Player Matchup

Discordia
Discordia
Gold V
ImLo1o
Discordia
Gold V
Level 79
God Stats
2W - 0L
1,839 SR
Queue Stats
61W - 52L
1,338 MMR
Party 1
Bakasura
Bakasura
Gold V
Thief1336
Bakasura
Gold V
Level 150
God Stats
46W - 29L
1,689 SR
Queue Stats
114W - 111L
1,377 MMR
Solo
Bacchus
Bacchus
Silver I
grabalab
Bacchus
Silver I
Level 99
God Stats
6W - 6L
1,329 SR
Queue Stats
58W - 53L
1,222 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,619 SR
1,312 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,541 SR
1,308 MMR
Nike
Nike
Silver III
Daynamond
Nike
Silver III
Level 101
God Stats
2W - 5L
1,502 SR
Queue Stats
15W - 22L
1,277 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
WayAJ
Baron Samedi
Silver IV
Level 123
God Stats
8W - 5L
1,500 SR
Queue Stats
317W - 357L
1,290 MMR
Solo
Ares
Ares
Silver I
auRa o iGecko
Ares
Silver I
Level 139
God Stats
19W - 11L
1,623 SR
Queue Stats
38W - 45L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImLo1o
Discordia
16
0 / 3 / 6
12,068
635
13,841
14,245
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Thief1336
Bakasura
19
8 / 6 / 3
14,657
771
19,497
25,751
18,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
grabalab
Bacchus
19
5 / 0 / 7
14,867
782
16,118
27,314
39,420
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAgniAtlasArtioVamana

VS

Bans
AchillesGebCu ChulainnChronosShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
6 / 4 / 3
13,004
684
17,013
21,186
19,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
WayAJ
Baron Samedi
19
3 / 6 / 6
13,290
699
20,665
17,481
12,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 6
12,629
665
10,233
23,304
32,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
9
9
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
6
4
3
1.88
W
Discordia
ImLo1o
Discordia
0
3
6
1
W
Bakasura
Thief1336
Bakasura
8
6
3
1.58
L
Baron Samedi
WayAJ
Baron Samedi
3
6
6
1
L
0
3
6
1
W
Bacchus
grabalab
Bacchus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,456
Damage
47,911
67,310
Taken
61,971
63,997
Mitigated
64,271
22,551
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
17,013
1,111
499
1,021
21,186
19,737
560
11,164
9,273
0
50,761
W
Discordia
ImLo1o
Discordia
13,841
1,979
0
2,785
14,245
6,123
404
8,443
5,802
50,556
0
W
Bakasura
Thief1336
Bakasura
19,497
13,351
0
8,121
25,751
18,454
1,900
12,559
13,192
0
71,184
L
Baron Samedi
WayAJ
Baron Samedi
20,665
1,540
2,996
4,579
17,481
12,307
303
7,660
8,967
91,070
0
L
10,233
613
705
5,268
23,304
32,227
341
11,453
10,037
23,278
0
W
Bacchus
grabalab
Bacchus
16,118
2,612
3,102
8,543
27,314
39,420
323
9,955
17,359
36,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
38,923
194
Minions Killed
190
0
Camps Cleared
0
1,122,301
Distance Traveled
1,036,426
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,004
684
51
3
0
365,084
4
W
Discordia
12,068
635
64
3
0
344,074
0
W
Bakasura
14,657
771
102
5
0
387,220
3
L
Baron Samedi
13,290
699
114
6
0
319,199
0
L
Ares
12,629
665
25
1
0
352,143
8
W
Bacchus
14,867
782
28
1
0
391,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role