Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver IV
CHIEFYUBYUB
Ah Muzen Cab
Silver IV
Level 125
God Stats
1W - 3L
1,199 SR
Queue Stats
95W - 88L
1,140 MMR
Party 2
Hades
Hades
Silver II
Darth_Dioux
Hades
Silver II
Level 159
God Stats
86W - 90L
1,466 SR
Queue Stats
206W - 246L
1,134 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
LokixxISxxMetta
Kuzenbo
Silver IV
Level 108
God Stats
13W - 11L
1,555 SR
Queue Stats
95W - 88L
1,140 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,407 SR
1,138 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,373 SR
1,158 MMR
He Bo
He Bo
Silver III
HolyRichtofen
He Bo
Silver III
Level 138
God Stats
14W - 16L
1,279 SR
Queue Stats
75W - 82L
1,118 MMR
Solo
Ymir
Ymir
Silver I
NavyABH
Ymir
Silver I
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,276 MMR
Party 1
Bastet
Bastet
Silver II
No Fragging
Bastet
Silver II
Level 69
God Stats
3W - 0L
1,339 SR
Queue Stats
30W - 34L
1,081 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CHIEFYUBYUB
Ah Muzen Cab
16
4 / 3 / 1
10,050
718
17,658
10,358
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 7 / 3
8,749
625
6,319
16,725
8,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 5
9,904
707
5,957
15,862
25,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CabrakanChaacAtlasCthulhu

VS

Bans
KumbhakarnaAchillesChronosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
10,371
741
14,508
9,590
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
NavyABH
Ymir
16
3 / 2 / 6
10,739
767
5,959
14,293
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
16
4 / 1 / 7
10,594
757
15,956
14,210
6,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
11
11
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CHIEFYUBYUB
Ah Muzen Cab
4
3
1
1.5
L
1
7
3
0.36
W
4
2
6
3.5
L
0
1
5
2.5
W
Ymir
NavyABH
Ymir
3
2
6
3
W
Bastet
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
36,423
42,945
Taken
38,093
38,789
Mitigated
28,622
8,482
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CHIEFYUBYUB
Ah Muzen Cab
17,658
4,374
0
1,476
10,358
5,262
1,956
4,964
5,394
0
61,212
L
6,319
303
0
2,455
16,725
8,382
0
7,657
9,068
31,431
0
W
14,508
1,242
0
778
9,590
4,209
1,090
3,835
5,755
57,422
0
L
5,957
2,094
2,025
2,526
15,862
25,145
401
7,895
7,967
18,338
288
W
Ymir
NavyABH
Ymir
5,959
820
0
2,410
14,293
17,472
378
3,405
10,888
19,568
0
W
Bastet
15,956
6,217
0
2,904
14,210
6,941
1,869
4,794
9,416
0
49,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
31,704
160
Minions Killed
188
0
Camps Cleared
0
662,421
Distance Traveled
792,414
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,050
718
89
6
0
223,357
0
L
Hades
8,749
625
41
3
0
182,806
0
W
He Bo
10,371
741
104
7
0
257,901
0
L
Kuzenbo
9,904
707
30
2
0
256,258
5
W
Ymir
10,739
767
17
1
0
240,774
0
W
Bastet
10,594
757
67
5
0
293,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role