Player Matchup

Danzaburou
Danzaburou
DoDraugen91
Danzaburou
Level 28
God Stats
4W - 2L
1,496 SR
Queue Stats
107W - 83L
1,535 Elo+
Party 1
Discordia
Discordia
Eikjoo
Discordia
Level 69
God Stats
6W - 4L
1,159 SR
Queue Stats
191W - 161L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kapteiten
Cu Chulainn
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 86L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
hesselberg
Erlang Shen
Level 112
God Stats
9W - 5L
1,769 SR
Queue Stats
203W - 167L
1,523 Elo+
Party 1
Ares
Ares
hysetryne
Ares
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 160L
1,523 Elo+
Party 1
Team Averages
Level 83
1,485 SR
1,529 Elo+

VS

Team Averages
Level 64
1,514 SR
1,396 Elo+
Chaac
Chaac
Exc4ly Burn
Chaac
Level 80
God Stats
0W - 2L
1,285 SR
Queue Stats
64W - 79L
1,352 Elo+
Party 2
Rama
Rama
SlaySky
Rama
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 245L
1,441 Elo+
Solo
Kali
Kali
XxBadlukaxX
Kali
Level 56
God Stats
2W - 1L
1,715 SR
Queue Stats
56W - 61L
1,389 Elo+
Party 2
Odin
Odin
ama1yas
Odin
Level 22
God Stats
0W - 2L
1,264 SR
Queue Stats
6W - 13L
1,300 Elo+
Solo
Eset
Eset
Анкилокэ
Eset
Level 106
God Stats
2W - 1L
1,806 SR
Queue Stats
202W - 197L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoDraugen91
Danzaburou
19
9 / 2 / 27
12,513
894
21,081
11,824
8,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Eikjoo
Discordia
19
9 / 1 / 20
11,476
820
19,395
7,420
4,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Kapteiten
Cu Chulainn
17
9 / 3 / 26
11,162
797
17,945
29,071
31,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
hesselberg
Erlang Shen
19
7 / 1 / 29
11,328
809
13,688
21,560
20,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
18
4 / 2 / 29
10,567
755
13,212
16,368
19,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
8,999
643
13,574
19,445
31,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
SlaySky
Rama
16
2 / 8 / 3
9,313
665
16,155
17,118
9,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 9 / 4
9,406
672
9,309
16,721
9,967
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
ama1yas
Odin
16
3 / 9 / 4
9,571
684
13,655
22,924
30,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 7 / 3
8,919
637
18,300
14,992
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
28
38
Kills
8
9
Deaths
38
131
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DoDraugen91
Danzaburou
9
2
27
11.25
W
Discordia
Eikjoo
Discordia
9
1
20
19
L
0
5
6
0.6
W
Cu Chulainn
Kapteiten
Cu Chulainn
9
3
26
7.33
L
Rama
SlaySky
Rama
2
8
3
0.44
L
1
9
4
0.33
L
Odin
ama1yas
Odin
3
9
4
0.56
W
Erlang Shen
hesselberg
Erlang Shen
7
1
29
21.5
W
Ares
4
2
29
9.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,321
Damage
70,993
86,243
Taken
91,200
84,677
Mitigated
89,707
35,745
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DoDraugen91
Danzaburou
21,081
9,296
1,486
2,482
11,824
8,065
4,259
5,000
6,824
0
45,361
W
Discordia
Eikjoo
Discordia
19,395
2,050
2,211
864
7,420
4,408
1,557
1,585
5,835
36,641
0
L
13,574
1,108
462
3,901
19,445
31,919
0
7,873
11,572
2,180
26,892
W
Cu Chulainn
Kapteiten
Cu Chulainn
17,945
3,557
3,135
8,778
29,071
31,251
408
7,434
21,637
1,113
32,412
L
Rama
SlaySky
Rama
16,155
9,540
0
2,664
17,118
9,127
275
6,235
10,883
0
23,989
L
9,309
2,844
573
1,615
16,721
9,967
0
5,433
11,288
0
23,543
L
Odin
ama1yas
Odin
13,655
2,275
297
383
22,924
30,825
73
7,792
15,132
6,270
15,045
W
Erlang Shen
hesselberg
Erlang Shen
13,688
4,142
2,078
9,939
21,560
20,975
581
6,330
15,230
0
20,704
W
Ares
13,212
616
1,328
3,444
16,368
19,978
839
4,907
11,461
16,077
0
L
18,300
480
3,412
2,472
14,992
7,869
0
6,248
8,744
31,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,046
Gold Earned
46,208
156
Minions Killed
141
0
Camps Cleared
0
1,502,732
Distance Traveled
1,124,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,513
894
48
3
0
283,408
0
W
Discordia
11,476
820
49
4
0
306,607
0
L
Chaac
8,999
643
37
3
0
218,812
0
W
Cu Chulainn
11,162
797
40
3
0
294,551
0
L
Rama
9,313
665
35
3
0
206,633
0
L
Kali
9,406
672
24
2
0
247,148
0
L
Odin
9,571
684
11
1
0
228,663
0
W
Erlang Shen
11,328
809
13
1
0
309,854
0
W
Ares
10,567
755
6
0
0
308,312
0
L
Eset
8,919
637
34
2
0
223,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role