Player Matchup

Lancelot
Lancelot
DareEvil700
Lancelot
Level 65
God Stats
1W - 1L
1,292 SR
Queue Stats
20W - 22L
1,510 Elo+
Solo
Kukulkan
Kukulkan
ELnisota
Kukulkan
Level 6
God Stats
1W - 5L
1,272 SR
Queue Stats
8W - 13L
1,160 Elo+
Party 2
Gilgamesh
Gilgamesh
Henruu
Gilgamesh
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,143 Elo+
Party 2
Team Averages
Level 38
1,355 SR
1,271 Elo+

VS

Team Averages
Level 59
1,557 SR
1,368 Elo+
Chronos
Chronos
Feernando2K
Chronos
Level 92
God Stats
4W - 2L
1,555 SR
Queue Stats
34W - 44L
1,339 Elo+
Party 1
Jormungandr
Jormungandr
MadGod74
Jormungandr
Level 57
God Stats
10W - 13L
1,616 SR
Queue Stats
101W - 120L
1,399 Elo+
Solo
Thanatos
Thanatos
Seraphse-
Thanatos
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 30L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DareEvil700
Lancelot
12
0 / 8 / 5
8,017
617
7,650
14,714
8,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ELnisota
Kukulkan
13
0 / 6 / 4
8,171
629
4,287
10,230
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Henruu
Gilgamesh
15
6 / 2 / 0
9,462
728
11,023
17,409
16,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Feernando2K
Chronos
18
7 / 0 / 6
10,950
842
17,231
12,746
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
MadGod74
Jormungandr
17
5 / 0 / 11
10,404
800
13,500
10,446
13,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Seraphse-
Thanatos
13
4 / 6 / 7
9,466
728
7,495
10,501
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
16
16
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DareEvil700
Lancelot
0
8
5
0.31
L
Kukulkan
ELnisota
Kukulkan
0
6
4
0.33
W
Chronos
Feernando2K
Chronos
7
0
6
10
L
Gilgamesh
Henruu
Gilgamesh
6
2
0
3
W
Jormungandr
MadGod74
Jormungandr
5
0
11
10.5
W
Thanatos
Seraphse-
Thanatos
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
38,226
42,353
Taken
33,693
29,965
Mitigated
25,152
4,801
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DareEvil700
Lancelot
7,650
2,232
0
1,145
14,714
8,739
0
10,095
4,619
0
24,122
L
Kukulkan
ELnisota
Kukulkan
4,287
513
0
262
10,230
4,272
0
8,452
1,778
28,268
0
W
Chronos
Feernando2K
Chronos
17,231
8,081
0
3,243
12,746
6,294
1,881
812
11,592
74,136
0
L
Gilgamesh
Henruu
Gilgamesh
11,023
3,133
0
3,394
17,409
16,954
0
12,258
5,151
0
32,509
W
Jormungandr
MadGod74
Jormungandr
13,500
4,015
0
1,000
10,446
13,416
375
2,053
8,132
33,468
0
W
Thanatos
Seraphse-
Thanatos
7,495
2,999
0
3,887
10,501
5,442
0
1,455
8,685
0
20,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
30,820
131
Minions Killed
182
0
Camps Cleared
0
673,124
Distance Traveled
698,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,017
617
34
3
0
239,292
0
L
Kukulkan
8,171
629
67
5
0
189,895
0
W
Chronos
10,950
842
115
9
0
246,826
0
L
Gilgamesh
9,462
728
30
2
0
243,937
0
W
Jormungandr
10,404
800
44
3
0
232,701
0
W
Thanatos
9,466
728
23
2
0
219,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role