Player Matchup

Surtr
Surtr
Gold V
ESKEELER
Surtr
Gold V
Level 68
God Stats
3W - 0L
1,916 SR
Queue Stats
15W - 5L
1,619 MMR
Party 1
Ishtar
Ishtar
Gold V
Respetador
Ishtar
Gold V
Level 52
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 0L
1,619 MMR
Party 1
Agni
Agni
Gold V
ßegginer
Agni
Gold V
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 12L
1,619 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 67
1,723 SR
1,619 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,623 SR
1,526 MMR
Hou Yi
Hou Yi
Gold V
DikkeBil
Hou Yi
Gold V
Level 103
God Stats
4W - 5L
1,906 SR
Queue Stats
106W - 56L
1,577 MMR
Solo
Sobek
Sobek
Bronze III
Ulquiorra_Chiffe
Sobek
Bronze III
Level 88
God Stats
0W - 2L
1,174 SR
Queue Stats
8W - 13L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
beltruspv
Merlin
Bronze III
Level 78
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ESKEELER
Surtr
15
2 / 1 / 9
10,005
834
9,129
18,089
20,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Respetador
Ishtar
15
6 / 3 / 5
9,691
808
17,038
13,698
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
16
4 / 2 / 4
9,893
824
14,485
9,208
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
He BoKuzenboNe ZhaAo KuangThoth

VS

Bans
AchillesScyllaAtlasPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DikkeBil
Hou Yi
14
3 / 4 / 3
8,890
741
13,352
17,925
8,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 5
8,238
687
5,828
18,022
19,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
beltruspv
Merlin
13
3 / 4 / 3
8,497
708
10,095
9,024
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
6
6
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DikkeBil
Hou Yi
3
4
3
1.13
W
Surtr
ESKEELER
Surtr
2
1
9
6.5
W
Ishtar
Respetador
Ishtar
6
3
5
2.83
L
0
4
5
0.63
L
Merlin
beltruspv
Merlin
3
4
3
1.13
W
Agni
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
29,275
40,995
Taken
44,971
31,805
Mitigated
31,546
15,835
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DikkeBil
Hou Yi
13,352
8,398
0
6,589
17,925
8,319
918
4,575
13,350
0
46,571
W
Surtr
ESKEELER
Surtr
9,129
3,351
0
8,140
18,089
20,905
393
5,356
12,369
786
23,359
W
Ishtar
Respetador
Ishtar
17,038
11,886
0
5,430
13,698
6,527
1,008
5,224
8,151
0
46,843
L
5,828
599
2,354
3,903
18,022
19,751
0
7,136
10,886
13,845
0
L
Merlin
beltruspv
Merlin
10,095
392
0
396
9,024
3,476
477
3,223
5,801
36,088
0
W
Agni
14,485
1,910
344
1,921
9,208
4,373
1,914
4,393
4,522
57,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,589
Gold Earned
25,625
157
Minions Killed
172
0
Camps Cleared
0
677,942
Distance Traveled
605,829
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,890
741
68
6
0
183,012
0
W
Surtr
10,005
834
19
2
0
229,792
3
W
Ishtar
9,691
808
44
4
0
223,226
0
L
Sobek
8,238
687
24
2
0
226,365
1
L
Merlin
8,497
708
80
7
0
196,452
2
W
Agni
9,893
824
94
8
0
224,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role