Player Matchup

Cthulhu
Cthulhu
BigBird06
Cthulhu
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 15L
1,595 Elo+
Party 2
Persephone
Persephone
BreathaSativa562
Persephone
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 118L
1,531 Elo+
Solo
Yemoja
Yemoja
BrettTheFoodGuy
Yemoja
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 120L
1,480 Elo+
Solo
Ne Zha
Ne Zha
NinjaGinja
Ne Zha
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,595 Elo+
Party 2
Hou Yi
Hou Yi
Polidius
Hou Yi
Level 85
God Stats
8W - 12L
1,530 SR
Queue Stats
278W - 285L
1,496 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,539 Elo+

VS

Team Averages
Level 81
1,500 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
ArticGolf
Tsukuyomi
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,499 Elo+
Party 3
Hel
Hel
Bacterie78
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
DG Chubs DG
Yu Huang
Level 115
God Stats
3W - 7L
1,380 SR
Queue Stats
97W - 100L
1,512 Elo+
Party 3
Xing Tian
Xing Tian
garbagefiremp3
Xing Tian
Level 105
God Stats
3W - 2L
1,617 SR
Queue Stats
105W - 107L
1,466 Elo+
Party 3
Hera
Hera
momzermi
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBird06
Cthulhu
14
2 / 1 / 11
8,959
747
8,290
11,477
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
BreathaSativa562
Persephone
15
1 / 2 / 8
8,949
746
11,825
9,478
5,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 9
9,324
777
2,684
12,315
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
NinjaGinja
Ne Zha
16
5 / 1 / 9
9,187
766
16,442
8,132
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Polidius
Hou Yi
16
6 / 3 / 5
9,168
764
8,733
13,168
6,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArticGolf
Tsukuyomi
16
6 / 3 / 1
9,061
755
10,868
11,311
5,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 4 / 4
7,181
598
4,508
12,004
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
DG Chubs DG
Yu Huang
15
1 / 1 / 3
7,842
654
14,493
7,217
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
garbagefiremp3
Xing Tian
14
0 / 2 / 8
7,884
657
4,922
9,115
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
14
1 / 7 / 3
8,001
667
7,477
12,051
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
17
Kills
8
8
Deaths
17
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArticGolf
Tsukuyomi
6
3
1
2.17
L
0
4
4
0.5
W
Cthulhu
BigBird06
Cthulhu
2
1
11
7.5
W
Persephone
BreathaSativa562
Persephone
1
2
8
2.5
W
3
1
9
7.5
L
Yu Huang
DG Chubs DG
Yu Huang
1
1
3
2.5
W
Ne Zha
NinjaGinja
Ne Zha
5
1
9
9.5
W
Hou Yi
Polidius
Hou Yi
6
3
5
2.83
L
Xing Tian
garbagefiremp3
Xing Tian
0
2
8
2
L
Hera
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
42,268
54,570
Taken
51,698
44,245
Mitigated
32,517
28,819
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArticGolf
Tsukuyomi
10,868
2,281
914
3,435
11,311
5,205
0
4,746
6,291
0
21,395
L
4,508
997
5,349
3,762
12,004
9,037
0
4,864
6,908
7,604
0
W
Cthulhu
BigBird06
Cthulhu
8,290
626
726
1,783
11,477
13,361
0
5,819
5,444
17,361
0
W
Persephone
BreathaSativa562
Persephone
11,825
597
976
2,184
9,478
5,312
360
5,701
3,557
30,347
0
W
2,684
403
8,677
3,986
12,315
13,257
322
6,899
5,221
5,443
0
L
Yu Huang
DG Chubs DG
Yu Huang
14,493
135
1,685
1,020
7,217
3,300
0
2,563
4,508
30,008
0
W
Ne Zha
NinjaGinja
Ne Zha
16,442
1,371
832
1,320
8,132
5,421
290
3,652
4,354
0
29,188
W
Hou Yi
Polidius
Hou Yi
8,733
2,792
4,475
3,860
13,168
6,894
516
8,262
4,592
0
20,133
L
Xing Tian
garbagefiremp3
Xing Tian
4,922
164
0
792
9,115
9,807
0
4,131
4,706
6,345
0
L
Hera
7,477
2,926
694
1,267
12,051
5,168
0
5,475
6,486
19,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
39,969
117
Minions Killed
103
0
Camps Cleared
0
1,127,532
Distance Traveled
1,095,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,061
755
18
2
0
245,301
0
L
Hel
7,181
598
8
1
0
206,906
0
W
Cthulhu
8,959
747
15
1
0
204,168
0
W
Persephone
8,949
746
42
4
0
219,421
0
W
Yemoja
9,324
777
5
0
0
232,716
0
L
Yu Huang
7,842
654
49
4
0
239,047
0
W
Ne Zha
9,187
766
24
2
0
248,112
0
W
Hou Yi
9,168
764
31
3
0
223,115
0
L
Xing Tian
7,884
657
7
1
0
247,491
0
L
Hera
8,001
667
21
2
0
156,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role