Player Matchup

Raijin
Raijin
JustTOP01
Raijin
Level 24
God Stats
0W - 3L
1,292 SR
Queue Stats
14W - 22L
1,414 Elo+
Party 1
Olorun
Olorun
SebachikoPL
Olorun
Level 228
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 174L
1,432 Elo+
Solo
Ymir
Ymir
VRACH
Ymir
Level 148
God Stats
3W - 2L
1,733 SR
Queue Stats
202W - 223L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
finbilly
Heimdallr
Level 109
God Stats
7W - 10L
1,500 SR
Queue Stats
915W - 928L
1,525 Elo+
Solo
Hera
Hera
gabbelita
Hera
Level 38
God Stats
15W - 11L
1,747 SR
Queue Stats
1,019W - 1,042L
1,533 Elo+
Solo
Team Averages
Level 109
1,555 SR
1,462 Elo+

VS

Team Averages
Level 136
1,607 SR
1,506 Elo+
Ah Muzen Cab
Ah Muzen Cab
Atabak
Ah Muzen Cab
Level 156
God Stats
32W - 24L
1,782 SR
Queue Stats
1,323W - 1,371L
1,497 Elo+
Solo
Cupid
Cupid
DeadlyDancer
Cupid
Level 159
God Stats
3W - 1L
1,472 SR
Queue Stats
313W - 137L
1,631 Elo+
Solo
Chronos
Chronos
EresRandyOrton
Chronos
Level 84
God Stats
3W - 0L
1,720 SR
Queue Stats
205W - 214L
1,424 Elo+
Party 2
Izanami
Izanami
MisterTuke
Izanami
Level 144
God Stats
2W - 1L
1,563 SR
Queue Stats
53W - 50L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrueNooB93
Morgan Le Fay
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 152L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JustTOP01
Raijin
17
6 / 6 / 7
10,515
701
21,519
17,285
7,906
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
19
4 / 3 / 8
11,115
741
16,448
18,298
9,509
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
VRACH
Ymir
18
2 / 4 / 12
10,036
669
12,724
31,479
23,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
finbilly
Heimdallr
17
4 / 5 / 9
10,096
673
12,379
16,665
9,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
17
2 / 4 / 12
10,429
695
14,877
13,419
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Atabak
Ah Muzen Cab
19
5 / 4 / 11
11,776
785
29,798
20,445
10,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 3 / 13
10,957
730
9,381
20,671
20,003
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 3 / 9
11,730
782
17,671
18,892
8,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MisterTuke
Izanami
19
4 / 4 / 13
11,491
766
11,408
16,300
7,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TrueNooB93
Morgan Le Fay
18
2 / 4 / 14
11,038
736
21,081
14,929
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
82
18
Kills
22
22
Deaths
18
48
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Atabak
Ah Muzen Cab
5
4
11
2.63
W
4
3
13
3.5
W
7
3
9
3.83
L
Raijin
JustTOP01
Raijin
6
6
7
1.58
W
Izanami
MisterTuke
Izanami
4
4
13
2.63
L
Olorun
4
3
8
2.67
W
Morgan Le Fay
TrueNooB93
Morgan Le Fay
2
4
14
2.25
L
Ymir
VRACH
Ymir
2
4
12
2
L
Heimdallr
finbilly
Heimdallr
4
5
9
1.7
L
Hera
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,947
Damage
89,339
97,146
Taken
91,237
55,880
Mitigated
53,774
45,744
Healing
45,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Atabak
Ah Muzen Cab
29,798
8,191
407
7,001
20,445
10,345
1,853
15,015
5,430
0
53,591
W
9,381
4,988
8,423
7,869
20,671
20,003
1,167
12,922
7,749
0
20,462
W
17,671
6,830
1,315
6,063
18,892
8,785
2,135
12,875
6,017
33,590
0
L
Raijin
JustTOP01
Raijin
21,519
1,523
3,739
4,131
17,285
7,906
0
6,645
10,640
32,402
0
W
Izanami
MisterTuke
Izanami
11,408
7,210
2,863
5,813
16,300
7,712
2,352
11,946
4,354
0
33,351
L
Olorun
16,448
6,646
11,243
9,416
18,298
9,509
653
9,003
9,295
49,287
0
W
Morgan Le Fay
TrueNooB93
Morgan Le Fay
21,081
839
1,610
3,777
14,929
6,929
1,049
12,810
2,119
44,088
0
L
Ymir
VRACH
Ymir
12,724
509
0
8,967
31,479
23,088
0
12,434
19,045
21,159
0
L
Heimdallr
finbilly
Heimdallr
12,379
3,950
2,505
2,016
16,665
9,659
34
5,040
11,625
0
19,400
L
Hera
14,877
3,530
1,641
2,086
13,419
5,718
256
5,630
7,789
27,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
56,992
188
Minions Killed
180
0
Camps Cleared
0
1,361,774
Distance Traveled
1,552,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,776
785
36
2
0
279,855
0
W
Cupid
10,957
730
12
1
0
359,404
0
W
Chronos
11,730
782
44
3
0
299,931
0
L
Raijin
10,515
701
23
2
0
259,904
0
W
Izanami
11,491
766
49
3
0
311,724
0
L
Olorun
11,115
741
79
5
0
282,159
0
W
Morgan Le Fay
11,038
736
39
3
0
301,281
0
L
Ymir
10,036
669
25
2
0
274,624
0
L
Heimdallr
10,096
673
29
2
0
267,045
0
L
Hera
10,429
695
32
2
0
278,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role