Player Matchup

Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
EL-Chaco91
Hades
Level 48
God Stats
6W - 3L
1,340 SR
Queue Stats
232W - 205L
1,513 Elo+
Solo
Athena
Athena
ShoTaichou
Athena
Level 112
God Stats
0W - 1L
1,169 SR
Queue Stats
229W - 267L
1,457 Elo+
Solo
Chaac
Chaac
SnTPeR-
Chaac
Level 48
God Stats
0W - 4L
1,210 SR
Queue Stats
17W - 35L
1,358 Elo+
Solo
Thanatos
Thanatos
murciloko89
Thanatos
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 139L
1,238 Elo+
Solo
Team Averages
Level 69
1,344 SR
1,413 Elo+

VS

Team Averages
Level 104
1,569 SR
1,469 Elo+
Danzaburou
Danzaburou
Laalh
Danzaburou
Level 104
God Stats
6W - 4L
1,717 SR
Queue Stats
158W - 156L
1,513 Elo+
Party 2
Lancelot
Lancelot
Lucky0Star__
Lancelot
Level 108
God Stats
10W - 11L
1,474 SR
Queue Stats
67W - 61L
1,446 Elo+
Party 1
Anubis
Anubis
Mad_Max_77
Anubis
Level 126
God Stats
92W - 77L
1,535 SR
Queue Stats
309W - 305L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Myokoschweinchen
Baron Samedi
Level 26
God Stats
5W - 7L
1,487 SR
Queue Stats
17W - 20L
1,403 Elo+
Party 1
King Arthur
King Arthur
Proudy123321
King Arthur
Level 157
God Stats
31W - 29L
1,630 SR
Queue Stats
663W - 626L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 2
7,177
478
8,047
8,803
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
13
4 / 4 / 1
7,391
493
6,519
14,090
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
ShoTaichou
Athena
12
2 / 7 / 1
6,856
457
6,120
16,882
10,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
SnTPeR-
Chaac
9
0 / 4 / 4
6,720
448
5,751
21,588
12,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
murciloko89
Thanatos
9
1 / 8 / 0
6,091
406
2,433
14,082
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Laalh
Danzaburou
12
1 / 4 / 3
7,491
499
5,265
11,731
4,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Lucky0Star__
Lancelot
14
11 / 1 / 4
9,026
602
17,744
12,602
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Mad_Max_77
Anubis
14
2 / 1 / 3
8,475
565
6,157
5,401
3,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Myokoschweinchen
Baron Samedi
11
1 / 3 / 6
6,925
462
7,435
7,023
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Proudy123321
King Arthur
16
9 / 1 / 1
10,126
675
12,902
13,535
13,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
24
24
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
2
4
L
Hades
4
4
1
1.13
W
Danzaburou
Laalh
Danzaburou
1
4
3
0.63
W
Lancelot
Lucky0Star__
Lancelot
11
1
4
13
W
Anubis
Mad_Max_77
Anubis
2
1
3
3.5
W
Baron Samedi
Myokoschweinchen
Baron Samedi
1
3
6
1.33
W
King Arthur
Proudy123321
King Arthur
9
1
1
9.5
L
Athena
ShoTaichou
Athena
2
7
1
0.36
L
Chaac
SnTPeR-
Chaac
0
4
4
0.5
L
Thanatos
murciloko89
Thanatos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
49,503
75,445
Taken
50,292
38,836
Mitigated
29,996
22,798
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,047
2,841
0
2,070
8,803
3,357
364
1,835
6,968
0
52,013
L
Hades
6,519
873
199
3,206
14,090
6,519
0
3,482
10,608
41,726
0
W
Danzaburou
Laalh
Danzaburou
5,265
2,814
0
4,256
11,731
4,698
0
1,379
10,352
0
51,026
W
Lancelot
Lucky0Star__
Lancelot
17,744
4,893
0
4,938
12,602
5,755
342
1,725
10,877
0
57,433
W
Anubis
Mad_Max_77
Anubis
6,157
534
0
2,975
5,401
3,028
971
3,690
1,711
64,934
0
W
Baron Samedi
Myokoschweinchen
Baron Samedi
7,435
966
834
957
7,023
3,143
372
717
6,306
23,961
0
W
King Arthur
Proudy123321
King Arthur
12,902
1,655
0
3,763
13,535
13,372
29
5,076
8,459
2,617
83,621
L
Athena
ShoTaichou
Athena
6,120
948
0
1,525
16,882
10,402
0
2,199
14,683
33,862
52
L
Chaac
SnTPeR-
Chaac
5,751
922
1,756
7,899
21,588
12,409
0
5,747
15,841
0
30,289
L
Thanatos
murciloko89
Thanatos
2,433
778
0
6,143
14,082
6,149
0
1,716
12,366
0
33,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
42,043
294
Minions Killed
429
0
Camps Cleared
0
1,375,027
Distance Traveled
1,380,437
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,177
478
84
6
0
293,094
0
L
Hades
7,391
493
71
5
0
280,020
0
W
Danzaburou
7,491
499
79
5
0
253,821
0
W
Lancelot
9,026
602
65
4
0
330,434
0
W
Anubis
8,475
565
110
7
0
252,845
2
W
Baron Samedi
6,925
462
40
3
0
246,107
2
W
King Arthur
10,126
675
135
9
0
297,230
0
L
Athena
6,856
457
54
4
0
259,990
0
L
Chaac
6,720
448
38
3
0
280,688
2
L
Thanatos
6,091
406
47
3
0
261,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role