Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
FairlySimple
Ganesha
Level 37
God Stats
44W - 46L
1,504 SR
Queue Stats
93W - 115L
1,365 Elo+
Solo
Anubis
Anubis
Neemeless
Anubis
Level 49
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 8L
1,336 Elo+
Party 2
Team Averages
Level 61
1,427 SR
1,400 Elo+

VS

Team Averages
Level 61
1,601 SR
1,478 Elo+
Hachiman
Hachiman
AshBashBro
Hachiman
Level 69
God Stats
19W - 10L
1,683 SR
Queue Stats
66W - 59L
1,440 Elo+
Party 1
Discordia
Discordia
JordanDaMexican
Discordia
Level 94
God Stats
13W - 5L
1,620 SR
Queue Stats
82W - 84L
1,459 Elo+
Party 1
Loki
Loki
Uruk-Al
Loki
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 5 / 0
6,312
631
3,315
9,732
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
FairlySimple
Ganesha
11
0 / 5 / 0
6,380
638
3,100
10,717
10,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Neemeless
Anubis
9
0 / 8 / 0
6,152
615
3,163
11,319
4,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AshBashBro
Hachiman
14
2 / 0 / 15
8,626
863
6,258
4,864
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
JordanDaMexican
Discordia
15
8 / 0 / 10
9,355
936
10,606
6,553
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Uruk-Al
Loki
14
8 / 0 / 8
8,995
900
11,294
8,427
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
18
18
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
0
0
W
Hachiman
AshBashBro
Hachiman
2
0
15
9.5
L
Ganesha
FairlySimple
Ganesha
0
5
0
0
W
Discordia
JordanDaMexican
Discordia
8
0
10
13
L
Anubis
Neemeless
Anubis
0
8
0
0
W
Loki
Uruk-Al
Loki
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,578
Damage
28,158
31,768
Taken
19,844
18,515
Mitigated
6,638
2,905
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,315
1,077
0
356
9,732
3,580
0
2,702
6,878
0
14,625
W
Hachiman
AshBashBro
Hachiman
6,258
2,824
0
1,102
4,864
1,702
1,176
1,295
3,569
0
34,670
L
Ganesha
FairlySimple
Ganesha
3,100
0
0
1,610
10,717
10,468
0
3,399
7,038
19,272
0
W
Discordia
JordanDaMexican
Discordia
10,606
666
362
2,363
6,553
2,144
245
2,322
4,231
37,438
0
L
Anubis
Neemeless
Anubis
3,163
0
0
939
11,319
4,467
0
3,775
7,230
13,536
0
W
Loki
Uruk-Al
Loki
11,294
2,861
0
1,067
8,427
2,792
920
2,686
5,741
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,844
Gold Earned
26,976
83
Minions Killed
159
0
Camps Cleared
0
522,448
Distance Traveled
620,737
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,312
631
41
4
0
194,746
3
W
Hachiman
8,626
863
50
5
0
197,116
0
L
Ganesha
6,380
638
10
1
0
189,241
3
W
Discordia
9,355
936
57
6
0
208,493
0
L
Anubis
6,152
615
32
3
0
138,461
0
W
Loki
8,995
900
52
5
0
215,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role