Player Matchup

Cernunnos
Cernunnos
DADDY_VECTOR69
Cernunnos
Level 12
God Stats
4W - 9L
1,285 SR
Queue Stats
70W - 114L
1,116 Elo+
Party 1
Xing Tian
Xing Tian
GraciousFoal140
Xing Tian
Level 152
God Stats
8W - 21L
1,254 SR
Queue Stats
60W - 106L
1,255 Elo+
Party 1
Chang'e
Chang'e
KungFu-Muji
Chang'e
Level 104
God Stats
5W - 10L
1,337 SR
Queue Stats
10W - 36L
1,176 Elo+
Solo
Team Averages
Level 89
1,292 SR
1,182 Elo+

VS

Team Averages
Level 91
1,422 SR
1,291 Elo+
Bacchus
Bacchus
Berm Spank
Bacchus
Level 66
God Stats
4W - 3L
1,532 SR
Queue Stats
4W - 8L
1,287 Elo+
Solo
Pele
Pele
Shiesty KP
Pele
Level 141
God Stats
10W - 12L
1,456 SR
Queue Stats
99W - 116L
1,294 Elo+
Party 2
Scylla
Scylla
ShiestyQueen
Scylla
Level 67
God Stats
2W - 1L
1,277 SR
Queue Stats
90W - 104L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DADDY_VECTOR69
Cernunnos
14
1 / 5 / 1
9,416
589
8,982
16,273
7,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
GraciousFoal140
Xing Tian
15
0 / 2 / 2
9,245
578
7,668
16,918
21,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
KungFu-Muji
Chang'e
15
2 / 4 / 1
10,376
649
10,844
15,096
6,249
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Berm Spank
Bacchus
15
2 / 3 / 7
10,962
685
11,301
16,335
18,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
6 / 0 / 3
11,972
748
12,315
15,933
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
18
3 / 0 / 5
11,473
717
15,938
8,140
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
11
11
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Berm Spank
Bacchus
2
3
7
1.83
L
Cernunnos
DADDY_VECTOR69
Cernunnos
1
5
1
0.3
L
Xing Tian
GraciousFoal140
Xing Tian
0
2
2
0.5
L
Chang'e
KungFu-Muji
Chang'e
2
4
1
0.63
W
6
0
3
7.5
W
Scylla
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
39,554
48,287
Taken
40,408
34,813
Mitigated
28,688
7,230
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Berm Spank
Bacchus
11,301
1,874
0
2,900
16,335
18,277
0
7,416
8,919
33,063
0
L
Cernunnos
DADDY_VECTOR69
Cernunnos
8,982
4,521
0
1,377
16,273
7,440
0
6,828
9,326
0
41,522
L
Xing Tian
GraciousFoal140
Xing Tian
7,668
785
632
1,141
16,918
21,124
0
9,323
7,139
23,621
0
L
Chang'e
KungFu-Muji
Chang'e
10,844
116
1,479
2,601
15,096
6,249
14
10,460
4,540
38,873
0
W
12,315
6,050
0
5,472
15,933
6,764
1,776
5,895
10,038
0
83,394
W
Scylla
15,938
2,571
0
2,962
8,140
3,647
1,058
5,357
2,783
52,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
34,407
135
Minions Killed
203
0
Camps Cleared
0
731,736
Distance Traveled
905,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,962
685
27
2
0
296,166
0
L
Cernunnos
9,416
589
56
4
0
221,111
0
L
Xing Tian
9,245
578
20
1
0
289,905
0
L
Chang'e
10,376
649
59
4
0
220,720
0
W
Pele
11,972
748
89
6
0
349,728
0
W
Scylla
11,473
717
87
5
0
259,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role