Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Elite Seraphim
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 172L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Galts_72
Ah Puch
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
371W - 367L
1,502 Elo+
Solo
Bastet
Bastet
ItsTheSkill5799
Bastet
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,422 Elo+
Solo
Jing Wei
Jing Wei
webbyninja
Jing Wei
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 171L
1,671 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,517 Elo+

VS

Team Averages
Level 126
1,495 SR
1,471 Elo+
Guan Yu
Guan Yu
Docta89
Guan Yu
Level 127
God Stats
12W - 10L
1,787 SR
Queue Stats
569W - 576L
1,426 Elo+
Solo
Thanatos
Thanatos
GoldenFpx
Thanatos
Level 103
God Stats
0W - 5L
1,500 SR
Queue Stats
117W - 114L
1,472 Elo+
Solo
Athena
Athena
JohnnyCacks
Athena
Level 129
God Stats
1W - 2L
1,776 SR
Queue Stats
144W - 138L
1,446 Elo+
Party 1
Anhur
Anhur
TeeWhyJelly406
Anhur
Level 127
God Stats
2W - 8L
1,004 SR
Queue Stats
441W - 464L
1,506 Elo+
Party 1
Ymir
Ymir
Zolo 14 Z14
Ymir
Level 142
God Stats
3W - 3L
1,407 SR
Queue Stats
93W - 106L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 1 / 8
10,894
778
21,533
12,469
7,603
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
18
3 / 1 / 14
11,337
810
9,782
15,386
22,560
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
Galts_72
Ah Puch
17
2 / 2 / 13
10,197
728
20,810
10,201
7,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 10
10,277
734
14,427
10,211
5,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
webbyninja
Jing Wei
15
2 / 4 / 12
9,894
707
17,897
13,946
7,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Docta89
Guan Yu
15
3 / 4 / 4
9,367
669
6,552
22,002
15,479
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
GoldenFpx
Thanatos
14
2 / 5 / 6
8,924
637
5,458
11,765
5,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
16
1 / 5 / 8
10,018
716
6,808
21,568
26,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 7
10,086
720
17,091
18,183
9,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 2 / 8
9,534
681
10,827
22,152
21,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
18
Kills
11
11
Deaths
18
57
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
8
10
L
Guan Yu
Docta89
Guan Yu
3
4
4
1.25
W
Sylvanus
3
1
14
10
W
Ah Puch
Galts_72
Ah Puch
2
2
13
4.25
L
Thanatos
GoldenFpx
Thanatos
2
5
6
1
W
5
3
10
3.33
L
Athena
1
5
8
1
L
4
2
7
3.75
L
1
2
8
2.5
W
Jing Wei
webbyninja
Jing Wei
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,449
Damage
46,736
62,213
Taken
95,670
49,959
Mitigated
78,159
30,757
Healing
41,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,533
8,012
640
4,225
12,469
7,603
3,586
4,553
7,916
44,747
0
L
Guan Yu
Docta89
Guan Yu
6,552
208
8,770
6,307
22,002
15,479
439
12,819
9,183
0
13,009
W
Sylvanus
9,782
2,633
9,654
6,455
15,386
22,560
507
2,475
12,911
14,115
0
W
Ah Puch
Galts_72
Ah Puch
20,810
1,744
998
1,654
10,201
7,326
454
2,640
7,561
39,670
0
L
Thanatos
GoldenFpx
Thanatos
5,458
904
3,143
4,179
11,765
5,567
1,833
6,215
5,550
0
12,405
W
14,427
4,044
696
2,028
10,211
5,030
0
1,393
8,818
0
24,098
L
Athena
6,808
1,086
1,401
2,360
21,568
26,406
631
10,955
10,613
16,752
0
L
17,091
8,665
2,464
5,736
18,183
9,244
1,344
8,505
9,678
0
31,792
L
10,827
1,234
1,848
5,166
22,152
21,463
218
13,631
8,521
27,455
0
W
Jing Wei
webbyninja
Jing Wei
17,897
14,061
1,214
3,193
13,946
7,440
3,825
6,574
7,372
0
37,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
47,929
148
Minions Killed
190
0
Camps Cleared
0
1,221,904
Distance Traveled
1,182,333
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,894
778
44
3
0
224,429
0
L
Guan Yu
9,367
669
37
3
0
256,441
0
W
Sylvanus
11,337
810
8
1
0
205,614
0
W
Ah Puch
10,197
728
38
3
0
248,404
0
L
Thanatos
8,924
637
20
1
0
218,230
0
W
Bastet
10,277
734
26
2
0
316,768
0
L
Athena
10,018
716
22
2
0
271,628
1
L
Anhur
10,086
720
61
4
0
223,375
0
L
Ymir
9,534
681
50
4
0
212,659
0
W
Jing Wei
9,894
707
32
2
0
226,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role