Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Blodoffer
Bacchus
Level 106
God Stats
5W - 5L
1,414 SR
Queue Stats
61W - 43L
1,362 Elo+
Party 1
Freya
Freya
HashiraRage
Freya
Level 98
God Stats
7W - 4L
1,386 SR
Queue Stats
333W - 300L
1,433 Elo+
Solo
Hachiman
Hachiman
NG vacuum
Hachiman
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Spanc
Fenrir
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 105L
1,540 Elo+
Solo
Team Averages
Level 83
1,460 SR
1,467 Elo+

VS

Team Averages
Level 120
1,454 SR
1,437 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AtheneNoctua22
Eset
Level 124
God Stats
1W - 1L
1,267 SR
Queue Stats
216W - 223L
1,487 Elo+
Solo
Zeus
Zeus
DshMoke3
Zeus
Level 126
God Stats
13W - 21L
1,299 SR
Queue Stats
374W - 429L
1,413 Elo+
Solo
Pele
Pele
SUBN3TW0RK
Pele
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,271 Elo+
Solo
Cupid
Cupid
SmokinSkunk859
Cupid
Level 127
God Stats
1W - 3L
1,704 SR
Queue Stats
104W - 90L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 1 / 2
4,680
936
2,674
3,160
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Blodoffer
Bacchus
10
3 / 0 / 2
5,107
1,021
3,942
4,556
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 0 / 1
4,713
943
2,889
3,423
1,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
NG vacuum
Hachiman
7
0 / 0 / 0
3,845
769
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Spanc
Fenrir
10
1 / 1 / 2
4,836
967
2,623
4,651
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 0
5,148
1,030
3,373
5,020
3,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 1
4,511
902
2,439
4,606
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
8
0 / 1 / 0
4,244
849
2,085
2,209
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
3,944
789
592
1,437
442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
4,546
909
1,894
2,642
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
2
2
L
Cerberus
 
Cerberus
2
0
0
2
L
0
3
1
0.17
W
Bacchus
Blodoffer
Bacchus
3
0
2
4
L
Zeus
0
1
0
0
W
1
0
1
1.5
W
Hachiman
NG vacuum
Hachiman
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
W
Fenrir
Spanc
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,128
Damage
10,383
15,790
Taken
15,914
8,525
Mitigated
7,524
3,456
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,674
297
0
455
3,160
2,156
0
1,974
1,186
10,160
0
L
Cerberus
 
Cerberus
3,373
331
558
1,572
5,020
3,475
0
2,499
2,362
12,352
0
L
2,439
489
194
962
4,606
1,949
217
3,724
670
12,533
0
W
Bacchus
Blodoffer
Bacchus
3,942
815
0
1,101
4,556
2,984
0
2,234
2,322
8,620
0
L
Zeus
2,085
260
0
225
2,209
629
0
590
1,525
8,324
0
W
2,889
812
0
564
3,423
1,307
0
1,298
2,125
13,640
0
W
Hachiman
NG vacuum
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
592
294
0
272
1,437
442
0
858
503
0
2,596
L
1,894
1,034
311
594
2,642
1,029
0
1,211
1,349
0
9,300
W
Fenrir
Spanc
Fenrir
2,623
1,705
0
1,336
4,651
2,078
0
2,391
2,260
0
13,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
22,393
89
Minions Killed
117
0
Camps Cleared
0
442,576
Distance Traveled
423,898
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,680
936
31
6
0
85,421
0
L
Cerberus
5,148
1,030
42
8
0
114,664
0
L
Eset
4,511
902
24
5
0
110,712
1
W
Bacchus
5,107
1,021
9
2
0
123,833
0
L
Zeus
4,244
849
19
4
0
54,401
0
W
Freya
4,713
943
22
4
0
109,512
0
W
Hachiman
3,845
769
0
0
0
7,751
0
L
Pele
3,944
789
8
2
0
27,607
0
L
Cupid
4,546
909
24
5
0
116,514
0
W
Fenrir
4,836
967
27
5
0
116,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role