Player Matchup

Janus
Janus
Silver I
Javkyser
Janus
Silver I
Level 157
God Stats
13W - 16L
1,600 SR
Queue Stats
320W - 300L
1,445 MMR
Party 2
Izanami
Izanami
Gold V
Tchopper69
Izanami
Gold V
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
372W - 362L
1,586 MMR
Party 2
Ganesha
Ganesha
Silver III
vayanamisa_25-ca
Ganesha
Silver III
Level 149
God Stats
9W - 11L
1,635 SR
Queue Stats
266W - 262L
1,249 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,578 SR
1,427 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,541 SR
1,426 MMR
Maui
Maui
Silver IV
DaddysCousin
Maui
Silver IV
Level 138
God Stats
2W - 4L
1,458 SR
Queue Stats
5W - 6L
1,325 MMR
Party 1
Rama
Rama
Silver I
SOLJAHRU
Rama
Silver I
Level 61
God Stats
3W - 0L
1,676 SR
Queue Stats
5W - 1L
1,627 MMR
Party 1
Scylla
Scylla
Silver IV
jeanss__
Scylla
Silver IV
Level 121
God Stats
2W - 2L
1,490 SR
Queue Stats
5W - 6L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Javkyser
Janus
11
0 / 6 / 0
6,803
680
6,303
7,789
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Tchopper69
Izanami
10
0 / 5 / 0
6,130
613
5,585
11,189
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
5,454
545
568
3,132
1,654
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PoseidonOlorunSurtrZeus

VS

Bans
Chang'eSylvanusChaacAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
8,510
851
3,150
6,821
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
13
3 / 0 / 10
8,343
834
8,086
10,142
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jeanss__
Scylla
13
6 / 0 / 7
8,389
839
8,377
4,295
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Janus
Javkyser
Janus
0
6
0
0
W
Rama
3
0
10
8
L
Izanami
Tchopper69
Izanami
0
5
0
0
W
Scylla
jeanss__
Scylla
6
0
7
9.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,456
Damage
19,613
22,110
Taken
21,258
9,180
Mitigated
11,569
2,377
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,150
1,537
0
2,575
6,821
5,808
214
1,765
5,056
9,011
0
L
Janus
Javkyser
Janus
6,303
505
0
490
7,789
3,213
400
4,827
2,742
31,155
0
W
Rama
8,086
6,647
0
6,028
10,142
4,073
2,239
3,515
6,627
0
34,391
L
Izanami
Tchopper69
Izanami
5,585
3,358
0
1,887
11,189
4,313
0
5,668
5,287
0
22,380
W
Scylla
jeanss__
Scylla
8,377
1,044
0
2,359
4,295
1,688
882
1,682
2,613
40,677
0
L
568
157
0
0
3,132
1,654
0
900
2,206
1,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,387
Gold Earned
25,242
96
Minions Killed
128
0
Camps Cleared
0
391,139
Distance Traveled
551,263
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,510
851
8
1
0
191,574
3
L
Janus
6,803
680
63
6
0
160,136
0
W
Rama
8,343
834
53
5
0
176,838
0
L
Izanami
6,130
613
33
3
0
167,248
0
W
Scylla
8,389
839
67
7
0
182,851
3
L
Ganesha
5,454
545
0
0
0
63,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role