Player Matchup

Janus
Janus
KimFuJing
Janus
Level 135
God Stats
19W - 15L
1,513 SR
Queue Stats
205W - 184L
1,469 Elo+
Party 1
Ymir
Ymir
SlippyCrab
Ymir
Level 68
God Stats
1W - 0L
1,524 SR
Queue Stats
71W - 64L
1,598 Elo+
Solo
Mercury
Mercury
dreniorr
Mercury
Level 129
God Stats
12W - 10L
1,435 SR
Queue Stats
167W - 174L
1,462 Elo+
Party 1
Vamana
Vamana
edymacmahon1
Vamana
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 52L
1,575 Elo+
Solo
Artemis
Artemis
h0lx
Artemis
Level 108
God Stats
24W - 13L
1,633 SR
Queue Stats
184W - 193L
1,465 Elo+
Party 1
Team Averages
Level 95
1,521 SR
1,514 Elo+

VS

Team Averages
Level 72
1,505 SR
1,466 Elo+
Arachne
Arachne
Coindubois
Arachne
Level 148
God Stats
6W - 6L
1,375 SR
Queue Stats
165W - 152L
1,637 Elo+
Solo
Mulan
Mulan
Dardaneli
Mulan
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 34L
1,379 Elo+
Party 2
Athena
Athena
Despa11400
Athena
Level 39
God Stats
17W - 24L
1,439 SR
Queue Stats
155W - 159L
1,379 Elo+
Party 2
Ra
Ra
WolfScout6
Ra
Level 104
God Stats
5W - 8L
1,709 SR
Queue Stats
183W - 178L
1,559 Elo+
Solo
Skadi
Skadi
sminki11
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KimFuJing
Janus
15
4 / 2 / 7
9,167
573
13,318
7,646
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 11
8,672
542
7,448
14,741
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
dreniorr
Mercury
15
3 / 1 / 4
9,165
573
7,258
11,494
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
16
9 / 1 / 4
10,321
645
12,842
17,151
18,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
h0lx
Artemis
16
7 / 1 / 2
9,923
620
9,524
9,585
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coindubois
Arachne
14
2 / 4 / 2
8,273
517
7,120
17,369
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Dardaneli
Mulan
13
1 / 8 / 0
7,845
490
10,939
17,300
16,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Despa11400
Athena
11
1 / 5 / 2
7,526
470
3,271
15,017
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 3 / 3
8,318
520
10,715
11,903
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
sminki11
Skadi
11
0 / 6 / 0
6,265
392
3,305
11,299
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
26
Kills
6
6
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Coindubois
Arachne
2
4
2
0.75
L
Mulan
Dardaneli
Mulan
1
8
0
0.13
L
Athena
Despa11400
Athena
1
5
2
0.4
W
Janus
KimFuJing
Janus
4
2
7
3.75
W
3
1
11
8.5
L
2
3
3
1.17
W
Mercury
dreniorr
Mercury
3
1
4
5
W
Vamana
9
1
4
11
W
Artemis
h0lx
Artemis
7
1
2
8
L
Skadi
sminki11
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,390
Damage
35,350
60,617
Taken
72,888
39,961
Mitigated
46,422
18,199
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Coindubois
Arachne
7,120
3,642
0
4,290
17,369
7,553
0
3,644
13,725
0
71,970
L
Mulan
Dardaneli
Mulan
10,939
2,666
0
4,401
17,300
16,460
0
1,832
15,468
732
54,304
L
Athena
Despa11400
Athena
3,271
995
0
970
15,017
14,195
0
7,533
7,484
19,209
0
W
Janus
KimFuJing
Janus
13,318
1,047
0
1,024
7,646
2,979
562
4,052
3,594
79,620
0
W
7,448
1,587
0
6,651
14,741
9,468
0
4,642
10,005
36,398
0
L
10,715
608
1,075
3,640
11,903
4,724
0
5,726
6,177
76,553
0
W
Mercury
dreniorr
Mercury
7,258
2,885
0
2,676
11,494
4,408
530
2,619
8,784
0
63,412
W
Vamana
12,842
7,705
0
2,334
17,151
18,733
460
1,711
14,394
0
75,005
W
Artemis
h0lx
Artemis
9,524
5,320
0
5,514
9,585
4,373
4,515
1,326
8,259
0
71,669
L
Skadi
sminki11
Skadi
3,305
1,857
0
0
11,299
3,490
0
2,031
9,268
0
35,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,248
Gold Earned
38,227
490
Minions Killed
414
0
Camps Cleared
0
1,609,588
Distance Traveled
1,577,203
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,273
517
109
7
0
335,823
1
L
Mulan
7,845
490
110
7
0
302,082
0
L
Athena
7,526
470
29
2
0
326,179
0
W
Janus
9,167
573
124
8
0
330,734
5
W
Ymir
8,672
542
24
2
0
307,438
5
L
Ra
8,318
520
110
7
0
343,703
5
W
Mercury
9,165
573
98
6
0
373,947
0
W
Vamana
10,321
645
116
7
0
296,763
6
W
Artemis
9,923
620
128
8
0
300,706
0
L
Skadi
6,265
392
56
4
0
269,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role