Player Matchup

Jing Wei
Jing Wei
AbeliaVerice
Jing Wei
Level 122
God Stats
6W - 7L
1,832 SR
Queue Stats
457W - 423L
1,543 Elo+
Party 3
Fenrir
Fenrir
AresGF
Fenrir
Level 105
God Stats
37W - 22L
1,575 SR
Queue Stats
565W - 514L
1,601 Elo+
Party 3
Eset
Eset
Crimzon89
Eset
Level 87
God Stats
7W - 2L
1,500 SR
Queue Stats
422W - 392L
1,546 Elo+
Solo
Ganesha
Ganesha
Zelkalna
Ganesha
Level 74
God Stats
4W - 0L
1,848 SR
Queue Stats
48W - 51L
1,469 Elo+
Solo
Amaterasu
Amaterasu
xXSZNZXx
Amaterasu
Level 44
God Stats
5W - 2L
1,401 SR
Queue Stats
106W - 101L
1,537 Elo+
Solo
Team Averages
Level 86
1,631 SR
1,539 Elo+

VS

Team Averages
Level 89
1,627 SR
1,567 Elo+
Bastet
Bastet
Adums
Bastet
Level 85
God Stats
32W - 19L
1,553 SR
Queue Stats
291W - 271L
1,506 Elo+
Solo
Yu Huang
Yu Huang
ConnorCillz23
Yu Huang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,569 Elo+
Party 1
Ymir
Ymir
Hobeewan22
Ymir
Level 105
God Stats
3W - 1L
1,962 SR
Queue Stats
25W - 24L
1,623 Elo+
Party 2
Pele
Pele
Juicter14
Pele
Level 107
God Stats
19W - 18L
1,619 SR
Queue Stats
122W - 106L
1,580 Elo+
Party 2
Izanami
Izanami
kingcmillz
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbeliaVerice
Jing Wei
16
5 / 1 / 1
9,955
586
13,328
14,317
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
AresGF
Fenrir
15
6 / 3 / 6
10,035
590
11,959
18,488
8,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
15
5 / 5 / 3
9,412
554
13,380
17,321
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Zelkalna
Ganesha
14
0 / 2 / 10
8,915
524
4,504
13,538
11,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
xXSZNZXx
Amaterasu
17
2 / 2 / 2
9,673
569
7,001
18,411
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Adums
Bastet
16
3 / 4 / 1
9,654
568
14,237
16,061
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yu Huang
ConnorCillz23
Yu Huang
15
2 / 4 / 2
8,775
516
10,526
15,004
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 1
8,732
514
7,221
13,452
16,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pele
16
6 / 6 / 0
9,559
562
15,812
20,548
9,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
kingcmillz
Izanami
13
0 / 2 / 4
7,908
465
8,595
10,176
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
13
13
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AbeliaVerice
Jing Wei
5
1
1
5.5
L
Bastet
Adums
Bastet
3
4
1
0.88
W
Fenrir
AresGF
Fenrir
6
3
6
3
L
Yu Huang
ConnorCillz23
Yu Huang
2
4
2
0.75
W
Eset
5
5
3
1.3
L
2
2
1
1.25
L
Pele
6
6
0
1
W
Ganesha
Zelkalna
Ganesha
0
2
10
2.5
L
Izanami
kingcmillz
Izanami
0
2
4
1
W
Amaterasu
xXSZNZXx
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,172
Damage
56,391
82,075
Taken
75,241
48,197
Mitigated
42,412
32,221
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AbeliaVerice
Jing Wei
13,328
11,347
0
6,953
14,317
5,750
1,120
3,034
11,283
0
83,903
L
Bastet
Adums
Bastet
14,237
3,491
0
5,660
16,061
6,525
0
727
14,638
0
83,431
W
Fenrir
AresGF
Fenrir
11,959
1,955
591
5,775
18,488
8,808
410
6,354
12,134
0
65,999
L
Yu Huang
ConnorCillz23
Yu Huang
10,526
931
0
2,074
15,004
5,993
260
2,039
12,859
77,375
0
W
Eset
13,380
1,430
285
5,638
17,321
5,452
0
2,886
14,435
78,477
0
L
7,221
1,719
0
2,360
13,452
16,336
0
2,784
10,668
37,619
0
L
Pele
15,812
3,108
0
3,148
20,548
9,093
0
11,309
9,183
0
82,576
W
Ganesha
Zelkalna
Ganesha
4,504
199
3,292
3,785
13,538
11,921
88
4,366
9,172
25,896
0
L
Izanami
kingcmillz
Izanami
8,595
4,949
0
3,881
10,176
4,465
0
1,139
9,037
0
59,687
W
Amaterasu
xXSZNZXx
Amaterasu
7,001
1,933
0
5,902
18,411
16,266
0
1,428
16,983
114
81,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,990
Gold Earned
44,628
558
Minions Killed
500
0
Camps Cleared
0
1,761,890
Distance Traveled
1,707,275
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,955
586
161
9
0
346,408
0
L
Bastet
9,654
568
135
8
0
336,271
0
W
Fenrir
10,035
590
84
5
0
380,448
4
L
Yu Huang
8,775
516
103
6
0
356,362
4
W
Eset
9,412
554
131
8
0
316,574
0
L
Ymir
8,732
514
38
2
0
330,921
0
L
Pele
9,559
562
124
7
0
361,050
1
W
Ganesha
8,915
524
10
1
0
334,853
6
L
Izanami
7,908
465
100
6
0
322,671
6
W
Amaterasu
9,673
569
172
10
0
383,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role