Player Matchup

Hera
Hera
Gold II
iNHuMaNGamin
Hera
Gold II
Level 101
God Stats
13W - 7L
1,500 SR
Queue Stats
61W - 53L
1,627 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,500 SR
1,627 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,665 SR
1,528 MMR
King Arthur
King Arthur
Bronze III
Bramton
King Arthur
Bronze III
Level 127
God Stats
1W - 2L
1,665 SR
Queue Stats
1W - 3L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,077
1,009
8,501
5,729
3,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HadesChang'eUllrDa JiSkadi

VS

Bans
Nu WaHou YiFreyaAh Muzen CabAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bramton
King Arthur
11
1 / 4 / 0
6,781
753
4,451
10,003
5,536
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bramton
King Arthur
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,501
Damage
4,451
5,729
Taken
10,003
3,099
Mitigated
5,536
1,611
Healing
1,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bramton
King Arthur
4,451
588
0
1,000
10,003
5,536
0
8,939
1,064
0
25,223
W
8,501
3,216
0
1,611
5,729
3,099
191
463
5,266
54,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,077
Gold Earned
6,781
107
Minions Killed
50
7
Camps Cleared
1
177,402
Distance Traveled
170,861
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,781
753
50
6
1
170,861
2
W
Hera
9,077
1,009
107
12
7
177,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role