Player Matchup

Ishtar
Ishtar
D3NPanda
Ishtar
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
NaiveOptimist
Ne Zha
Level 123
God Stats
2W - 6L
1,500 SR
Queue Stats
173W - 181L
1,396 Elo+
Party 1
Hera
Hera
Raveseek
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,583 Elo+
Party 1
Surtr
Surtr
ReturnofHellboy
Surtr
Level 149
God Stats
4W - 13L
1,519 SR
Queue Stats
309W - 352L
1,469 Elo+
Party 1
Athena
Athena
shadowmars37
Athena
Level 122
God Stats
6W - 3L
1,491 SR
Queue Stats
147W - 273L
1,472 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,479 Elo+

VS

Team Averages
Level 137
1,456 SR
1,556 Elo+
Heimdallr
Heimdallr
AgentPyro15
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 124L
1,600 Elo+
Party 2
Rama
Rama
Monkieee
Rama
Level 126
God Stats
0W - 4L
1,307 SR
Queue Stats
302W - 262L
1,555 Elo+
Solo
Discordia
Discordia
Necroninjas
Discordia
Level 128
God Stats
7W - 3L
1,659 SR
Queue Stats
144W - 114L
1,610 Elo+
Party 2
Chang'e
Chang'e
TheCuddlyPenguin
Chang'e
Level 98
God Stats
7W - 7L
1,391 SR
Queue Stats
47W - 59L
1,320 Elo+
Solo
Maui
Maui
exSpoon
Maui
Level 209
God Stats
1W - 2L
1,423 SR
Queue Stats
6W - 5L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
D3NPanda
Ishtar
9
1 / 1 / 0
5,245
583
2,109
3,432
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 1 / 4
5,608
623
5,224
6,200
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
10
3 / 2 / 1
6,052
672
3,527
4,021
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 0 / 3
5,512
612
4,286
6,379
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
9
1 / 0 / 4
5,303
589
2,878
9,028
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AgentPyro15
Heimdallr
9
3 / 4 / 1
5,384
598
5,566
8,637
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
6
0 / 0 / 0
4,040
449
749
1,846
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Necroninjas
Discordia
10
1 / 3 / 2
5,395
599
2,750
5,548
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,045
561
4,339
7,448
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
exSpoon
Maui
4
0 / 1 / 0
3,600
400
433
1,876
1,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AgentPyro15
Heimdallr
3
4
1
0.88
W
Ishtar
D3NPanda
Ishtar
1
1
0
1
L
Rama
0
0
0
0
W
4
1
4
6
L
Discordia
Necroninjas
Discordia
1
3
2
0.67
W
Hera
3
2
1
1.75
W
1
0
3
2.5
L
0
2
0
0
L
Maui
exSpoon
Maui
0
1
0
0
W
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
13,837
29,060
Taken
25,355
16,546
Mitigated
8,311
7,575
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AgentPyro15
Heimdallr
5,566
2,350
0
1,915
8,637
2,874
0
2,513
5,904
0
26,031
W
Ishtar
D3NPanda
Ishtar
2,109
1,104
0
1,794
3,432
1,260
51
186
3,246
0
35,639
L
Rama
749
241
0
1,123
1,846
605
0
314
1,532
0
14,758
W
5,224
1,838
0
885
6,200
2,510
0
1,339
4,749
0
24,696
L
Discordia
Necroninjas
Discordia
2,750
170
0
1,411
5,548
1,711
0
2,371
3,069
33,514
0
W
Hera
3,527
860
0
375
4,021
1,392
0
1,385
2,445
41,582
0
W
4,286
855
0
2,516
6,379
5,266
0
2,841
3,538
672
37,624
L
4,339
605
191
2,435
7,448
2,053
0
768
6,067
37,810
0
L
Maui
exSpoon
Maui
433
367
0
500
1,876
1,068
0
317
1,559
4,182
0
W
Athena
2,878
1,490
0
2,005
9,028
6,118
0
1,423
7,560
15,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
23,464
275
Minions Killed
230
0
Camps Cleared
0
1,012,625
Distance Traveled
642,594
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,384
598
41
5
0
181,300
0
W
Ishtar
5,245
583
66
7
0
147,063
0
L
Rama
4,040
449
29
3
0
75,802
2
W
Ne Zha
5,608
623
42
5
0
228,867
0
L
Discordia
5,395
599
75
8
0
180,855
0
W
Hera
6,052
672
84
9
0
179,761
0
W
Surtr
5,512
612
67
7
0
223,254
0
L
Chang'e
5,045
561
76
8
0
162,060
0
L
Maui
3,600
400
9
1
0
42,577
0
W
Athena
5,303
589
16
2
0
233,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role