Player Matchup

Medusa
Medusa
MMOGEZGINI
Medusa
Level 109
God Stats
4W - 2L
1,671 SR
Queue Stats
11W - 7L
1,488 Elo+
Solo
Maui
Maui
deadstormm
Maui
Level 124
God Stats
9W - 2L
1,273 SR
Queue Stats
73W - 86L
1,478 Elo+
Party 2
Nox
Nox
shadowstormm
Nox
Level 129
God Stats
2W - 2L
1,497 SR
Queue Stats
106W - 92L
1,544 Elo+
Party 2
Team Averages
Level 121
1,480 SR
1,503 Elo+

VS

Team Averages
Level 115
1,604 SR
1,488 Elo+
Pele
Pele
DEXTERMINAThOR
Pele
Level 136
God Stats
43W - 41L
1,563 SR
Queue Stats
84W - 97L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dragons7
Cthulhu
Level 3
God Stats
3W - 2L
1,697 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
elfiiii
Nu Wa
Level 205
God Stats
6W - 9L
1,551 SR
Queue Stats
303W - 330L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MMOGEZGINI
Medusa
15
8 / 0 / 3
9,647
877
14,140
6,054
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 8
8,500
773
4,365
6,644
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 7
7,944
722
2,370
3,178
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,495
590
2,699
6,879
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Dragons7
Cthulhu
12
0 / 5 / 1
6,773
616
3,307
9,916
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
elfiiii
Nu Wa
12
0 / 4 / 0
6,777
616
4,163
6,717
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Cthulhu
Dragons7
Cthulhu
0
5
1
0.1
W
Medusa
MMOGEZGINI
Medusa
8
0
3
9.5
W
1
0
8
5
L
Nu Wa
elfiiii
Nu Wa
0
4
0
0
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,875
Damage
10,169
15,876
Taken
23,512
8,951
Mitigated
16,030
3,324
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,699
63
0
1,390
6,879
2,649
0
1,669
5,210
0
16,583
L
Cthulhu
Dragons7
Cthulhu
3,307
198
0
715
9,916
10,411
0
2,635
7,281
7,196
0
W
Medusa
MMOGEZGINI
Medusa
14,140
6,454
0
753
6,054
2,471
1,620
2,437
3,454
0
63,161
W
4,365
630
0
2,174
6,644
5,178
131
2,940
3,381
9,733
0
L
Nu Wa
elfiiii
Nu Wa
4,163
1,141
0
334
6,717
2,970
73
2,471
4,246
32,528
0
W
2,370
206
0
397
3,178
1,302
808
1,545
1,546
31,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
20,045
162
Minions Killed
109
0
Camps Cleared
0
595,629
Distance Traveled
484,679
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,495
590
28
3
0
126,689
0
L
Cthulhu
6,773
616
17
2
0
183,470
0
W
Medusa
9,647
877
102
9
0
207,406
0
W
Maui
8,500
773
4
0
0
206,446
0
L
Nu Wa
6,777
616
64
6
0
174,520
3
W
Nox
7,944
722
56
5
0
181,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role