Player Matchup

Surtr
Surtr
Bolas_De_Maderra
Surtr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Scarlett1308
Danzaburou
Level 44
God Stats
10W - 15L
1,417 SR
Queue Stats
80W - 90L
1,380 Elo+
Party 2
Tiamat
Tiamat
lx Solace
Tiamat
Level 144
God Stats
57W - 34L
1,547 SR
Queue Stats
158W - 176L
1,424 Elo+
Party 2
Team Averages
Level 102
1,488 SR
1,435 Elo+

VS

Team Averages
Level 111
1,614 SR
1,416 Elo+
Horus
Horus
KingRilakkuma
Horus
Level 148
God Stats
15W - 9L
1,557 SR
Queue Stats
199W - 196L
1,447 Elo+
Party 1
Anubis
Anubis
NWO Crusader
Anubis
Level 60
God Stats
27W - 38L
1,378 SR
Queue Stats
65W - 74L
1,346 Elo+
Solo
Izanami
Izanami
SRG Magic SC
Izanami
Level 124
God Stats
4W - 1L
1,906 SR
Queue Stats
118W - 123L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,866
652
4,659
9,296
8,483
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Scarlett1308
Danzaburou
9
1 / 2 / 1
6,624
736
4,888
8,598
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
lx Solace
Tiamat
13
2 / 4 / 2
7,607
845
6,479
7,398
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
7,912
879
6,753
10,573
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
13
3 / 1 / 8
8,306
923
5,735
5,425
2,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
SRG Magic SC
Izanami
13
4 / 2 / 7
8,040
893
8,487
8,376
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
5
1
6
8
W
Anubis
3
1
8
7
W
Izanami
SRG Magic SC
Izanami
4
2
7
3.75
L
Danzaburou
Scarlett1308
Danzaburou
1
2
1
0.75
L
Tiamat
lx Solace
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,026
Damage
20,975
25,292
Taken
24,374
13,710
Mitigated
11,136
3,359
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,659
1,645
0
567
9,296
8,483
181
1,103
8,193
952
10,450
W
6,753
3,443
659
3,258
10,573
5,250
617
2,657
7,916
0
16,446
W
Anubis
5,735
242
152
2,585
5,425
2,696
368
1,789
3,636
36,825
0
W
Izanami
SRG Magic SC
Izanami
8,487
6,011
0
3,466
8,376
3,190
1,687
2,696
5,680
0
42,553
L
Danzaburou
Scarlett1308
Danzaburou
4,888
2,064
0
1,310
8,598
2,132
0
2,936
5,662
0
18,439
L
Tiamat
lx Solace
Tiamat
6,479
417
0
1,482
7,398
3,095
78
1,765
5,633
27,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,097
Gold Earned
24,258
94
Minions Killed
161
0
Camps Cleared
0
446,658
Distance Traveled
511,751
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,866
652
12
1
0
130,800
0
W
Horus
7,912
879
28
3
0
185,684
1
W
Anubis
8,306
923
59
7
0
166,986
0
W
Izanami
8,040
893
74
8
0
159,081
0
L
Danzaburou
6,624
736
19
2
0
153,350
0
L
Tiamat
7,607
845
63
7
0
162,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role