Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Duendeboss
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,480 Elo+
Party 2
Chernobog
Chernobog
Frruis
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,552 Elo+
Party 3
Horus
Horus
frodo58
Horus
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 187L
1,457 Elo+
Party 3
Arachne
Arachne
liliko04
Arachne
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,381 Elo+
Party 3
Team Averages
Level 78
1,500 SR
1,474 Elo+

VS

Team Averages
Level 130
1,489 SR
1,560 Elo+
Janus
Janus
AkZushka
Janus
Level 77
God Stats
2W - 0L
1,704 SR
Queue Stats
86W - 68L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Brödrister
Gilgamesh
Level 141
God Stats
4W - 3L
1,279 SR
Queue Stats
130W - 122L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
C4R1S
Sylvanus
Level 157
God Stats
2W - 0L
1,258 SR
Queue Stats
43W - 46L
1,598 Elo+
Party 1
Anubis
Anubis
Fran03
Anubis
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 90L
1,575 Elo+
Solo
Artemis
Artemis
TedEstacado
Artemis
Level 121
God Stats
4W - 0L
1,704 SR
Queue Stats
106W - 93L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 10 / 0
6,737
561
6,060
16,219
6,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Duendeboss
Chronos
12
0 / 9 / 1
6,907
576
5,312
13,387
4,658
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Frruis
Chernobog
14
1 / 7 / 1
7,783
649
8,870
14,137
5,975
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
frodo58
Horus
14
0 / 5 / 5
7,812
651
3,420
21,122
14,650
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
liliko04
Arachne
15
4 / 6 / 1
9,322
777
12,034
18,905
15,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AkZushka
Janus
18
10 / 0 / 16
11,331
944
16,201
6,630
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Brödrister
Gilgamesh
15
8 / 2 / 19
9,723
810
13,799
15,401
16,864
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
C4R1S
Sylvanus
16
3 / 1 / 23
10,115
843
8,930
16,829
14,148
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Fran03
Anubis
17
12 / 2 / 15
10,576
881
15,093
10,954
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
TedEstacado
Artemis
17
4 / 1 / 27
10,125
844
18,313
9,937
4,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
137
5
Kills
37
37
Deaths
6
8
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
10
0
0
W
Janus
AkZushka
Janus
10
0
16
18
W
Gilgamesh
Brödrister
Gilgamesh
8
2
19
8.75
W
Sylvanus
C4R1S
Sylvanus
3
1
23
14.5
L
Chronos
Duendeboss
Chronos
0
9
1
0.06
W
Anubis
Fran03
Anubis
12
2
15
9.75
L
Chernobog
Frruis
Chernobog
1
7
1
0.21
W
Artemis
TedEstacado
Artemis
4
1
27
17.5
L
Horus
frodo58
Horus
0
5
5
0.5
L
Arachne
liliko04
Arachne
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
72,336
83,770
Taken
59,751
47,178
Mitigated
46,482
22,459
Healing
35,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,060
1,400
0
450
16,219
6,138
0
9,893
6,326
0
12,790
W
Janus
AkZushka
Janus
16,201
822
2,385
2,161
6,630
3,192
1,912
1,219
5,372
29,930
0
W
Gilgamesh
Brödrister
Gilgamesh
13,799
3,709
835
2,304
15,401
16,864
966
1,134
14,228
0
23,164
W
Sylvanus
C4R1S
Sylvanus
8,930
1,528
7,976
8,621
16,829
14,148
982
1,441
15,262
12,575
0
L
Chronos
Duendeboss
Chronos
5,312
816
0
535
13,387
4,658
0
5,970
7,417
10,383
0
W
Anubis
Fran03
Anubis
15,093
729
2,527
3,584
10,954
7,291
749
802
10,011
42,987
0
L
Chernobog
Frruis
Chernobog
8,870
4,347
650
2,027
14,137
5,975
0
8,433
5,704
0
25,822
W
Artemis
TedEstacado
Artemis
18,313
9,287
1,860
3,693
9,937
4,987
4,290
1,003
8,708
0
35,370
L
Horus
frodo58
Horus
3,420
1,717
5,310
7,834
21,122
14,650
0
9,010
12,112
0
8,289
L
Arachne
liliko04
Arachne
12,034
7,001
1,239
4,414
18,905
15,757
0
6,918
11,987
298
15,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
51,870
75
Minions Killed
157
0
Camps Cleared
0
969,104
Distance Traveled
1,245,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,737
561
12
1
0
190,813
0
W
Janus
11,331
944
28
2
0
281,363
0
W
Gilgamesh
9,723
810
12
1
0
217,611
0
W
Sylvanus
10,115
843
13
1
0
290,361
0
L
Chronos
6,907
576
18
2
0
208,029
0
W
Anubis
10,576
881
64
5
0
203,791
0
L
Chernobog
7,783
649
32
3
0
181,145
0
W
Artemis
10,125
844
40
3
0
251,945
0
L
Horus
7,812
651
7
1
0
186,391
0
L
Arachne
9,322
777
6
1
0
202,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role