Player Matchup

Cliodhna
Cliodhna
M0ri3X
Cliodhna
Level 49
God Stats
4W - 4L
1,766 SR
Queue Stats
319W - 325L
1,361 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PTG x Wheezy
Cu Chulainn
Level 110
God Stats
7W - 6L
1,521 SR
Queue Stats
185W - 179L
1,425 Elo+
Party 2
Discordia
Discordia
polishalmond
Discordia
Level 45
God Stats
5W - 4L
1,346 SR
Queue Stats
5W - 4L
1,240 Elo+
Solo
Team Averages
Level 68
1,544 SR
1,342 Elo+

VS

Team Averages
Level 33
1,385 SR
1,178 Elo+
Kukulkan
Kukulkan
Hdmxrp454
Kukulkan
Level 25
God Stats
3W - 8L
1,313 SR
Queue Stats
6W - 12L
1,132 Elo+
Party 1
Thanatos
Thanatos
Mt4563491
Thanatos
Level 42
God Stats
225W - 303L
1,359 SR
Queue Stats
231W - 306L
1,269 Elo+
Solo
Ymir
Ymir
XCoachLockzX
Ymir
Level 32
God Stats
1W - 3L
1,484 SR
Queue Stats
6W - 12L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
M0ri3X
Cliodhna
14
4 / 3 / 9
9,407
724
6,025
9,896
5,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
PTG x Wheezy
Cu Chulainn
16
12 / 2 / 4
10,969
844
16,733
17,740
20,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
polishalmond
Discordia
16
3 / 1 / 13
10,428
802
8,769
7,527
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hdmxrp454
Kukulkan
15
3 / 7 / 3
9,916
763
7,939
12,060
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Mt4563491
Thanatos
6
0 / 5 / 0
6,461
497
1,441
4,792
1,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 7 / 2
8,911
685
7,834
18,124
15,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
6
6
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Hdmxrp454
Kukulkan
3
7
3
0.64
W
Cliodhna
M0ri3X
Cliodhna
4
3
9
2.83
L
Thanatos
Mt4563491
Thanatos
0
5
0
0
W
Cu Chulainn
PTG x Wheezy
Cu Chulainn
12
2
4
7
L
3
7
2
0.57
W
Discordia
polishalmond
Discordia
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,527
Damage
17,214
35,163
Taken
34,976
28,681
Mitigated
22,981
6,254
Healing
2,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Hdmxrp454
Kukulkan
7,939
782
0
184
12,060
5,867
0
2,890
8,751
30,934
0
W
Cliodhna
M0ri3X
Cliodhna
6,025
571
0
902
9,896
5,046
0
5,130
4,693
0
32,634
L
Thanatos
Mt4563491
Thanatos
1,441
236
0
692
4,792
1,809
0
1,181
3,369
0
6,597
W
Cu Chulainn
PTG x Wheezy
Cu Chulainn
16,733
5,074
21
4,296
17,740
20,568
259
7,877
9,827
0
44,406
L
7,834
2,540
261
980
18,124
15,305
0
4,702
12,630
13,953
0
W
Discordia
polishalmond
Discordia
8,769
514
0
1,035
7,527
3,067
284
2,829
4,660
42,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
25,288
171
Minions Killed
78
0
Camps Cleared
0
661,808
Distance Traveled
428,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,916
763
62
5
0
189,766
0
W
Cliodhna
9,407
724
34
3
0
241,946
0
L
Thanatos
6,461
497
7
1
0
53,317
0
W
Cu Chulainn
10,969
844
60
5
0
220,627
0
L
Ymir
8,911
685
9
1
0
185,195
0
W
Discordia
10,428
802
77
6
0
199,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role