Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HteWorstTypo
Izanami
Level 48
God Stats
2W - 3L
1,203 SR
Queue Stats
83W - 95L
1,378 Elo+
Party 1
Thanatos
Thanatos
Tails2521
Thanatos
Level 114
God Stats
8W - 7L
1,799 SR
Queue Stats
116W - 105L
1,507 Elo+
Party 1
Chaac
Chaac
flapjacks331
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jay-money9
Cthulhu
Level 86
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 92
1,507 SR
1,477 Elo+

VS

Team Averages
Level 80
1,499 SR
1,466 Elo+
Izanami
Izanami
EvietheBard
Izanami
Level 98
God Stats
37W - 45L
1,491 SR
Queue Stats
600W - 571L
1,512 Elo+
Solo
Serqet
Serqet
FoKToPGoD
Serqet
Level 120
God Stats
2W - 4L
1,437 SR
Queue Stats
18W - 18L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
Hachar
Kukulkan
Level 69
God Stats
15W - 14L
1,508 SR
Queue Stats
21W - 23L
1,433 Elo+
Party 3
Athena
Athena
XTz PhaazZe
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Odin
Odin
xTHE_VIOLATOR
Odin
Level 106
God Stats
45W - 38L
1,561 SR
Queue Stats
2,041W - 2,034L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 3
5,720
520
1,486
5,550
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
HteWorstTypo
Izanami
10
2 / 0 / 4
5,819
529
5,351
5,234
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thanatos
Tails2521
Thanatos
11
8 / 1 / 0
6,984
635
8,584
9,575
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
5,885
535
4,128
7,982
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
jay-money9
Cthulhu
9
1 / 1 / 5
5,740
522
4,098
6,856
4,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EvietheBard
Izanami
10
0 / 2 / 1
5,544
504
4,252
7,950
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
FoKToPGoD
Serqet
7
2 / 3 / 2
5,335
485
3,956
7,372
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Hachar
Kukulkan
10
2 / 1 / 1
5,982
544
4,700
3,653
889
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
5
1 / 5 / 0
4,558
414
1,375
10,771
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,747
522
4,460
8,268
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
3
0.83
L
Izanami
EvietheBard
Izanami
0
2
1
0.25
L
Serqet
FoKToPGoD
Serqet
2
3
2
1
L
Kukulkan
Hachar
Kukulkan
2
1
1
2.5
W
Izanami
HteWorstTypo
Izanami
2
0
4
4
W
Thanatos
Tails2521
Thanatos
8
1
0
8
L
Athena
1
5
0
0.2
W
1
0
1
1.5
W
Cthulhu
jay-money9
Cthulhu
1
1
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,647
Damage
18,743
35,197
Taken
38,014
16,273
Mitigated
16,436
17,717
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,486
287
0
891
5,550
1,892
0
2,900
2,500
29,455
0
L
Izanami
EvietheBard
Izanami
4,252
3,002
0
2,610
7,950
2,298
0
1,473
6,477
0
47,875
L
Serqet
FoKToPGoD
Serqet
3,956
1,252
0
573
7,372
2,413
0
1,120
6,252
0
23,162
L
Kukulkan
Hachar
Kukulkan
4,700
548
0
900
3,653
889
0
582
3,071
35,398
0
W
Izanami
HteWorstTypo
Izanami
5,351
3,648
0
2,204
5,234
1,712
401
222
5,012
0
47,409
W
Thanatos
Tails2521
Thanatos
8,584
3,104
0
9,089
9,575
4,260
0
2,450
7,125
0
42,424
L
Athena
1,375
559
0
270
10,771
5,370
0
2,409
8,362
11,199
0
W
4,128
1,558
0
2,463
7,982
4,169
708
0
7,982
0
32,977
W
Cthulhu
jay-money9
Cthulhu
4,098
715
1,387
1,683
6,856
4,240
0
503
6,353
16,936
0
L
4,460
797
0
1,143
8,268
5,466
0
0
8,268
0
41,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,148
Gold Earned
27,166
279
Minions Killed
260
0
Camps Cleared
0
1,164,113
Distance Traveled
1,034,175
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,720
520
46
4
0
209,682
0
L
Izanami
5,544
504
81
7
0
202,001
3
L
Serqet
5,335
485
35
3
0
209,668
1
L
Kukulkan
5,982
544
64
6
0
223,398
4
W
Izanami
5,819
529
87
8
0
207,832
0
W
Thanatos
6,984
635
61
6
0
260,949
0
L
Athena
4,558
414
14
1
0
197,858
0
W
Chaac
5,885
535
64
6
0
243,403
0
W
Cthulhu
5,740
522
21
2
0
242,247
0
L
Odin
5,747
522
66
6
0
201,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role