Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HighOnOxys
Bacchus
Level 27
God Stats
18W - 27L
1,480 SR
Queue Stats
20W - 36L
1,456 Elo+
Party 1
Nike
Nike
LordSwift13
Nike
Level 144
God Stats
6W - 2L
1,572 SR
Queue Stats
51W - 51L
1,477 Elo+
Party 2
Scylla
Scylla
Nuvisune
Scylla
Level 43
God Stats
3W - 2L
1,453 SR
Queue Stats
67W - 58L
1,540 Elo+
Party 2
Chronos
Chronos
ffro
Chronos
Level 107
God Stats
6W - 0L
1,542 SR
Queue Stats
106W - 81L
1,517 Elo+
Party 1
Team Averages
Level 98
1,509 SR
1,498 Elo+

VS

Team Averages
Level 99
1,493 SR
1,506 Elo+
Sylvanus
Sylvanus
Atuxiu
Sylvanus
Level 146
God Stats
9W - 10L
1,502 SR
Queue Stats
351W - 332L
1,543 Elo+
Solo
Amaterasu
Amaterasu
Daytonna
Amaterasu
Level 101
God Stats
1W - 2L
1,484 SR
Queue Stats
39W - 40L
1,492 Elo+
Solo
Izanami
Izanami
QueVivaFidel
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 54L
1,571 Elo+
Solo
Ne Zha
Ne Zha
iDragon555
Ne Zha
Level 127
God Stats
9W - 10L
1,225 SR
Queue Stats
178W - 173L
1,415 Elo+
Solo
Poseidon
Poseidon
whereDaLean
Poseidon
Level 84
God Stats
2W - 4L
1,756 SR
Queue Stats
49W - 62L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 3 / 3
9,291
619
11,891
15,744
7,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
HighOnOxys
Bacchus
11
1 / 1 / 2
6,945
463
2,466
12,595
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 6
9,660
644
12,736
10,495
12,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Nuvisune
Scylla
13
1 / 2 / 3
7,931
529
4,128
3,997
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
ffro
Chronos
13
1 / 1 / 2
7,312
487
6,556
8,811
3,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Atuxiu
Sylvanus
10
0 / 3 / 3
6,833
456
3,564
11,142
7,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Daytonna
Amaterasu
12
0 / 5 / 0
6,594
440
2,109
16,298
12,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
QueVivaFidel
Izanami
13
0 / 2 / 2
7,744
516
10,104
12,981
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
iDragon555
Ne Zha
12
2 / 4 / 2
7,122
475
4,527
13,109
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
whereDaLean
Poseidon
14
5 / 4 / 0
8,754
584
6,487
7,998
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
7
7
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
3
3.83
L
Sylvanus
Atuxiu
Sylvanus
0
3
3
0.5
L
Amaterasu
Daytonna
Amaterasu
0
5
0
0
W
Bacchus
HighOnOxys
Bacchus
1
1
2
2
W
5
0
6
8
W
Scylla
Nuvisune
Scylla
1
2
3
1.25
L
Izanami
QueVivaFidel
Izanami
0
2
2
0.5
W
Chronos
ffro
Chronos
1
1
2
2
L
Ne Zha
iDragon555
Ne Zha
2
4
2
0.75
L
Poseidon
whereDaLean
Poseidon
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
26,791
51,642
Taken
61,528
34,496
Mitigated
32,591
14,143
Healing
24,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,891
2,667
0
2,341
15,744
7,206
570
3,545
12,199
0
55,174
L
Sylvanus
Atuxiu
Sylvanus
3,564
523
4,097
3,572
11,142
7,764
9
4,300
6,592
10,955
0
L
Amaterasu
Daytonna
Amaterasu
2,109
1,086
0
5,483
16,298
12,330
951
623
14,702
0
44,375
W
Bacchus
HighOnOxys
Bacchus
2,466
254
282
2,901
12,595
10,137
160
2,440
10,155
10,369
0
W
12,736
1,873
0
2,353
10,495
12,841
170
499
9,996
2,153
70,444
W
Scylla
Nuvisune
Scylla
4,128
317
0
730
3,997
1,188
1,014
1,894
2,103
49,564
0
L
Izanami
QueVivaFidel
Izanami
10,104
6,584
0
5,140
12,981
5,062
0
6,070
6,798
0
82,755
W
Chronos
ffro
Chronos
6,556
1,683
0
5,536
8,811
3,124
2,500
1,673
7,138
72,037
0
L
Ne Zha
iDragon555
Ne Zha
4,527
1,400
0
4,524
13,109
4,828
0
1,745
11,177
0
46,509
L
Poseidon
whereDaLean
Poseidon
6,487
1,392
0
1,354
7,998
2,607
675
1,149
6,708
67,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,139
Gold Earned
37,047
390
Minions Killed
399
0
Camps Cleared
0
1,371,127
Distance Traveled
1,392,855
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,291
619
65
4
0
314,316
0
L
Sylvanus
6,833
456
11
1
0
285,788
6
L
Amaterasu
6,594
440
56
4
0
294,504
0
W
Bacchus
6,945
463
16
1
0
268,305
0
W
Nike
9,660
644
95
6
0
261,413
0
W
Scylla
7,931
529
109
7
0
248,525
0
L
Izanami
7,744
516
141
9
0
239,945
3
W
Chronos
7,312
487
105
7
0
278,568
0
L
Ne Zha
7,122
475
69
5
0
295,091
2
L
Poseidon
8,754
584
122
8
0
277,527
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role