Player Matchup

Arachne
Arachne
BUTiDONTLIKEYOU
Arachne
Level 105
God Stats
42W - 33L
1,568 SR
Queue Stats
447W - 418L
1,479 Elo+
Party 1
Ra
Ra
Yellowflach-_
Ra
Level 78
God Stats
7W - 5L
1,793 SR
Queue Stats
85W - 89L
1,428 Elo+
Solo
Ullr
Ullr
cambomerican
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,471 Elo+
Party 1
Nox
Nox
jgbojangles
Nox
Level 107
God Stats
22W - 29L
1,373 SR
Queue Stats
333W - 341L
1,497 Elo+
Party 1
Nike
Nike
tismemb
Nike
Level 68
God Stats
3W - 1L
1,803 SR
Queue Stats
167W - 164L
1,484 Elo+
Party 1
Team Averages
Level 73
1,607 SR
1,472 Elo+

VS

Team Averages
Level 106
1,541 SR
1,462 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BIGREDVXR
Bakasura
Level 33
God Stats
4W - 10L
1,500 SR
Queue Stats
494W - 479L
1,359 Elo+
Solo
Hera
Hera
ForgottenBrawler
Hera
Level 175
God Stats
5W - 4L
1,645 SR
Queue Stats
131W - 130L
1,587 Elo+
Party 2
Chaac
Chaac
SAV Visear
Chaac
Level 101
God Stats
11W - 13L
1,558 SR
Queue Stats
512W - 485L
1,468 Elo+
Solo
Cernunnos
Cernunnos
dannyak2022
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,941
594
3,599
8,388
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
4,798
480
2,469
4,522
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 0
4,646
465
2,691
5,419
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 3
5,752
575
2,658
4,132
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
tismemb
Nike
10
4 / 0 / 0
6,232
623
5,485
4,395
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 1 / 1
5,073
507
4,713
6,193
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BIGREDVXR
Bakasura
9
1 / 2 / 0
5,123
512
3,758
8,935
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 0
5,476
548
3,178
3,381
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
6
0 / 2 / 0
4,107
411
217
4,742
1,904
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
dannyak2022
Cernunnos
9
1 / 0 / 3
4,910
491
2,274
6,091
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
1
1.5
L
Bakasura
BIGREDVXR
Bakasura
1
2
0
0.5
W
1
2
3
1.25
L
2
2
0
1
L
Chaac
0
2
0
0
W
0
1
1
0.5
W
1
2
0
0.5
L
Cernunnos
dannyak2022
Cernunnos
1
0
3
2.5
W
1
0
3
2.5
W
Nike
tismemb
Nike
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
14,140
26,856
Taken
29,342
9,740
Mitigated
9,933
7,102
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,713
81
627
2,496
6,193
1,767
461
674
5,519
28,571
0
L
Bakasura
BIGREDVXR
Bakasura
3,758
3,091
0
2,495
8,935
3,053
0
1,470
7,465
0
25,830
W
3,599
3,217
0
3,118
8,388
2,864
0
893
7,309
0
40,799
L
3,178
1,078
0
27
3,381
1,106
0
788
2,593
41,690
0
L
Chaac
217
77
0
1,236
4,742
1,904
0
171
4,571
0
11,822
W
2,469
304
917
1,080
4,522
1,414
120
1,703
2,819
30,411
0
W
2,691
1,151
0
250
5,419
1,950
0
2,910
2,509
0
22,022
L
Cernunnos
dannyak2022
Cernunnos
2,274
1,165
0
3,007
6,091
2,103
156
2,024
4,067
0
24,499
W
2,658
435
0
875
4,132
1,657
0
1,217
2,850
39,643
0
W
Nike
tismemb
Nike
5,485
614
0
862
4,395
1,855
0
1,168
3,039
0
35,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
24,689
266
Minions Killed
227
0
Camps Cleared
0
1,042,741
Distance Traveled
932,474
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,073
507
48
5
0
202,157
0
L
Bakasura
5,123
512
55
6
0
224,791
0
W
Arachne
5,941
594
69
7
0
242,698
0
L
Hera
5,476
548
74
7
0
203,295
2
L
Chaac
4,107
411
18
2
0
122,160
0
W
Ra
4,798
480
50
5
0
194,290
0
W
Ullr
4,646
465
31
3
0
187,392
0
L
Cernunnos
4,910
491
32
3
0
180,071
3
W
Nox
5,752
575
66
7
0
218,478
3
W
Nike
6,232
623
50
5
0
199,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role