Player Matchup

Shiva
Shiva
BonzaKoala
Shiva
Level 82
God Stats
16W - 25L
1,641 SR
Queue Stats
27W - 40L
1,350 Elo+
Party 1
Loki
Loki
Broomhands
Loki
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 37L
1,350 Elo+
Party 1
Zhong Kui
Zhong Kui
LargeWillus
Zhong Kui
Level 65
God Stats
5W - 10L
1,322 SR
Queue Stats
27W - 40L
1,350 Elo+
Party 1
Team Averages
Level 72
1,487 SR
1,350 Elo+

VS

Team Averages
Level 89
1,504 SR
1,314 Elo+
Ganesha
Ganesha
FairlySimple
Ganesha
Level 37
God Stats
44W - 46L
1,512 SR
Queue Stats
93W - 115L
1,369 Elo+
Solo
Kukulkan
Kukulkan
IxSOAPYxI96
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,345 Elo+
Party 2
Hachiman
Hachiman
ctwmaniac
Hachiman
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
1 / 1 / 6
8,555
658
5,847
7,166
6,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 6
8,854
681
4,577
9,107
6,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LargeWillus
Zhong Kui
16
5 / 0 / 2
9,921
763
7,814
9,977
8,282
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FairlySimple
Ganesha
13
0 / 1 / 2
7,716
594
3,639
7,099
8,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
IxSOAPYxI96
Kukulkan
13
2 / 2 / 0
8,273
636
4,998
5,780
2,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
ctwmaniac
Hachiman
14
0 / 4 / 2
8,317
640
4,689
8,579
3,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
1
1
6
4
W
1
1
6
4
L
Ganesha
FairlySimple
Ganesha
0
1
2
1
L
Kukulkan
IxSOAPYxI96
Kukulkan
2
2
0
1
W
Zhong Kui
LargeWillus
Zhong Kui
5
0
2
6
L
Hachiman
ctwmaniac
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
13,326
26,250
Taken
21,458
21,444
Mitigated
14,082
11,059
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
5,847
682
658
815
7,166
6,918
271
3,251
3,915
0
28,653
W
4,577
328
0
2,063
9,107
6,244
354
2,804
6,303
0
29,976
L
Ganesha
FairlySimple
Ganesha
3,639
362
0
1,747
7,099
8,417
0
2,039
5,060
24,828
0
L
Kukulkan
IxSOAPYxI96
Kukulkan
4,998
223
0
0
5,780
2,409
0
2,741
3,039
25,839
0
W
Zhong Kui
LargeWillus
Zhong Kui
7,814
700
0
7,523
9,977
8,282
883
2,804
7,173
53,578
0
L
Hachiman
ctwmaniac
Hachiman
4,689
1,543
72
722
8,579
3,256
212
3,096
5,483
0
28,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,330
Gold Earned
24,306
170
Minions Killed
152
0
Camps Cleared
0
781,952
Distance Traveled
674,619
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,555
658
41
3
0
275,679
4
W
Loki
8,854
681
42
3
0
271,190
1
L
Ganesha
7,716
594
12
1
0
241,275
3
L
Kukulkan
8,273
636
65
5
0
204,433
0
W
Zhong Kui
9,921
763
87
7
0
235,083
2
L
Hachiman
8,317
640
75
6
0
228,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role