Player Matchup

Anubis
Anubis
LoVeC119
Anubis
Level 27
God Stats
1W - 2L
1,758 SR
Queue Stats
5W - 10L
1,321 Elo+
Party 3
Cerberus
Cerberus
NazgulCze
Cerberus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 3
Charybdis
Charybdis
NoiseBrother
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,321 Elo+
Party 3
Guan Yu
Guan Yu
Qewtros
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 3
Bellona
Bellona
SrTroller
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 151L
1,492 Elo+
Solo
Team Averages
Level 62
1,552 SR
1,356 Elo+

VS

Team Averages
Level 122
1,564 SR
1,533 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FladderPatte
Kukulkan
Level 157
God Stats
32W - 29L
1,588 SR
Queue Stats
123W - 134L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Kurema
Cthulhu
Level 142
God Stats
1W - 0L
1,524 SR
Queue Stats
39W - 33L
1,546 Elo+
Party 2
Thanatos
Thanatos
kirilenko25
Thanatos
Level 100
God Stats
6W - 2L
1,840 SR
Queue Stats
33W - 22L
1,658 Elo+
Party 2
Rama
Rama
swannish
Rama
Level 121
God Stats
1W - 0L
1,370 SR
Queue Stats
59W - 63L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LoVeC119
Anubis
10
3 / 4 / 0
5,903
537
4,871
7,766
2,718
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
NazgulCze
Cerberus
9
1 / 3 / 1
5,534
503
3,782
13,251
5,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
NoiseBrother
Charybdis
8
0 / 3 / 2
5,002
455
5,291
9,585
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Qewtros
Guan Yu
9
0 / 1 / 2
5,333
485
2,885
8,252
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
SrTroller
Bellona
9
2 / 3 / 1
5,739
522
3,846
9,573
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 2 / 2
6,588
599
5,560
8,341
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
FladderPatte
Kukulkan
12
5 / 0 / 3
7,230
657
6,116
2,742
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Kurema
Cthulhu
9
0 / 2 / 8
6,229
566
5,051
10,632
6,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
kirilenko25
Thanatos
12
7 / 0 / 3
7,149
650
11,080
11,779
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
11
2 / 2 / 4
6,652
605
5,551
9,178
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
14
14
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
2
0.5
W
Kukulkan
FladderPatte
Kukulkan
5
0
3
6.5
W
Cthulhu
Kurema
Cthulhu
0
2
8
2
L
Anubis
LoVeC119
Anubis
3
4
0
0.75
L
Cerberus
NazgulCze
Cerberus
1
3
1
0.5
L
Charybdis
NoiseBrother
Charybdis
0
3
2
0.33
L
Guan Yu
Qewtros
Guan Yu
0
1
2
1
L
Bellona
SrTroller
Bellona
2
3
1
0.83
W
Thanatos
kirilenko25
Thanatos
7
0
3
8.5
W
Rama
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
33,358
48,427
Taken
42,672
22,886
Mitigated
18,602
13,274
Healing
23,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,560
1,586
0
2,532
8,341
3,355
0
502
7,839
0
48,926
W
Kukulkan
FladderPatte
Kukulkan
6,116
650
93
970
2,742
1,102
248
458
2,284
47,823
0
W
Cthulhu
Kurema
Cthulhu
5,051
239
1,871
3,572
10,632
6,356
452
3,183
7,449
21,351
0
L
Anubis
LoVeC119
Anubis
4,871
320
0
1,528
7,766
2,718
0
1,449
6,193
34,909
0
L
Cerberus
NazgulCze
Cerberus
3,782
389
1,127
3,756
13,251
5,882
0
3,325
9,868
15,859
0
L
Charybdis
NoiseBrother
Charybdis
5,291
3,234
0
3,290
9,585
2,432
0
2,084
7,463
0
33,776
L
Guan Yu
Qewtros
Guan Yu
2,885
114
246
2,669
8,252
6,108
0
776
7,432
0
26,174
L
Bellona
SrTroller
Bellona
3,846
1,659
0
658
9,573
5,746
0
3,126
6,304
0
33,964
W
Thanatos
kirilenko25
Thanatos
11,080
3,736
0
9,943
11,779
4,660
0
2,999
8,780
0
50,507
W
Rama
5,551
4,498
0
4,459
9,178
3,129
54
1,511
7,667
0
47,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
33,848
237
Minions Killed
341
0
Camps Cleared
0
1,051,480
Distance Traveled
1,095,036
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,588
599
85
8
0
202,938
0
W
Kukulkan
7,230
657
84
8
0
224,027
0
W
Cthulhu
6,229
566
20
2
0
224,653
1
L
Anubis
5,903
537
64
6
0
184,951
2
L
Cerberus
5,534
503
23
2
0
216,217
0
L
Charybdis
5,002
455
62
6
0
197,205
1
L
Guan Yu
5,333
485
35
3
0
214,796
0
L
Bellona
5,739
522
53
5
0
238,311
0
W
Thanatos
7,149
650
71
6
0
243,957
1
W
Rama
6,652
605
81
7
0
199,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role