Player Matchup

Ah Puch
Ah Puch
CsGoMaSt3r
Ah Puch
Level 69
God Stats
4W - 0L
1,745 SR
Queue Stats
116W - 109L
1,505 Elo+
Party 1
Ymir
Ymir
Jebril
Ymir
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 127L
1,542 Elo+
Party 1
Bakasura
Bakasura
kiquette
Bakasura
Level 26
God Stats
11W - 6L
1,344 SR
Queue Stats
125W - 102L
1,569 Elo+
Party 1
Team Averages
Level 74
1,530 SR
1,538 Elo+

VS

Team Averages
Level 92
1,427 SR
1,459 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Fiyahz
Mulan
Level 62
God Stats
4W - 7L
1,494 SR
Queue Stats
10W - 16L
1,392 Elo+
Solo
Agni
Agni
mathiasoliver
Agni
Level 89
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CsGoMaSt3r
Ah Puch
13
3 / 2 / 6
7,947
795
9,639
6,266
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Jebril
Ymir
12
0 / 0 / 6
7,042
704
6,747
10,165
10,210
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
kiquette
Bakasura
13
7 / 2 / 2
8,513
851
8,929
9,051
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 1 / 0
7,926
793
6,687
7,901
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Fiyahz
Mulan
10
0 / 6 / 4
6,790
679
5,605
14,057
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 3
6,539
654
8,264
7,022
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
4
4
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
1
0
4
W
Ah Puch
CsGoMaSt3r
Ah Puch
3
2
6
3
L
Mulan
Fiyahz
Mulan
0
6
4
0.33
W
Ymir
Jebril
Ymir
0
0
6
3
W
Bakasura
kiquette
Bakasura
7
2
2
4
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
20,556
25,482
Taken
28,980
17,484
Mitigated
12,844
2,953
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,687
2,411
571
1,736
7,901
2,821
0
3,698
3,718
0
23,725
W
Ah Puch
CsGoMaSt3r
Ah Puch
9,639
487
0
1,466
6,266
2,416
0
2,284
3,628
31,881
0
L
Mulan
Fiyahz
Mulan
5,605
1,570
0
575
14,057
7,438
0
8,547
4,683
0
15,087
W
Ymir
Jebril
Ymir
6,747
714
0
0
10,165
10,210
0
1,936
7,921
21,780
0
W
Bakasura
kiquette
Bakasura
8,929
5,801
0
1,487
9,051
4,858
0
3,107
5,582
0
26,838
L
8,264
714
0
881
7,022
2,585
0
4,148
2,594
30,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
21,255
149
Minions Killed
138
0
Camps Cleared
0
592,081
Distance Traveled
521,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,926
793
51
5
0
182,124
0
W
Ah Puch
7,947
795
69
7
0
185,330
0
L
Mulan
6,790
679
34
3
0
160,902
0
W
Ymir
7,042
704
30
3
0
186,109
0
W
Bakasura
8,513
851
50
5
0
220,642
0
L
Agni
6,539
654
53
5
0
178,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role