Player Matchup

Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DiegoFXD
Surtr
Level 108
God Stats
1W - 0L
1,401 SR
Queue Stats
6W - 10L
1,501 Elo+
Solo
Izanami
Izanami
Dobbillina
Izanami
Level 104
God Stats
7W - 7L
1,583 SR
Queue Stats
10W - 10L
1,593 Elo+
Solo
Ah Puch
Ah Puch
Quetzalcoatl77
Ah Puch
Level 122
God Stats
3W - 3L
1,691 SR
Queue Stats
22W - 24L
1,559 Elo+
Solo
Ares
Ares
RiasBodyPillow
Ares
Level 87
God Stats
14W - 11L
1,599 SR
Queue Stats
51W - 48L
1,590 Elo+
Solo
Team Averages
Level 113
1,555 SR
1,549 Elo+

VS

Team Averages
Level 111
1,450 SR
1,574 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DublEdge
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,739 Elo+
Party 1
Artemis
Artemis
MADT6
Artemis
Level 48
God Stats
11W - 7L
1,500 SR
Queue Stats
457W - 236L
1,589 Elo+
Solo
Thor
Thor
Nuclear
Thor
Level 151
God Stats
0W - 5L
1,251 SR
Queue Stats
12W - 20L
1,543 Elo+
Party 1
Vulcan
Vulcan
OuTTaFoCu5
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 1 / 4
7,231
1,033
3,979
5,741
2,471
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
DiegoFXD
Surtr
12
2 / 1 / 4
7,456
1,065
5,344
6,584
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Dobbillina
Izanami
12
1 / 0 / 3
7,457
1,065
3,644
5,528
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 5
7,943
1,135
7,897
2,732
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 2
7,930
1,133
6,762
7,374
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

341

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 0 / 0
7,520
1,074
4,330
3,472
1,211
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 2 / 2
7,029
1,004
4,959
8,574
7,621
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MADT6
Artemis
12
0 / 2 / 1
6,871
982
8,147
7,951
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Nuclear
Thor
12
1 / 2 / 1
7,369
1,053
6,744
9,586
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
OuTTaFoCu5
Vulcan
11
0 / 1 / 0
6,250
893
0
839
275
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
7
Kills
2
2
Deaths
7
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
4
3
L
Scylla
 
Scylla
1
0
0
1
W
Surtr
DiegoFXD
Surtr
2
1
4
4
W
Izanami
Dobbillina
Izanami
1
0
3
2.5
L
0
2
2
0.5
L
Artemis
MADT6
Artemis
0
2
1
0.25
L
Thor
Nuclear
Thor
1
2
1
0.75
L
Vulcan
OuTTaFoCu5
Vulcan
0
1
0
0
W
2
0
5
4.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
24,180
27,959
Taken
30,422
17,945
Mitigated
16,796
6,916
Healing
1,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,979
2,956
0
1,304
5,741
2,471
0
1,338
4,403
0
9,033
L
Scylla
 
Scylla
4,330
959
0
0
3,472
1,211
0
1,491
1,736
21,344
0
W
Surtr
DiegoFXD
Surtr
5,344
1,685
0
1,845
6,584
5,317
0
2,561
4,023
136
11,275
W
Izanami
Dobbillina
Izanami
3,644
2,859
0
1,127
5,528
2,348
0
1,495
4,033
0
28,514
L
4,959
601
0
160
8,574
7,621
0
4,391
3,625
10,553
0
L
Artemis
MADT6
Artemis
8,147
4,563
0
1,442
7,951
3,421
0
3,894
3,924
0
23,835
L
Thor
Nuclear
Thor
6,744
466
0
207
9,586
4,268
0
3,699
5,494
0
26,897
L
Vulcan
OuTTaFoCu5
Vulcan
0
0
0
0
839
275
0
411
428
0
0
W
7,897
473
0
759
2,732
1,270
0
551
2,181
19,876
0
W
6,762
0
0
1,881
7,374
6,539
0
3,344
4,030
10,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,017
Gold Earned
35,039
130
Minions Killed
162
5
Camps Cleared
4
669,852
Distance Traveled
527,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,231
1,033
12
2
3
133,530
0
L
Scylla
7,520
1,074
53
8
1
118,176
0
W
Surtr
7,456
1,065
19
3
0
142,720
0
W
Izanami
7,457
1,065
62
9
1
123,791
0
L
Geb
7,029
1,004
20
3
0
136,923
0
L
Artemis
6,871
982
30
4
3
125,564
0
L
Thor
7,369
1,053
59
8
0
142,208
0
L
Vulcan
6,250
893
0
0
0
4,580
0
W
Ah Puch
7,943
1,135
32
5
0
130,972
0
W
Ares
7,930
1,133
5
1
1
138,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role