Player Matchup

Baba Yaga
Baba Yaga
Prostoptuha
Baba Yaga
Level 84
God Stats
1W - 1L
1,784 SR
Queue Stats
64W - 65L
1,383 Elo+
Solo
Bastet
Bastet
maxb710
Bastet
Level 41
God Stats
11W - 8L
1,185 SR
Queue Stats
62W - 76L
1,317 Elo+
Solo
Sobek
Sobek
vinhando
Sobek
Level 69
God Stats
4W - 4L
1,537 SR
Queue Stats
399W - 431L
1,409 Elo+
Solo
Team Averages
Level 65
1,502 SR
1,369 Elo+

VS

Team Averages
Level 75
1,543 SR
1,349 Elo+
Hachiman
Hachiman
An3K1n0
Hachiman
Level 28
God Stats
17W - 27L
1,386 SR
Queue Stats
139W - 175L
1,325 Elo+
Party 1
Fenrir
Fenrir
FloileN
Fenrir
Level 61
God Stats
2W - 1L
1,742 SR
Queue Stats
9W - 9L
1,386 Elo+
Solo
Hera
Hera
Miuca
Hera
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 186L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Prostoptuha
Baba Yaga
20
12 / 1 / 4
13,915
928
22,371
8,566
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
maxb710
Bastet
15
4 / 3 / 10
11,231
749
6,358
13,646
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
vinhando
Sobek
14
0 / 3 / 11
10,575
705
2,469
20,760
21,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
An3K1n0
Hachiman
16
5 / 5 / 1
11,190
746
12,706
16,448
5,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
FloileN
Fenrir
9
1 / 3 / 1
8,520
568
3,160
6,939
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Miuca
Hera
16
1 / 8 / 4
10,414
694
7,660
12,629
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
7
7
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
An3K1n0
Hachiman
5
5
1
1.1
L
Fenrir
FloileN
Fenrir
1
3
1
0.5
L
Hera
Miuca
Hera
1
8
4
0.38
W
Baba Yaga
Prostoptuha
Baba Yaga
12
1
4
14
W
Bastet
maxb710
Bastet
4
3
10
3
W
Sobek
vinhando
Sobek
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,198
Damage
23,526
42,972
Taken
36,016
31,953
Mitigated
14,461
13,416
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
An3K1n0
Hachiman
12,706
9,334
0
3,320
16,448
5,594
0
11,625
4,823
0
39,901
L
Fenrir
FloileN
Fenrir
3,160
895
0
668
6,939
4,181
0
4,488
2,451
0
8,577
L
Hera
Miuca
Hera
7,660
2,926
82
507
12,629
4,686
0
8,776
3,853
42,858
0
W
Baba Yaga
Prostoptuha
Baba Yaga
22,371
554
0
1,835
8,566
4,631
1,471
2,734
5,832
89,268
0
W
Bastet
maxb710
Bastet
6,358
1,558
0
3,483
13,646
5,656
739
1,852
11,794
0
40,437
W
Sobek
vinhando
Sobek
2,469
279
1,907
6,191
20,760
21,666
550
4,178
16,582
15,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
30,124
183
Minions Killed
147
0
Camps Cleared
0
805,241
Distance Traveled
585,972
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,190
746
64
4
0
241,965
4
L
Fenrir
8,520
568
13
1
0
131,002
0
L
Hera
10,414
694
70
5
0
213,005
3
W
Baba Yaga
13,915
928
132
9
0
280,404
0
W
Bastet
11,231
749
37
2
0
262,158
0
W
Sobek
10,575
705
14
1
0
262,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role