W - 23L
905 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,446 SR
1,155 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,558 SR
953 MMR
Ah Puch
Ah Puch
Silver V
Lun-Done
Ah Puch
Silver V
Level 77
God Stats
4W - 2L
1,496 SR
Queue Stats
127W - 128L
1,000 MMR
Party 2
Tyr
Tyr
Silver V
mc_sqizze
Tyr
Silver V
Level 88
God Stats
11W - 10L
1,451 SR
Queue Stats
226W - 224L
1,000 MMR
Party 2
Ares
Ares
Bronze II
roastedredleper
Ares
Bronze II
Level 60
God Stats
11W - 17L
1,727 SR
Queue Stats
185W - 223L
857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 4 / 3
7,838
653
6,842
12,336
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 2
8,162
680
5,322
11,183
4,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 4 / 0
8,577
715
5,624
8,269
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CabrakanAchillesAtlasAo KuangBacchus

VS

Bans
Ne ZhaMedusaAgniSkadiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lun-Done
Ah Puch
14
3 / 1 / 7
9,363
780
12,556
8,331
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 2 / 4
10,184
849
11,122
11,086
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 7
9,605
800
4,665
13,021
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
3
0.38
L
1
5
2
0.4
W
Ah Puch
Lun-Done
Ah Puch
3
1
7
6.5
L
3
4
0
0.75
W
7
2
4
4.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
28,343
31,788
Taken
32,438
13,640
Mitigated
22,330
3,903
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,842
2,828
0
2,006
12,336
5,261
0
7,027
5,274
0
30,656
L
5,322
2,080
0
688
11,183
4,575
98
5,572
5,529
0
26,242
W
Ah Puch
Lun-Done
Ah Puch
12,556
113
0
4,139
8,331
3,618
1,195
2,118
6,213
39,846
0
L
5,624
463
286
923
8,269
3,804
632
4,417
3,760
17,899
0
W
11,122
754
0
1,984
11,086
6,275
1,706
1,257
9,829
0
42,065
W
4,665
63
0
3,685
13,021
12,437
208
2,643
10,378
17,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
29,152
109
Minions Killed
117
0
Camps Cleared
0
634,209
Distance Traveled
711,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,838
653
47
4
0
200,030
0
L
Neith
8,162
680
37
3
0
202,400
0
W
Ah Puch
9,363
780
46
4
0
233,660
0
L
Nox
8,577
715
25
2
0
231,779
0
W
Tyr
10,184
849
47
4
0
239,584
0
W
Ares
9,605
800
24
2
0
237,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role