Player Matchup

Thor
Thor
BuLaCiOs
Thor
Level 102
God Stats
5W - 10L
1,663 SR
Queue Stats
105W - 98L
1,485 Elo+
Solo
Mulan
Mulan
DigtalxMagz
Mulan
Level 28
God Stats
6W - 4L
1,727 SR
Queue Stats
16W - 13L
1,648 Elo+
Party 2
Raijin
Raijin
FreyaSimp
Raijin
Level 144
God Stats
1W - 2L
1,846 SR
Queue Stats
122W - 121L
1,496 Elo+
Solo
Bacchus
Bacchus
IAMRATEDR
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 90L
1,557 Elo+
Solo
Anhur
Anhur
TerryTooToxic
Anhur
Level 127
God Stats
10W - 9L
1,848 SR
Queue Stats
296W - 258L
1,560 Elo+
Party 2
Team Averages
Level 98
1,717 SR
1,549 Elo+

VS

Team Averages
Level 107
1,484 SR
1,520 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
ASBONISITY
Izanami
Level 147
God Stats
10W - 4L
1,630 SR
Queue Stats
182W - 167L
1,571 Elo+
Party 1
Thanatos
Thanatos
Lordphantom04
Thanatos
Level 34
God Stats
1W - 3L
1,508 SR
Queue Stats
99W - 89L
1,504 Elo+
Solo
Tyr
Tyr
Phrightless
Tyr
Level 31
God Stats
1W - 1L
1,285 SR
Queue Stats
105W - 106L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 1 / 0
5,170
646
2,152
6,242
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,113
514
1,698
5,454
2,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Raijin
FreyaSimp
Raijin
7
0 / 2 / 0
4,194
524
2,424
3,935
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
IAMRATEDR
Bacchus
7
0 / 2 / 2
4,722
590
2,899
7,600
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 3 / 1
4,562
570
5,682
6,291
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 0 / 0
5,889
736
2,985
4,785
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
 
Cthulhu
8
3 / 1 / 2
5,509
689
4,401
6,633
2,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ASBONISITY
Izanami
7
0 / 2 / 1
4,278
535
1,797
5,375
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Lordphantom04
Thanatos
9
2 / 1 / 1
5,156
645
3,551
5,877
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 0
5,780
723
3,491
4,677
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
10
10
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
0
3
W
Cthulhu
 
Cthulhu
3
1
2
4
W
Izanami
ASBONISITY
Izanami
0
2
1
0.25
L
Thor
2
1
0
2
L
0
2
0
0
L
Raijin
FreyaSimp
Raijin
0
2
0
0
L
Bacchus
IAMRATEDR
Bacchus
0
2
2
0.5
W
Thanatos
Lordphantom04
Thanatos
2
1
1
2.5
W
2
0
0
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,855
Damage
16,225
29,522
Taken
27,347
13,338
Mitigated
11,524
7,871
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,985
234
0
1,853
4,785
1,874
330
2,110
2,485
39,017
0
W
Cthulhu
 
Cthulhu
4,401
617
1,082
2,446
6,633
2,394
0
815
5,818
22,117
0
W
Izanami
ASBONISITY
Izanami
1,797
1,088
0
1,558
5,375
1,435
0
1,417
3,958
0
21,678
L
Thor
2,152
464
0
625
6,242
2,018
0
996
5,233
0
32,443
L
1,698
393
0
1,830
5,454
2,382
0
0
5,454
0
18,284
L
Raijin
FreyaSimp
Raijin
2,424
190
0
1,200
3,935
1,166
0
2,097
1,831
17,648
0
L
Bacchus
IAMRATEDR
Bacchus
2,899
691
180
2,352
7,600
5,492
0
1,639
5,949
16,714
0
W
Thanatos
Lordphantom04
Thanatos
3,551
1,513
0
4,690
5,877
1,934
0
244
5,552
0
32,595
W
3,491
442
0
2,050
4,677
3,887
0
507
4,033
866
40,233
L
5,682
3,085
0
1,684
6,291
2,280
0
2,884
3,379
0
26,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,761
Gold Earned
26,612
212
Minions Killed
293
0
Camps Cleared
0
791,044
Distance Traveled
879,947
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,889
736
77
10
0
145,375
1
W
Cthulhu
5,509
689
38
5
0
197,063
0
W
Izanami
4,278
535
44
6
0
149,501
0
L
Thor
5,170
646
56
7
0
176,960
0
L
Mulan
4,113
514
40
5
0
170,208
1
L
Raijin
4,194
524
48
6
0
114,000
0
L
Bacchus
4,722
590
13
2
0
177,378
0
W
Thanatos
5,156
645
55
7
0
198,486
0
W
Tyr
5,780
723
79
10
0
189,522
0
L
Anhur
4,562
570
55
7
0
152,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role