Player Matchup

Ah Puch
Ah Puch
BasiliskSlayer
Ah Puch
Level 129
God Stats
2W - 2L
1,504 SR
Queue Stats
184W - 157L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
LordAizzan
Amaterasu
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
484W - 475L
1,528 Elo+
Solo
Geb
Geb
Moopeex
Geb
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 225L
1,580 Elo+
Party 2
Erlang Shen
Erlang Shen
Zargat
Erlang Shen
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 82L
1,545 Elo+
Party 1
Ravana
Ravana
salamander9853
Ravana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 262L
1,568 Elo+
Party 2
Team Averages
Level 125
1,501 SR
1,565 Elo+

VS

Team Averages
Level 138
1,461 SR
1,593 Elo+
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Parasol
Artio
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,735 Elo+
Party 3
Izanami
Izanami
Roldelmyn
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,735 Elo+
Party 3
Geb
Geb
minisnek1
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,500 Elo+
Party 3
Tyr
Tyr
mytankdied
Tyr
Level 154
God Stats
14W - 16L
1,306 SR
Queue Stats
557W - 568L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
7,514
683
18,229
8,861
4,782
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
LordAizzan
Amaterasu
12
1 / 5 / 2
7,089
644
3,289
16,473
16,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
14
1 / 2 / 2
7,815
710
5,708
16,916
16,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Zargat
Erlang Shen
14
0 / 4 / 3
7,310
665
7,510
12,111
11,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 2
7,639
694
9,116
10,526
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 0 / 8
9,408
855
16,355
7,185
4,705
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artio
Parasol
Artio
13
0 / 1 / 13
8,363
760
3,721
11,181
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Roldelmyn
Izanami
16
8 / 1 / 8
9,681
880
19,079
6,772
4,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 12
8,236
749
5,702
12,574
13,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 13
8,591
781
13,750
11,058
12,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
4
Kills
15
16
Deaths
4
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
8
9
L
0
3
3
0.5
L
Amaterasu
LordAizzan
Amaterasu
1
5
2
0.4
L
Geb
1
2
2
1
W
Artio
Parasol
Artio
0
1
13
6.5
W
Izanami
Roldelmyn
Izanami
8
1
8
12
L
Erlang Shen
Zargat
Erlang Shen
0
4
3
0.38
W
1
2
12
3.5
W
1
0
13
7.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
58,607
64,887
Taken
48,770
61,327
Mitigated
47,052
24,739
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,355
1,083
803
1,268
7,185
4,705
312
3,687
3,216
36,668
0
L
18,229
927
0
218
8,861
4,782
0
4,060
4,486
38,103
0
L
Amaterasu
LordAizzan
Amaterasu
3,289
800
849
4,240
16,473
16,087
0
5,266
10,602
0
5,787
L
Geb
5,708
378
3,550
5,585
16,916
16,897
0
5,141
11,434
9,674
0
W
Artio
Parasol
Artio
3,721
887
3,119
4,181
11,181
12,133
78
6,319
4,547
7,052
0
W
Izanami
Roldelmyn
Izanami
19,079
11,535
579
2,069
6,772
4,043
1,087
3,863
2,622
0
39,309
L
Erlang Shen
Zargat
Erlang Shen
7,510
2,273
1,285
2,273
12,111
11,832
0
3,873
7,757
0
15,818
W
5,702
845
3,095
3,697
12,574
13,256
0
7,092
5,000
7,893
0
W
13,750
1,946
0
2,862
11,058
12,915
255
5,271
5,535
0
18,515
L
9,116
1,345
3,708
3,031
10,526
11,729
0
4,867
4,830
3,553
13,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
44,279
107
Minions Killed
156
0
Camps Cleared
0
1,033,719
Distance Traveled
1,079,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,408
855
70
6
0
213,682
0
L
Ah Puch
7,514
683
42
4
0
192,509
0
L
Amaterasu
7,089
644
14
1
0
202,014
0
L
Geb
7,815
710
4
0
0
240,408
0
W
Artio
8,363
760
14
1
0
230,668
0
W
Izanami
9,681
880
56
5
0
200,512
0
L
Erlang Shen
7,310
665
17
2
0
193,048
0
W
Geb
8,236
749
4
0
0
224,886
0
W
Tyr
8,591
781
12
1
0
209,654
0
L
Ravana
7,639
694
30
3
0
205,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role