Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SunnyzKTK
Fenrir
Level 6
God Stats
2W - 2L
1,530 SR
Queue Stats
25W - 16L
1,512 Elo+
Party 2
Skadi
Skadi
Sunshine1206
Skadi
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 112L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
TDaddyyy
Nu Wa
Level 80
God Stats
15W - 9L
1,527 SR
Queue Stats
94W - 98L
1,421 Elo+
Party 2
Ganesha
Ganesha
sunnyFriend
Ganesha
Level 14
God Stats
5W - 6L
1,696 SR
Queue Stats
104W - 80L
1,600 Elo+
Party 2
Team Averages
Level 46
1,551 SR
1,484 Elo+

VS

Team Averages
Level 31
1,586 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MangledFruitLoop
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,421 Elo+
Party 1
Susano
Susano
Marine69
Susano
Level 18
God Stats
1W - 2L
1,616 SR
Queue Stats
3W - 4L
1,617 Elo+
Party 1
Hun Batz
Hun Batz
Ritfriz
Hun Batz
Level 27
God Stats
19W - 21L
1,455 SR
Queue Stats
61W - 71L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thaneofwindhelm
Morgan Le Fay
Level 72
God Stats
2W - 4L
1,861 SR
Queue Stats
32W - 36L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 0 / 7
7,743
774
10,511
12,005
12,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
SunnyzKTK
Fenrir
16
9 / 2 / 4
8,786
879
11,407
11,177
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 3 / 5
7,769
777
5,163
9,498
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
TDaddyyy
Nu Wa
15
3 / 1 / 8
7,997
800
8,947
6,979
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
sunnyFriend
Ganesha
14
0 / 0 / 15
8,316
832
8,689
12,002
14,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 1
8,492
849
10,059
8,602
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 2
7,410
741
8,954
14,386
13,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Marine69
Susano
13
1 / 4 / 0
7,306
731
4,621
8,488
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
Ritfriz
Hun Batz
12
0 / 4 / 3
6,804
680
7,927
10,999
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
thaneofwindhelm
Morgan Le Fay
13
0 / 5 / 3
7,233
723
10,955
11,526
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
17
Kills
6
6
Deaths
17
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
7
6.5
L
Neith
 
Neith
4
1
1
4.5
L
1
3
2
0.67
L
Susano
Marine69
Susano
1
4
0
0.25
L
Hun Batz
Ritfriz
Hun Batz
0
4
3
0.38
W
Fenrir
SunnyzKTK
Fenrir
9
2
4
5.5
W
2
3
5
1.5
W
Nu Wa
TDaddyyy
Nu Wa
3
1
8
7
W
Ganesha
sunnyFriend
Ganesha
0
0
15
7.5
L
Morgan Le Fay
thaneofwindhelm
Morgan Le Fay
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,717
Damage
42,516
51,661
Taken
54,001
39,275
Mitigated
28,743
14,613
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,511
3,493
1,221
5,336
12,005
12,253
0
5,258
6,742
0
20,832
L
Neith
 
Neith
10,059
4,116
0
1,909
8,602
3,159
1,780
2,531
5,850
0
35,380
L
8,954
650
0
1,141
14,386
13,696
291
4,481
9,806
18,523
0
L
Susano
Marine69
Susano
4,621
456
0
0
8,488
3,377
0
3,090
5,318
0
19,748
L
Hun Batz
Ritfriz
Hun Batz
7,927
359
0
1,314
10,999
3,773
0
4,017
6,773
0
15,575
W
Fenrir
SunnyzKTK
Fenrir
11,407
3,607
0
3,007
11,177
5,695
705
5,065
6,092
0
24,792
W
5,163
1,139
0
1,259
9,498
3,992
0
2,763
6,729
0
22,076
W
Nu Wa
TDaddyyy
Nu Wa
8,947
3,308
34
1,508
6,979
2,669
1,357
2,153
4,826
31,398
0
W
Ganesha
sunnyFriend
Ganesha
8,689
608
0
2,248
12,002
14,666
0
4,639
7,363
25,373
0
L
Morgan Le Fay
thaneofwindhelm
Morgan Le Fay
10,955
1,459
0
925
11,526
4,738
0
3,517
7,610
28,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
37,245
197
Minions Killed
166
0
Camps Cleared
0
1,121,512
Distance Traveled
953,535
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,743
774
39
4
0
240,586
3
L
Neith
8,492
849
55
6
0
173,604
0
L
Ares
7,410
741
21
2
0
194,784
0
L
Susano
7,306
731
34
3
0
192,938
0
L
Hun Batz
6,804
680
10
1
0
207,718
0
W
Fenrir
8,786
879
50
5
0
237,783
0
W
Skadi
7,769
777
49
5
0
210,391
0
W
Nu Wa
7,997
800
58
6
0
201,479
0
W
Ganesha
8,316
832
1
0
0
231,273
0
L
Morgan Le Fay
7,233
723
46
5
0
184,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role