Player Matchup

Chang'e
Chang'e
Automatic818
Chang'e
Level 70
God Stats
16W - 21L
1,594 SR
Queue Stats
85W - 95L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
Chaizz2018
Sun Wukong
Level 89
God Stats
9W - 9L
1,694 SR
Queue Stats
135W - 136L
1,457 Elo+
Solo
Cernunnos
Cernunnos
Mat3rialGorl
Cernunnos
Level 78
God Stats
10W - 11L
1,816 SR
Queue Stats
305W - 292L
1,492 Elo+
Solo
Bacchus
Bacchus
Revenant_Blue
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,415 Elo+
Solo
Arachne
Arachne
mr0d1045
Arachne
Level 104
God Stats
133W - 81L
1,685 SR
Queue Stats
275W - 273L
1,573 Elo+
Party 1
Team Averages
Level 89
1,658 SR
1,496 Elo+

VS

Team Averages
Level 107
1,455 SR
1,526 Elo+
Cernunnos
Cernunnos
ABe8989
Cernunnos
Level 45
God Stats
1W - 3L
1,296 SR
Queue Stats
9W - 19L
1,311 Elo+
Solo
Bacchus
Bacchus
Dysphorica
Bacchus
Level 157
God Stats
18W - 12L
1,623 SR
Queue Stats
129W - 128L
1,449 Elo+
Solo
Charybdis
Charybdis
TheAlphaWolf794
Charybdis
Level 89
God Stats
13W - 14L
1,456 SR
Queue Stats
46W - 31L
1,654 Elo+
Solo
Achilles
Achilles
TwerQLees
Achilles
Level 120
God Stats
6W - 5L
1,218 SR
Queue Stats
182W - 161L
1,605 Elo+
Solo
Atlas
Atlas
ii2legit2ii
Atlas
Level 124
God Stats
175W - 119L
1,682 SR
Queue Stats
405W - 382L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Automatic818
Chang'e
13
2 / 1 / 11
8,131
625
11,944
11,749
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Chaizz2018
Sun Wukong
13
2 / 0 / 4
7,267
559
6,081
13,564
8,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Mat3rialGorl
Cernunnos
12
1 / 0 / 3
7,233
556
5,812
9,046
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
11
3 / 0 / 4
6,823
525
6,613
11,690
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
mr0d1045
Arachne
13
8 / 1 / 2
8,301
639
8,308
11,146
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ABe8989
Cernunnos
8
0 / 6 / 1
5,320
409
2,524
10,021
3,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
Dysphorica
Bacchus
9
0 / 3 / 0
5,512
424
3,996
11,823
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TheAlphaWolf794
Charybdis
11
0 / 1 / 1
6,570
505
9,802
9,610
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
TwerQLees
Achilles
11
1 / 2 / 0
6,861
528
10,221
12,368
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 0
5,758
443
6,540
12,045
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
2
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ABe8989
Cernunnos
0
6
1
0.08
W
Chang'e
Automatic818
Chang'e
2
1
11
7.5
W
Sun Wukong
Chaizz2018
Sun Wukong
2
0
4
4
L
Bacchus
Dysphorica
Bacchus
0
3
0
0
W
Cernunnos
Mat3rialGorl
Cernunnos
1
0
3
2.5
W
Bacchus
3
0
4
5
L
Charybdis
TheAlphaWolf794
Charybdis
0
1
1
0.5
L
Achilles
TwerQLees
Achilles
1
2
0
0.5
L
1
4
0
0.25
W
Arachne
mr0d1045
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,758
Damage
33,083
57,195
Taken
55,867
37,024
Mitigated
37,809
27,585
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ABe8989
Cernunnos
2,524
1,824
0
1,222
10,021
3,359
0
3,674
6,347
0
26,127
W
Chang'e
Automatic818
Chang'e
11,944
1,161
2,267
6,033
11,749
4,356
1,075
3,495
8,207
65,530
0
W
Sun Wukong
Chaizz2018
Sun Wukong
6,081
1,286
0
5,475
13,564
8,904
0
1,482
11,214
0
49,370
L
Bacchus
Dysphorica
Bacchus
3,996
234
0
1,708
11,823
12,348
0
6,113
5,710
22,849
0
W
Cernunnos
Mat3rialGorl
Cernunnos
5,812
2,979
0
5,234
9,046
3,695
936
1,451
7,595
0
58,923
W
Bacchus
6,613
896
0
4,194
11,690
15,256
93
2,320
9,328
25,126
0
L
Charybdis
TheAlphaWolf794
Charybdis
9,802
5,194
0
4,326
9,610
3,639
0
2,719
6,891
0
55,492
L
Achilles
TwerQLees
Achilles
10,221
2,304
0
3,858
12,368
12,832
0
1,478
10,890
0
43,656
L
6,540
1,614
0
1,350
12,045
5,631
0
4,573
7,472
24,873
0
W
Arachne
mr0d1045
Arachne
8,308
6,153
0
4,382
11,146
4,813
480
1,788
9,146
0
59,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
30,021
410
Minions Killed
266
0
Camps Cleared
0
1,298,725
Distance Traveled
1,193,860
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,320
409
41
3
0
156,839
0
W
Chang'e
8,131
625
103
8
0
240,492
0
W
Sun Wukong
7,267
559
82
6
0
268,710
2
L
Bacchus
5,512
424
28
2
0
255,116
2
W
Cernunnos
7,233
556
110
8
0
222,929
4
W
Bacchus
6,823
525
26
2
0
269,699
0
L
Charybdis
6,570
505
99
8
0
232,782
0
L
Achilles
6,861
528
61
5
0
278,078
1
L
Atlas
5,758
443
37
3
0
271,045
0
W
Arachne
8,301
639
89
7
0
296,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role