Player Matchup

Anubis
Anubis
HENRYNFFC
Anubis
Level 36
God Stats
35W - 34L
1,643 SR
Queue Stats
57W - 69L
1,506 Elo+
Party 1
Odin
Odin
JackH19603
Odin
Level 100
God Stats
18W - 11L
1,639 SR
Queue Stats
114W - 116L
1,504 Elo+
Party 1
Nemesis
Nemesis
Tomjh0533
Nemesis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 256L
1,497 Elo+
Party 1
He Bo
He Bo
ejcleland
He Bo
Level 109
God Stats
0W - 4L
1,306 SR
Queue Stats
144W - 149L
1,534 Elo+
Party 1
Khepri
Khepri
hasekilii
Khepri
Level 90
God Stats
0W - 2L
1,324 SR
Queue Stats
124W - 135L
1,495 Elo+
Party 1
Team Averages
Level 93
1,482 SR
1,507 Elo+

VS

Team Averages
Level 142
1,532 SR
1,515 Elo+
Ishtar
Ishtar
DarkGamer146
Ishtar
Level 122
God Stats
25W - 25L
1,425 SR
Queue Stats
460W - 443L
1,467 Elo+
Solo
Sobek
Sobek
Guiyomh
Sobek
Level 236
God Stats
6W - 2L
1,500 SR
Queue Stats
593W - 561L
1,557 Elo+
Solo
Eset
Eset
Hey I am Ben
Eset
Level 105
God Stats
18W - 13L
1,521 SR
Queue Stats
109W - 113L
1,478 Elo+
Party 2
Camazotz
Camazotz
NaRuTo GhosT193
Camazotz
Level 159
God Stats
5W - 0L
1,772 SR
Queue Stats
526W - 499L
1,597 Elo+
Solo
Mercury
Mercury
XxPtrm19604xX
Mercury
Level 88
God Stats
10W - 12L
1,442 SR
Queue Stats
108W - 117L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HENRYNFFC
Anubis
10
0 / 6 / 1
6,179
441
6,250
10,159
5,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 4
7,895
564
9,176
11,570
13,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Tomjh0533
Nemesis
14
7 / 3 / 1
8,448
603
6,517
13,122
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
ejcleland
He Bo
11
3 / 7 / 1
7,012
501
8,684
11,517
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
hasekilii
Khepri
11
0 / 2 / 2
6,571
469
3,103
12,855
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
7 / 1 / 1
8,831
631
6,792
8,754
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Guiyomh
Sobek
12
2 / 0 / 8
7,039
503
10,047
10,992
9,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 3 / 5
7,531
538
10,650
9,549
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
13
1 / 5 / 1
7,721
552
7,409
17,526
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
13
6 / 3 / 1
8,151
582
5,928
11,607
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
19
19
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
7
1
1
7.5
W
Sobek
Guiyomh
Sobek
2
0
8
6
L
Anubis
HENRYNFFC
Anubis
0
6
1
0.08
W
3
3
5
1.83
L
2
1
4
4
W
Camazotz
1
5
1
0.3
L
Nemesis
Tomjh0533
Nemesis
7
3
1
2.5
W
Mercury
6
3
1
2.17
L
He Bo
ejcleland
He Bo
3
7
1
0.5
L
Khepri
hasekilii
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
40,826
59,223
Taken
58,428
39,054
Mitigated
28,982
11,151
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,792
4,584
0
6,282
8,754
3,339
232
3,779
4,975
0
71,474
W
Sobek
Guiyomh
Sobek
10,047
1,765
0
5,224
10,992
9,307
0
5,504
5,488
29,057
0
L
Anubis
HENRYNFFC
Anubis
6,250
519
0
3,341
10,159
5,054
0
1,944
7,997
47,166
0
W
10,650
669
116
2,039
9,549
3,542
0
5,792
3,757
46,744
0
L
9,176
1,640
0
3,474
11,570
13,262
0
0
10,530
348
54,905
W
Camazotz
7,409
2,325
0
8,364
17,526
8,381
0
236
16,324
0
61,469
L
Nemesis
Tomjh0533
Nemesis
6,517
2,745
0
1,300
13,122
5,430
0
2,870
9,781
0
47,325
W
Mercury
5,928
3,954
0
723
11,607
4,413
53
3,074
8,484
0
59,292
L
He Bo
ejcleland
He Bo
8,684
180
0
924
11,517
4,201
0
7,028
3,871
36,199
0
L
Khepri
hasekilii
Khepri
3,103
677
0
2,112
12,855
11,107
0
6,500
5,263
25,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
39,273
319
Minions Killed
421
0
Camps Cleared
0
1,374,298
Distance Traveled
1,381,941
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,831
631
115
8
0
262,421
3
W
Sobek
7,039
503
36
3
0
279,078
3
L
Anubis
6,179
441
61
4
0
219,959
0
W
Eset
7,531
538
79
6
0
263,281
3
L
Odin
7,895
564
87
6
0
261,808
0
W
Camazotz
7,721
552
100
7
0
252,826
0
L
Nemesis
8,448
603
69
5
0
332,840
0
W
Mercury
8,151
582
91
7
0
324,335
3
L
He Bo
7,012
501
48
3
0
276,915
2
L
Khepri
6,571
469
54
4
0
282,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role