Player Matchup

Ares
Ares
 
Ares
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
NotCHUNK
Nox
Level 40
God Stats
5W - 3L
1,373 SR
Queue Stats
95W - 87L
1,428 Elo+
Party 2
Merlin
Merlin
OGgollum22
Merlin
Level 66
God Stats
5W - 2L
1,285 SR
Queue Stats
206W - 191L
1,402 Elo+
Party 2
Artemis
Artemis
buldoggggg
Artemis
Level 41
God Stats
3W - 2L
1,715 SR
Queue Stats
530W - 525L
1,493 Elo+
Solo
He Bo
He Bo
trikitaka9
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,356 Elo+
Solo
Team Averages
Level 50
1,475 SR
1,436 Elo+

VS

Team Averages
Level 58
1,553 SR
1,374 Elo+
Tsukuyomi
Tsukuyomi
GrayHawk0
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,263 Elo+
Solo
Discordia
Discordia
IMANOL--NEUS
Discordia
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 153L
1,525 Elo+
Solo
Artio
Artio
Vemir
Artio
Level 28
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 1
Ullr
Ullr
feanorlahndao
Ullr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 90L
1,241 Elo+
Solo
Fenrir
Fenrir
sheed
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 1 / 17
8,192
819
4,160
17,578
18,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
10 / 1 / 16
10,082
1,008
14,803
9,435
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
OGgollum22
Merlin
17
7 / 0 / 18
9,567
957
11,346
10,339
5,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
buldoggggg
Artemis
16
10 / 1 / 14
9,696
970
15,877
10,732
6,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
13
1 / 1 / 20
8,098
810
9,511
9,931
5,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GrayHawk0
Tsukuyomi
12
1 / 7 / 0
6,895
690
7,451
11,875
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
IMANOL--NEUS
Discordia
14
2 / 6 / 0
7,224
722
18,978
10,681
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Vemir
Artio
15
0 / 3 / 2
7,532
753
8,148
14,489
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 2
6,704
670
6,337
11,999
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
sheed
Fenrir
10
1 / 8 / 0
6,704
670
4,965
14,203
14,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
8
30
Kills
4
4
Deaths
30
85
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
17
10.5
L
Tsukuyomi
GrayHawk0
Tsukuyomi
1
7
0
0.14
L
Discordia
IMANOL--NEUS
Discordia
2
6
0
0.33
W
10
1
16
18
W
Merlin
OGgollum22
Merlin
7
0
18
16
L
Artio
Vemir
Artio
0
3
2
0.33
W
Artemis
buldoggggg
Artemis
10
1
14
17
L
0
6
2
0.17
L
Fenrir
sheed
Fenrir
1
8
0
0.13
W
He Bo
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,697
Damage
45,879
58,015
Taken
63,247
41,618
Mitigated
50,048
23,404
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,160
320
2,537
2,793
17,578
18,056
440
7,250
10,328
5,488
0
L
Tsukuyomi
GrayHawk0
Tsukuyomi
7,451
1,197
48
1,088
11,875
6,255
0
8,561
3,314
0
12,706
L
Discordia
IMANOL--NEUS
Discordia
18,978
455
169
1,396
10,681
5,998
0
8,465
2,216
28,429
0
W
14,803
1,376
4,067
2,643
9,435
5,764
1,937
4,748
4,687
26,079
0
W
Merlin
OGgollum22
Merlin
11,346
1,379
2,784
1,631
10,339
5,992
1,137
5,728
4,611
37,664
0
L
Artio
Vemir
Artio
8,148
609
1,740
5,466
14,489
17,111
0
8,247
6,242
15,907
0
W
Artemis
buldoggggg
Artemis
15,877
10,537
0
1,961
10,732
6,271
605
5,563
5,169
0
24,387
L
6,337
2,396
115
748
11,999
6,331
0
7,517
4,482
0
14,811
L
Fenrir
sheed
Fenrir
4,965
830
0
1,352
14,203
14,353
0
7,030
7,173
0
8,390
W
He Bo
9,511
965
2,826
2,162
9,931
5,535
1,095
3,837
6,094
12,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
35,059
122
Minions Killed
66
0
Camps Cleared
0
1,054,552
Distance Traveled
851,580
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,192
819
1
0
0
227,792
0
L
Tsukuyomi
6,895
690
11
1
0
148,994
0
L
Discordia
7,224
722
28
3
0
175,385
4
W
Nox
10,082
1,008
42
4
0
209,922
0
W
Merlin
9,567
957
49
5
0
218,002
0
L
Artio
7,532
753
11
1
0
209,688
0
W
Artemis
9,696
970
19
2
0
175,915
0
L
Ullr
6,704
670
12
1
0
169,247
0
L
Fenrir
6,704
670
4
0
0
148,266
0
W
He Bo
8,098
810
11
1
0
222,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role