Player Matchup

Eset
Eset
Silver IV
Kaazarinos
Eset
Silver IV
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,292 MMR
Party 2
Achilles
Achilles
Silver IV
RoeinFlub07
Achilles
Silver IV
Level 49
God Stats
4W - 3L
1,572 SR
Queue Stats
10W - 13L
1,288 MMR
Party 2
Xing Tian
Xing Tian
Bronze IV
reda-killer3000
Xing Tian
Bronze IV
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,083 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,524 SR
1,221 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,554 SR
1,274 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Moow7
Kuzenbo
Silver V
Level 40
God Stats
3W - 7L
1,548 SR
Queue Stats
11W - 25L
1,161 MMR
Party 1
Guan Yu
Guan Yu
Silver V
Ta0000n
Guan Yu
Silver V
Level 35
God Stats
3W - 2L
1,615 SR
Queue Stats
11W - 26L
1,161 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,167
717
8,348
6,791
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
RoeinFlub07
Achilles
13
3 / 1 / 3
7,483
748
8,587
10,607
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
reda-killer3000
Xing Tian
12
2 / 0 / 4
7,180
718
7,113
13,006
10,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SurtrAh Muzen CabMulanNe ZhaUllr

VS

Bans
Ao KuangHe BoAresAphroditeShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 1
7,018
702
8,448
9,575
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Moow7
Kuzenbo
12
0 / 1 / 3
7,242
724
5,441
9,791
9,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Ta0000n
Guan Yu
11
2 / 2 / 1
6,842
684
8,843
10,903
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
3
3
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
W
1
2
3
1.25
L
Kuzenbo
Moow7
Kuzenbo
0
1
3
1.5
W
Achilles
RoeinFlub07
Achilles
3
1
3
4.5
L
Guan Yu
Ta0000n
Guan Yu
2
2
1
1.25
W
Xing Tian
reda-killer3000
Xing Tian
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
22,732
30,404
Taken
30,269
23,262
Mitigated
25,060
7,873
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,448
2,409
0
2,980
9,575
4,488
0
4,654
4,414
39,689
3,275
W
8,348
661
1,728
1,664
6,791
2,619
100
3,535
3,182
39,941
0
L
Kuzenbo
Moow7
Kuzenbo
5,441
2,284
1,714
1,781
9,791
9,820
0
4,895
4,441
16,540
106
W
Achilles
RoeinFlub07
Achilles
8,587
2,494
0
2,184
10,607
9,896
43
4,013
6,106
0
24,038
L
Guan Yu
Ta0000n
Guan Yu
8,843
1,483
1,619
2,842
10,903
10,752
0
4,976
4,962
0
16,865
W
Xing Tian
reda-killer3000
Xing Tian
7,113
1,257
430
1,867
13,006
10,747
14
5,944
6,648
14,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,830
Gold Earned
21,102
128
Minions Killed
136
0
Camps Cleared
0
563,563
Distance Traveled
558,665
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,018
702
91
9
0
168,682
0
W
Eset
7,167
717
82
8
0
182,561
0
L
Kuzenbo
7,242
724
24
2
0
190,557
4
W
Achilles
7,483
748
28
3
0
187,638
0
L
Guan Yu
6,842
684
21
2
0
199,426
0
W
Xing Tian
7,180
718
18
2
0
193,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role