Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
DJxPhrost
Surtr
Level 126
God Stats
5W - 3L
1,438 SR
Queue Stats
97W - 77L
1,618 Elo+
Solo
Danzaburou
Danzaburou
F1RESTR4IGHT
Danzaburou
Level 102
God Stats
16W - 17L
1,420 SR
Queue Stats
25W - 27L
1,351 Elo+
Party 1
Ra
Ra
GeneralRedSnake
Ra
Level 36
God Stats
3W - 1L
1,701 SR
Queue Stats
50W - 48L
1,564 Elo+
Solo
Ne Zha
Ne Zha
hakever4ever
Ne Zha
Level 256
God Stats
5W - 1L
1,905 SR
Queue Stats
128W - 140L
1,477 Elo+
Solo
Team Averages
Level 128
1,593 SR
1,502 Elo+

VS

Team Averages
Level 89
1,482 SR
1,474 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JonaXVC
Thanatos
Level 62
God Stats
2W - 11L
1,386 SR
Queue Stats
87W - 125L
1,424 Elo+
Solo
Ra
Ra
checho008
Ra
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,412 Elo+
Solo
The Morrigan
The Morrigan
lDavidM
The Morrigan
Level 126
God Stats
57W - 59L
1,527 SR
Queue Stats
895W - 904L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 5
6,255
1,043
2,077
2,754
3,536
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
DJxPhrost
Surtr
11
1 / 0 / 2
6,487
1,081
2,963
2,583
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
F1RESTR4IGHT
Danzaburou
12
2 / 0 / 2
7,004
1,167
3,660
3,845
1,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 3
7,786
1,298
8,390
2,048
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
12
0 / 0 / 5
6,796
1,133
8,799
5,521
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

375

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 0
6,370
1,062
1,949
5,374
2,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
 
Jormungandr
11
0 / 0 / 0
6,304
1,051
4,392
9,516
7,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JonaXVC
Thanatos
11
0 / 4 / 0
6,030
1,005
1,937
5,339
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
6,620
1,103
2,247
6,089
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

The Morrigan
lDavidM
The Morrigan
11
0 / 0 / 0
6,179
1,030
3,171
3,132
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
6
Kills
0
0
Deaths
6
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Surtr
DJxPhrost
Surtr
1
0
2
2
W
Danzaburou
F1RESTR4IGHT
Danzaburou
2
0
2
3
W
3
0
3
4.5
L
Thanatos
JonaXVC
Thanatos
0
4
0
0
L
0
1
0
0
W
Ne Zha
0
0
5
2.5
L
The Morrigan
lDavidM
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
13,696
16,751
Taken
29,450
11,143
Mitigated
15,274
5,764
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,077
102
0
0
2,754
3,536
0
1,560
1,189
5,583
0
L
Sylvanus
 
Sylvanus
1,949
169
1,987
822
5,374
2,984
0
2,394
2,980
2,722
0
L
Jormungandr
 
Jormungandr
4,392
1,679
116
485
9,516
7,344
0
2,998
6,518
20,213
0
W
Surtr
DJxPhrost
Surtr
2,963
974
0
549
2,583
2,647
0
1,719
864
158
6,421
W
Danzaburou
F1RESTR4IGHT
Danzaburou
3,660
1,232
131
946
3,845
1,681
0
3,464
353
0
11,681
W
8,390
203
1,656
892
2,048
860
0
1,508
539
43,121
0
L
Thanatos
JonaXVC
Thanatos
1,937
593
0
1,198
5,339
2,269
0
1,951
3,388
0
5,241
L
2,247
217
280
1,121
6,089
1,747
0
2,399
3,690
23,283
0
W
Ne Zha
8,799
1,929
0
1,590
5,521
2,419
0
3,439
2,047
0
20,517
L
The Morrigan
lDavidM
The Morrigan
3,171
111
21
0
3,132
930
0
790
2,342
12,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
31,503
139
Minions Killed
131
8
Camps Cleared
3
596,122
Distance Traveled
503,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,255
1,043
2
0
0
89,020
0
L
Sylvanus
6,370
1,062
3
1
1
76,497
0
L
Jormungandr
6,304
1,051
33
6
0
122,662
0
W
Surtr
6,487
1,081
8
1
2
124,200
0
W
Danzaburou
7,004
1,167
14
2
2
125,222
0
W
Ra
7,786
1,298
95
16
2
128,325
0
L
Thanatos
6,030
1,005
13
2
0
73,427
0
L
Ra
6,620
1,103
66
11
1
129,334
0
W
Ne Zha
6,796
1,133
20
3
2
129,355
0
L
The Morrigan
6,179
1,030
16
3
1
101,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role