Player Matchup

Thoth
Thoth
Hueitlatoani27
Thoth
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 61L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Jabbidoo
Danzaburou
Level 41
God Stats
2W - 4L
1,238 SR
Queue Stats
69W - 106L
1,253 Elo+
Party 1
Sol
Sol
Slayke001
Sol
Level 67
God Stats
6W - 6L
1,617 SR
Queue Stats
72W - 76L
1,403 Elo+
Solo
Hun Batz
Hun Batz
XKlNGZX
Hun Batz
Level 46
God Stats
0W - 1L
1,521 SR
Queue Stats
36W - 19L
1,457 Elo+
Solo
Osiris
Osiris
kidoikke
Osiris
Level 8
God Stats
0W - 3L
1,270 SR
Queue Stats
18W - 41L
969 Elo+
Party 1
Team Averages
Level 42
1,429 SR
1,292 Elo+

VS

Team Averages
Level 86
1,565 SR
1,466 Elo+
Apollo
Apollo
 
Apollo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Daytonna
Susano
Level 101
God Stats
14W - 11L
1,569 SR
Queue Stats
39W - 40L
1,482 Elo+
Solo
Olorun
Olorun
M1chL
Olorun
Level 156
God Stats
3W - 1L
1,596 SR
Queue Stats
505W - 494L
1,501 Elo+
Solo
Mulan
Mulan
WormFinnaTurn
Mulan
Level 69
God Stats
10W - 3L
1,659 SR
Queue Stats
43W - 45L
1,478 Elo+
Solo
Fafnir
Fafnir
v1cca
Fafnir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 139L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,699
479
2,188
8,358
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Jabbidoo
Danzaburou
9
1 / 6 / 1
5,743
410
6,740
12,793
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 1
7,085
506
6,126
8,205
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
XKlNGZX
Hun Batz
12
2 / 1 / 0
7,125
509
2,676
8,930
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
kidoikke
Osiris
9
1 / 3 / 1
5,733
410
2,677
8,211
8,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 0 / 1
7,125
509
3,306
6,991
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Daytonna
Susano
12
5 / 2 / 3
7,913
565
7,415
9,419
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
M1chL
Olorun
15
3 / 0 / 0
9,162
654
7,942
8,104
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 2
7,781
556
11,460
12,948
12,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
v1cca
Fafnir
10
0 / 2 / 2
7,098
507
2,924
9,043
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
15
15
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
1
1.5
W
Susano
Daytonna
Susano
5
2
3
3.25
L
0
3
1
0.17
L
Danzaburou
Jabbidoo
Danzaburou
1
6
1
0.25
W
Olorun
M1chL
Olorun
3
0
0
3
L
1
2
1
0.75
W
6
1
2
7
L
Hun Batz
XKlNGZX
Hun Batz
2
1
0
2
L
Osiris
kidoikke
Osiris
1
3
1
0.5
W
Fafnir
v1cca
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
33,047
46,497
Taken
46,505
23,600
Mitigated
33,528
12,800
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,306
1,911
0
5,094
6,991
2,940
404
3,695
3,296
0
49,578
W
Susano
Daytonna
Susano
7,415
1,459
0
250
9,419
3,522
0
763
8,639
0
50,692
L
2,188
45
0
1,385
8,358
3,151
0
6,863
1,495
50,093
0
L
Danzaburou
Jabbidoo
Danzaburou
6,740
4,056
0
3,673
12,793
4,358
300
1,091
11,702
0
41,078
W
Olorun
M1chL
Olorun
7,942
1,474
0
5,557
8,104
3,308
0
1,780
6,310
84,733
0
L
6,126
2,470
0
3,036
8,205
3,751
864
1,246
6,959
52,583
0
W
11,460
2,142
0
2,886
12,948
12,408
768
0
12,948
0
50,271
L
Hun Batz
XKlNGZX
Hun Batz
2,676
720
0
4,206
8,930
3,392
0
1,322
7,608
0
48,171
L
Osiris
kidoikke
Osiris
2,677
1,342
0
500
8,211
8,948
208
344
7,867
0
11,195
W
Fafnir
v1cca
Fafnir
2,924
942
0
3,450
9,043
11,350
27
2,045
6,998
15,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,385
Gold Earned
39,079
323
Minions Killed
385
0
Camps Cleared
0
1,240,900
Distance Traveled
1,298,312
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,125
509
94
7
0
269,230
0
W
Susano
7,913
565
78
6
0
315,182
0
L
Thoth
6,699
479
80
6
0
250,163
2
L
Danzaburou
5,743
410
60
4
0
243,851
1
W
Olorun
9,162
654
137
10
0
258,653
0
L
Sol
7,085
506
87
6
0
210,793
0
W
Mulan
7,781
556
65
5
0
226,089
0
L
Hun Batz
7,125
509
85
6
0
268,946
0
L
Osiris
5,733
410
11
1
0
267,147
0
W
Fafnir
7,098
507
11
1
0
229,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role