Player Matchup

Hou Yi
Hou Yi
Daaman
Hou Yi
Level 27
God Stats
3W - 3L
1,474 SR
Queue Stats
9W - 9L
1,369 Elo+
Party 1
Artio
Artio
Misanthropiae
Artio
Level 126
God Stats
3W - 4L
1,460 SR
Queue Stats
284W - 311L
1,431 Elo+
Party 1
Zeus
Zeus
bolognaboomerang
Zeus
Level 83
God Stats
2W - 2L
1,227 SR
Queue Stats
23W - 29L
1,394 Elo+
Party 1
Team Averages
Level 79
1,387 SR
1,398 Elo+

VS

Team Averages
Level 72
1,585 SR
1,400 Elo+
Thoth
Thoth
CanardFru
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,455 Elo+
Party 2
Loki
Loki
The-W-O-R-L-D-9
Loki
Level 86
God Stats
10W - 11L
1,541 SR
Queue Stats
319W - 402L
1,289 Elo+
Solo
Horus
Horus
WOTAro
Horus
Level 104
God Stats
2W - 1L
1,715 SR
Queue Stats
27W - 36L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Daaman
Hou Yi
15
3 / 1 / 3
9,744
750
12,273
7,307
2,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 1 / 8
10,051
773
4,995
16,230
13,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 3
10,053
773
14,436
6,293
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CanardFru
Thoth
14
3 / 3 / 1
9,095
700
9,551
11,318
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 3
8,477
652
6,714
9,623
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
WOTAro
Horus
14
1 / 2 / 3
9,670
744
7,905
18,143
21,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
CanardFru
Thoth
3
3
1
1.17
W
Hou Yi
Daaman
Hou Yi
3
1
3
4.5
W
0
1
8
4
L
0
3
3
0.5
L
Horus
WOTAro
Horus
1
2
3
1.25
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
24,170
29,830
Taken
39,084
18,700
Mitigated
31,453
10,442
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CanardFru
Thoth
9,551
1,231
0
1,288
11,318
5,588
0
6,201
5,117
37,134
0
W
Hou Yi
Daaman
Hou Yi
12,273
7,362
0
1,053
7,307
2,731
2,092
1,946
5,361
0
38,430
W
4,995
781
2,559
6,580
16,230
13,933
424
6,746
9,484
24,780
0
L
6,714
413
0
0
9,623
4,036
0
4,417
5,202
0
44,687
L
Horus
WOTAro
Horus
7,905
3,814
2,448
5,493
18,143
21,829
54
8,871
9,262
839
19,159
W
14,436
1,826
0
250
6,293
2,036
521
1,615
4,678
42,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
27,242
153
Minions Killed
157
0
Camps Cleared
0
721,178
Distance Traveled
760,035
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,095
700
81
6
0
223,258
1
W
Hou Yi
9,744
750
56
4
0
232,470
5
W
Artio
10,051
773
34
3
0
257,250
0
L
Loki
8,477
652
55
4
0
283,147
0
L
Horus
9,670
744
21
2
0
253,630
2
W
Zeus
10,053
773
63
5
0
231,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role